flag_OP=[];pst="BeforeEnd";if(typeof HTMLElement!="undefined"&&!HTMLElement.prototype.insertAdjacentElement){HTMLElement.prototype.insertAdjacentElement=function(A,B){switch(A.toUpperCase()){case"BEFOREBEGIN":this.parentNode.insertBefore(B,this);break;case"BEFOREEND":this.appendChild(B);break;case"AFTERBEGIN":this.insertBefore(B,this.firstChild);break;case"AFTEREND":if(this.nextSibling){this.parentNode.insertBefore(B,this.nextSibling)}else{this.parentNode.appendChild(B)}break}};HTMLElement.prototype.insertAdjacentHTML=function(B,D){var C=this.ownerDocument.createRange();C.setStartBefore(this);var A=C.createContextualFragment(D);this.insertAdjacentElement(B,A)};HTMLElement.prototype.insertAdjacentText=function(B,C){var A=document.createTextNode(C||"");this.insertAdjacentElement(B,A)}}function msg(A){switch(A){case 0:alert("補正は合計8個までしか選択できません");break;case 1:alert("発動呪文は合計1個までしか選択できません");break;case 2:alert("スキルは合計4種類までしか選択できません");break;case 3:alert("防御力の限界値を超えることは出来ません");break;case 4:alert("HPの限界値を超えることは出来ません");break;case 5:alert("MPの限界値を超えることは出来ません");break}}function check(A,B){fOBJ=document.MakeArtiFact;count=0;for(i=1;i<=option[A-1];i++){if(fOBJ["OP"+i].checked){count++}}if(count>8){msg(0);fOBJ["OP"+B].checked=false}if(A==1||A==3||A==5||A==7||A==9||A==11||A==13||A==15||A==17||A==19||A==68||A==80){magic=0;for(i=12;i<=19;i++){if(fOBJ["OP"+i].checked){magic++}}if(magic>1){msg(1);fOBJ["OP"+B].checked=false}}else{if(A==21){magic=0;for(i=20;i<=25;i++){if(fOBJ["OP"+i].checked){magic++}}if(magic>1){msg(1);fOBJ["OP"+B].checked=false}}else{if(A==24){add_skill=0;if(fOBJ["OP"+13].checked||fOBJ["OP"+14].checked){add_skill++}if(fOBJ["OP"+15].checked||fOBJ["OP"+16].checked){add_skill++}if(fOBJ["OP"+17].checked||fOBJ["OP"+18].checked){add_skill++}if(fOBJ["OP"+19].checked||fOBJ["OP"+20].checked){add_skill++}if(fOBJ["OP"+21].checked||fOBJ["OP"+22].checked){add_skill++}if(fOBJ["OP"+23].checked||fOBJ["OP"+24].checked){add_skill++}if(fOBJ["OP"+25].checked||fOBJ["OP"+26].checked){add_skill++}if(add_skill>4){msg(2);fOBJ["OP"+B].checked=false}}else{if(A==48||A==49){bougyo_op=0;for(i=12;i<=16;i++){if(fOBJ["OP"+i].checked){bougyo_op++}}if(bougyo_op>4){msg(3);fOBJ["OP"+B].checked=false}}else{if(A==64){hp=0;if(fOBJ["OP"+1].checked){hp+=50}if(fOBJ["OP"+2].checked){hp+=100}if(fOBJ["OP"+3].checked){hp+=150}if(fOBJ["OP"+4].checked){hp+=300}if(hp>500){msg(4);fOBJ["OP"+B].checked=false}mp=0;if(fOBJ["OP"+5].checked){mp+=50}if(fOBJ["OP"+6].checked){mp+=100}if(fOBJ["OP"+7].checked){mp+=150}if(fOBJ["OP"+8].checked){mp+=300}if(mp>500){msg(5);fOBJ["OP"+B].checked=false}}else{if(A==73||A==74||A==75||A==76){add_skill=new Array(0,0,0,0,0,0,0);for(i=5;i<=7;i++){if(fOBJ["OP"+i].checked){add_skill[1]++}}for(i=8;i<=10;i++){if(fOBJ["OP"+i].checked){add_skill[2]++}}for(i=11;i<=13;i++){if(fOBJ["OP"+i].checked){add_skill[3]++}}for(i=14;i<=16;i++){if(fOBJ["OP"+i].checked){add_skill[4]++}}for(i=17;i<=19;i++){if(fOBJ["OP"+i].checked){add_skill[5]++}}for(i=20;i<=22;i++){if(fOBJ["OP"+i].checked){add_skill[6]++}}if(add_skill[1]!=0){add_skill[0]++}if(add_skill[2]!=0){add_skill[0]++}if(add_skill[3]!=0){add_skill[0]++}if(add_skill[4]!=0){add_skill[0]++}if(add_skill[5]!=0){add_skill[0]++}if(add_skill[6]!=0){add_skill[0]++}if(add_skill[0]>4){msg(2);fOBJ["OP"+B].checked=false}}else{if(A==81||A==82){add_skill=0;if(fOBJ["OP"+8].checked||fOBJ["OP"+9].checked){add_skill++}if(fOBJ["OP"+10].checked||fOBJ["OP"+11].checked){add_skill++}if(fOBJ["OP"+12].checked||fOBJ["OP"+13].checked){add_skill++}if(fOBJ["OP"+14].checked||fOBJ["OP"+15].checked){add_skill++}if(fOBJ["OP"+16].checked||fOBJ["OP"+17].checked){add_skill++}if(fOBJ["OP"+18].checked||fOBJ["OP"+19].checked){add_skill++}if(fOBJ["OP"+20].checked||fOBJ["OP"+21].checked){add_skill++}if(add_skill>4){msg(2);fOBJ["OP"+B].checked=false}}}}}}}}artifact(A)}function setColor(B,A,C){if(flag_OP[C]==true){$("AFT").rows[C-1].style.backgroundColor="#8184BF";$("AFT").rows[C-1].cells[1].style.color="yellow"}else{B.style.backgroundColor=A;$("AFT").rows[C-1].cells[1].style.color="white"}}function gM(B){var C,A=0;switch(B){case 0:C="レアブラック鉱石x5";break;case 1:C="メテオ鉱石x10";break;case 2:C="ヒヒイロカネ鉱石x15";break;case 3:C="ミスリル鉱石x20";break;case 4:C="アダマンタイト鉱石x25";break;case 5:C="オリハルコン鉱石x30";break;case 6:C="ビーストホーンx10";break;case 7:C="牛の角x15";break;case 8:C="サイの角x20";break;case 9:C="ドラゴンの角x5";break;case 10:C="豚の骨x50";break;case 11:C="牛の骨x80";break;case 12:C="牛の丈夫な骨x60";break;case 13:C="グリフォンの骨x30";break;case 14:C="ドラゴンの骨x5";break;case 15:C="獣の毛x50";break;case 16:C="オークの毛x60";break;case 17:C="オークの爪x30";break;case 18:C="オーガの爪x50";break;case 19:C="羽x10";break;case 20:C="大きな羽x20";break;case 21:C="立派な羽x30";break;case 22:C="アースチップx40";break;case 23:C="フロストチップx40";break;case 24:C="ファイアーチップx40";break;case 25:C="ストームチップx40";break;case 26:C="星のカケラx30";break;case 27:C="月のカケラx30";break;case 28:C="クモの毒液x30";break;case 29:C="魔族の血x30";break;case 30:C="グリフォンの血x30";break;case 31:C="グリフォンの心臓x10";break;case 32:C="ドラゴンの血x10";break;case 33:C="ドラゴンの心臓x5";break;case 34:C="グローイングアイの瞳x20";break;case 35:C="スライアイの瞳x30";break;case 36:C="エビルアイの瞳x40";break;case 37:C="カースアイの瞳x50";break;case 38:C="ルビーx";A++;break;case 39:C="サファイアx";A++;break;case 40:C="エメラルドx";A++;break;case 41:C="ダイヤモンドx";A++;break;case 42:C="オパールx";A++;break;case 43:C="トパーズx";A++;break;case 44:C="古い剣のカケラx";A++;break;case 45:C="古い斧のカケラx";A++;break;case 46:C="古い軽槍のカケラx";A++;break;case 47:C="古い槌のカケラx";A++;break;case 48:C="古い弓のカケラx";A++;break;case 49:C="古い格闘武器のカケラx";A++;break;case 50:C="古い皮鎧のパーツx";A++;break;case 51:C="古い盾のカケラx";A++;break;case 52:C="荒くれ者の魂x";A++;break;case 53:C="魔術師の魂x";A++;break;case 54:C="大神官の魂x";A++;break;case 55:C="魔道師の魂x";A++;break;case 56:C="錬金術師の魂x";A++;break;case 57:C="魔法使いの魂x";A++;break;case 58:C="賢者の魂x";A++;break;case 59:C="魔法の杖のカケラx";A++;break;case 60:C="魔道書の切れ端x";A++;break;case 61:C="武具職人の魂x";A++;break;case 62:C="鎧職人の魂x";A++;break;case 63:C="雑貨職人の魂x";A++;break;case 64:C="宝石職人の魂x";A++;break;case 65:C="裁縫職人の魂x";A++;break;case 66:C="料理人の魂x";A++;break;case 67:C="調薬師の魂x";A++;break;case 68:C="隠秘学者の魂x";A++;break;case 69:C="木こりの魂x";A++;break;case 70:C="鉱夫の魂x";A++;break;case 71:C="農夫の魂x";A++;break;case 72:C="園芸家の魂x";A++;break}if(A!=1){C+="<br>"}return C}function af1(E){fOBJ=document.MakeArtiFact;type="片手剣";var J=6;var F=221;var H="−";var A="−";var L=1800;var B=0;var K=0;var C=0;var D=0;var M=1;var I=0;var G=0;for(i=1;i<=option[E];i++){flag_OP[i]=fOBJ["OP"+i].checked}if(flag_OP[1]){L+=100;J+=1}if(flag_OP[2]){L+=300;J+=4}if(flag_OP[3]){L+=500;J+=8}if(flag_OP[4]){L+=1000;J+=10}if(flag_OP[5]){B+=10;J+=4}if(flag_OP[6]){B+=15;J+=8}if(flag_OP[7]){K+=5;J+=1}if(flag_OP[8]){K+=10;J+=4}if(flag_OP[9]){C+=10;J+=2;D+=1}if(flag_OP[10]){C+=15;J+=4;D+=2}if(flag_OP[11]){C+=20;J+=6;D+=3}if(flag_OP[12]){J+=10}if(flag_OP[13]){J+=10}if(flag_OP[14]){J+=10}if(flag_OP[15]){J+=10}if(flag_OP[16]){J+=10}if(flag_OP[17]){J+=10}if(flag_OP[18]){J+=12}if(flag_OP[19]){J+=12}if(flag_OP[20]){M+=0.3;J+=1}if(flag_OP[21]){M+=0.5;J+=4}if(flag_OP[22]){M+=1;J+=8}if(flag_OP[23]){I+=10;J+=1}if(flag_OP[24]){I+=20;J+=4}if(flag_OP[25]){G+=10;J++}if(flag_OP[26]){G+=25;J++}if(flag_OP[27]){G+=50;J++}$("Name").innerHTML=artifactName[E];n=F*M;if(n>0){n=Math.floor(n)}else{n=Math.ceil(n)}F=n;Bases(type,J,F,H,A,L);$("Recipe").innerHTML="星屑の剣<br>エレクトラム金属<br>オークの鋭い爪<br>なめしたビーストハイドx10<br>";if(flag_OP[1]){$("Recipe").insertAdjacentHTML(pst,gM(0))}if(flag_OP[2]){$("Recipe").insertAdjacentHTML(pst,gM(1))}if(flag_OP[3]){$("Recipe").insertAdjacentHTML(pst,gM(2))}if(flag_OP[4]){$("Recipe").insertAdjacentHTML(pst,gM(3))}if(B!=0){$("Recipe").insertAdjacentHTML(pst,gM(39)+B+"<br>")}if(K!=0){$("Recipe").insertAdjacentHTML(pst,gM(42)+K+"<br>")}if(D!=0){$("Recipe").insertAdjacentHTML(pst,gM(44)+D+"<br>")}if(flag_OP[12]){$("Recipe").insertAdjacentHTML(pst,gM(22))}if(flag_OP[13]){$("Recipe").insertAdjacentHTML(pst,gM(23))}if(flag_OP[14]){$("Recipe").insertAdjacentHTML(pst,gM(24))}if(flag_OP[15]){$("Recipe").insertAdjacentHTML(pst,gM(25))}if(flag_OP[16]){$("Recipe").insertAdjacentHTML(pst,gM(26))}if(flag_OP[17]){$("Recipe").insertAdjacentHTML(pst,gM(27))}if(flag_OP[18]){$("Recipe").insertAdjacentHTML(pst,gM(28))}if(flag_OP[19]){$("Recipe").insertAdjacentHTML(pst,gM(29))}if(flag_OP[20]){$("Recipe").insertAdjacentHTML(pst,gM(6))}if(flag_OP[21]){$("Recipe").insertAdjacentHTML(pst,gM(7))}if(flag_OP[22]){$("Recipe").insertAdjacentHTML(pst,gM(8))}if(flag_OP[23]){$("Recipe").insertAdjacentHTML(pst,gM(17))}if(flag_OP[24]){$("Recipe").insertAdjacentHTML(pst,gM(18))}if(flag_OP[25]){$("Recipe").insertAdjacentHTML(pst,gM(19))}if(flag_OP[26]){$("Recipe").insertAdjacentHTML(pst,gM(20))}if(flag_OP[27]){$("Recipe").insertAdjacentHTML(pst,gM(21))}$("Ability").innerHTML="";if(flag_OP[12]){$("Ability").insertAdjacentHTML(pst,"発動呪文 落石<br>")}if(flag_OP[13]){$("Ability").insertAdjacentHTML(pst,"発動呪文 氷の矢<br>")}if(flag_OP[14]){$("Ability").insertAdjacentHTML(pst,"発動呪文 爆炎<br>")}if(flag_OP[15]){$("Ability").insertAdjacentHTML(pst,"発動呪文 雷<br>")}if(flag_OP[16]){$("Ability").insertAdjacentHTML(pst,"発動呪文 魔弾<br>")}if(flag_OP[17]){$("Ability").insertAdjacentHTML(pst,"発動呪文 漆黒の槍<br>")}if(flag_OP[18]){$("Ability").insertAdjacentHTML(pst,"発動呪文 毒<br>")}if(flag_OP[19]){$("Ability").insertAdjacentHTML(pst,"発動呪文 麻痺<br>")}if(B!=0){$("Ability").insertAdjacentHTML(pst,"DEX+"+B+"<br>")}if(K!=0){$("Ability").insertAdjacentHTML(pst,"INT+"+K+"<br>")}if(C!=0){$("Ability").insertAdjacentHTML(pst,"剣攻撃+"+C+"%<br>")}if(I!=0){$("Ability").insertAdjacentHTML(pst,"攻撃間隔-"+I+"%<br>")}if(G!=0){$("Ability").insertAdjacentHTML(pst,"重量-"+G+"%<br>")}MakeDate(J)}function af2(F){fOBJ=document.MakeArtiFact;type="片手剣";var L=7;var H=150;var J="−";var A="−";var O=1800;var B=0;var N=0;var G=0;var E=0;var M=0;var C=0;var D=0;var P=1;var K=0;var I=0;for(i=1;i<=option[F];i++){flag_OP[i]=fOBJ["OP"+i].checked}if(flag_OP[1]){O+=100;L+=1}if(flag_OP[2]){O+=300;L+=4}if(flag_OP[3]){O+=500;L+=8}if(flag_OP[4]){O+=1000;L+=10}if(flag_OP[5]){B+=10;L+=4}if(flag_OP[6]){B+=15;L+=8}if(flag_OP[7]){N+=5;L+=1}if(flag_OP[8]){N+=10;L+=4}if(flag_OP[9]){G+=5;L+=1}if(flag_OP[10]){G+=10;L+=4}if(flag_OP[11]){E+=5;L+=1}if(flag_OP[12]){E+=10;L+=4}if(flag_OP[13]){M+=5;L+=1}if(flag_OP[14]){M+=10;L+=4}if(flag_OP[15]){C+=10;L+=2;D+=1}if(flag_OP[16]){C+=15;L+=4;D+=2}if(flag_OP[17]){C+=20;L+=6;D+=3}if(flag_OP[18]){P+=0.3;L+=1}if(flag_OP[19]){P+=0.5;L+=4}if(flag_OP[20]){P+=1;L+=8}if(flag_OP[21]){P+=2;L+=10}if(flag_OP[22]){K+=10;L+=1}if(flag_OP[23]){K+=20;L+=4}if(flag_OP[24]){I+=10;L++}if(flag_OP[25]){I+=25;L++}if(flag_OP[26]){I+=50;L++}$("Name").innerHTML=artifactName[F];n=H*P;if(n>0){n=Math.floor(n)}else{n=Math.ceil(n)}H=n;Bases(type,L,H,J,A,O);$("Recipe").innerHTML="星屑のサーベル<br>エレクトラム金属<br>リザードマンの鋭い爪<br>なめしたビーストハイドx10<br>";if(flag_OP[1]){$("Recipe").insertAdjacentHTML(pst,gM(0))}if(flag_OP[2]){$("Recipe").insertAdjacentHTML(pst,gM(1))}if(flag_OP[3]){$("Recipe").insertAdjacentHTML(pst,gM(2))}if(flag_OP[4]){$("Recipe").insertAdjacentHTML(pst,gM(3))}if(G!=0){$("Recipe").insertAdjacentHTML(pst,gM(38)+G+"<br>")}if(B!=0){$("Recipe").insertAdjacentHTML(pst,gM(39)+B+"<br>")}if(N!=0){$("Recipe").insertAdjacentHTML(pst,gM(40)+N+"<br>")}if(E!=0){$("Recipe").insertAdjacentHTML(pst,gM(41)+E+"<br>")}if(M!=0){$("Recipe").insertAdjacentHTML(pst,gM(43)+M+"<br>")}if(D!=0){$("Recipe").insertAdjacentHTML(pst,gM(44)+D+"<br>")}if(flag_OP[18]){$("Recipe").insertAdjacentHTML(pst,gM(6))}if(flag_OP[19]){$("Recipe").insertAdjacentHTML(pst,gM(7))}if(flag_OP[20]){$("Recipe").insertAdjacentHTML(pst,gM(8))}if(flag_OP[21]){$("Recipe").insertAdjacentHTML(pst,gM(9))}if(flag_OP[22]){$("Recipe").insertAdjacentHTML(pst,gM(17))}if(flag_OP[23]){$("Recipe").insertAdjacentHTML(pst,gM(18))}if(flag_OP[24]){$("Recipe").insertAdjacentHTML(pst,gM(19))}if(flag_OP[25]){$("Recipe").insertAdjacentHTML(pst,gM(20))}if(flag_OP[26]){$("Recipe").insertAdjacentHTML(pst,gM(21))}$("Ability").innerHTML="";if(G!=0){$("Ability").insertAdjacentHTML(pst,"STR+"+G+"<br>")}if(B!=0){$("Ability").insertAdjacentHTML(pst,"DEX+"+B+"<br>")}if(N!=0){$("Ability").insertAdjacentHTML(pst,"AGI+"+N+"<br>")}if(E!=0){$("Ability").insertAdjacentHTML(pst,"VIT+"+E+"<br>")}if(M!=0){$("Ability").insertAdjacentHTML(pst,"LUC+"+M+"<br>")}if(C!=0){$("Ability").insertAdjacentHTML(pst,"剣攻撃+"+C+"%<br>")}if(K!=0){$("Ability").insertAdjacentHTML(pst,"攻撃間隔-"+K+"%<br>")}if(I!=0){$("Ability").insertAdjacentHTML(pst,"重量-"+I+"%<br>")}MakeDate(L)}function af3(E){fOBJ=document.MakeArtiFact;type="両手剣";var J=6;var F=310;var H=38;var A="−";var L=1800;var B=0;var K=0;var C=0;var D=0;var M=1;var I=0;var G=0;for(i=1;i<=option[E];i++){flag_OP[i]=fOBJ["OP"+i].checked}if(flag_OP[1]){L+=100;J+=1}if(flag_OP[2]){L+=300;J+=4}if(flag_OP[3]){L+=500;J+=8}if(flag_OP[4]){L+=1000;J+=10}if(flag_OP[5]){B+=10;J+=4}if(flag_OP[6]){B+=15;J+=8}if(flag_OP[7]){K+=5;J+=1}if(flag_OP[8]){K+=10;J+=4}if(flag_OP[9]){C+=10;J+=2;D+=1}if(flag_OP[10]){C+=15;J+=4;D+=2}if(flag_OP[11]){C+=20;J+=6;D+=3}if(flag_OP[12]){J+=10}if(flag_OP[13]){J+=10}if(flag_OP[14]){J+=10}if(flag_OP[15]){J+=10}if(flag_OP[16]){J+=10}if(flag_OP[17]){J+=10}if(flag_OP[18]){J+=12}if(flag_OP[19]){J+=12}if(flag_OP[20]){M+=0.3;J+=1}if(flag_OP[21]){M+=0.5;J+=4}if(flag_OP[22]){M+=1;J+=8}if(flag_OP[23]){I+=10;J+=1}if(flag_OP[24]){I+=20;J+=4}if(flag_OP[25]){G+=10;J++}if(flag_OP[26]){G+=25;J++}$("Name").innerHTML=artifactName[E];n=F*M;if(n>0){n=Math.floor(n)}else{n=Math.ceil(n)}F=n;Bases(type,J,F,H,A,L);$("Recipe").innerHTML="星屑の長剣<br>エレクトラム金属<br>豚の丈夫な骨<br>なめしたビーストハイドx10<br>";if(flag_OP[1]){$("Recipe").insertAdjacentHTML(pst,gM(0))}if(flag_OP[2]){$("Recipe").insertAdjacentHTML(pst,gM(1))}if(flag_OP[3]){$("Recipe").insertAdjacentHTML(pst,gM(2))}if(flag_OP[4]){$("Recipe").insertAdjacentHTML(pst,gM(3))}if(B!=0){$("Recipe").insertAdjacentHTML(pst,gM(39)+B+"<br>")}if(K!=0){$("Recipe").insertAdjacentHTML(pst,gM(42)+K+"<br>")}if(D!=0){$("Recipe").insertAdjacentHTML(pst,gM(44)+D+"<br>")}if(flag_OP[12]){$("Recipe").insertAdjacentHTML(pst,gM(22))}if(flag_OP[13]){$("Recipe").insertAdjacentHTML(pst,gM(23))}if(flag_OP[14]){$("Recipe").insertAdjacentHTML(pst,gM(24))}if(flag_OP[15]){$("Recipe").insertAdjacentHTML(pst,gM(25))}if(flag_OP[16]){$("Recipe").insertAdjacentHTML(pst,gM(26))}if(flag_OP[17]){$("Recipe").insertAdjacentHTML(pst,gM(27))}if(flag_OP[18]){$("Recipe").insertAdjacentHTML(pst,gM(28))}if(flag_OP[19]){$("Recipe").insertAdjacentHTML(pst,gM(29))}if(flag_OP[20]){$("Recipe").insertAdjacentHTML(pst,gM(6))}if(flag_OP[21]){$("Recipe").insertAdjacentHTML(pst,gM(7))}if(flag_OP[22]){$("Recipe").insertAdjacentHTML(pst,gM(8))}if(flag_OP[23]){$("Recipe").insertAdjacentHTML(pst,gM(17))}if(flag_OP[24]){$("Recipe").insertAdjacentHTML(pst,gM(18))}if(flag_OP[25]){$("Recipe").insertAdjacentHTML(pst,gM(19))}if(flag_OP[26]){$("Recipe").insertAdjacentHTML(pst,gM(20))}$("Ability").innerHTML="";if(flag_OP[12]){$("Ability").insertAdjacentHTML(pst,"発動呪文 落石<br>")}if(flag_OP[13]){$("Ability").insertAdjacentHTML(pst,"発動呪文 氷の矢<br>")}if(flag_OP[14]){$("Ability").insertAdjacentHTML(pst,"発動呪文 爆炎<br>")}if(flag_OP[15]){$("Ability").insertAdjacentHTML(pst,"発動呪文 雷<br>")}if(flag_OP[16]){$("Ability").insertAdjacentHTML(pst,"発動呪文 魔弾<br>")}if(flag_OP[17]){$("Ability").insertAdjacentHTML(pst,"発動呪文 漆黒の槍<br>")}if(flag_OP[18]){$("Ability").insertAdjacentHTML(pst,"発動呪文 毒<br>")}if(flag_OP[19]){$("Ability").insertAdjacentHTML(pst,"発動呪文 麻痺<br>")}if(B!=0){$("Ability").insertAdjacentHTML(pst,"DEX+"+B+"<br>")}if(K!=0){$("Ability").insertAdjacentHTML(pst,"INT+"+K+"<br>")}if(C!=0){$("Ability").insertAdjacentHTML(pst,"剣攻撃+"+C+"%<br>")}if(I!=0){$("Ability").insertAdjacentHTML(pst,"攻撃間隔-"+I+"%<br>")}if(G!=0){$("Ability").insertAdjacentHTML(pst,"重量-"+G+"%<br>")}MakeDate(J)}function af4(F){fOBJ=document.MakeArtiFact;type="両手剣";var L=7;var H=202;var J=38;var A="−";var O=1800;var B=0;var N=0;var G=0;var E=0;var M=0;var C=0;var D=0;var P=1;var K=0;var I=0;for(i=1;i<=option[F];i++){flag_OP[i]=fOBJ["OP"+i].checked}if(flag_OP[1]){O+=100;L+=1}if(flag_OP[2]){O+=300;L+=4}if(flag_OP[3]){O+=500;L+=8}if(flag_OP[4]){O+=1000;L+=10}if(flag_OP[5]){B+=10;L+=4}if(flag_OP[6]){B+=15;L+=8}if(flag_OP[7]){N+=5;L+=1}if(flag_OP[8]){N+=10;L+=4}if(flag_OP[9]){G+=5;L+=1}if(flag_OP[10]){G+=10;L+=4}if(flag_OP[11]){E+=5;L+=1}if(flag_OP[12]){E+=10;L+=4}if(flag_OP[13]){M+=5;L+=1}if(flag_OP[14]){M+=10;L+=4}if(flag_OP[15]){C+=10;L+=2;D+=1}if(flag_OP[16]){C+=15;L+=4;D+=2}if(flag_OP[17]){C+=20;L+=6;D+=3}if(flag_OP[18]){P+=0.3;L+=1}if(flag_OP[19]){P+=0.5;L+=4}if(flag_OP[20]){P+=1;L+=8}if(flag_OP[21]){P+=2;L+=10}if(flag_OP[22]){K+=10;L+=1}if(flag_OP[23]){K+=20;L+=4}if(flag_OP[24]){I+=10;L++}if(flag_OP[25]){I+=25;L++}if(flag_OP[26]){I+=50;L++}$("Name").innerHTML=artifactName[F];n=H*P;if(n>0){n=Math.floor(n)}else{n=Math.ceil(n)}H=n;Bases(type,L,H,J,A,O);$("Recipe").innerHTML="光輝の大剣<br>エレクトラム金属<br>牛の丈夫な骨<br>なめしたビーストハイドx10<br>";if(flag_OP[1]){$("Recipe").insertAdjacentHTML(pst,gM(0))}if(flag_OP[2]){$("Recipe").insertAdjacentHTML(pst,gM(1))}if(flag_OP[3]){$("Recipe").insertAdjacentHTML(pst,gM(2))}if(flag_OP[4]){$("Recipe").insertAdjacentHTML(pst,gM(3))}if(G!=0){$("Recipe").insertAdjacentHTML(pst,gM(38)+G+"<br>")}if(B!=0){$("Recipe").insertAdjacentHTML(pst,gM(39)+B+"<br>")}if(N!=0){$("Recipe").insertAdjacentHTML(pst,gM(40)+N+"<br>")}if(E!=0){$("Recipe").insertAdjacentHTML(pst,gM(41)+E+"<br>")}if(M!=0){$("Recipe").insertAdjacentHTML(pst,gM(43)+M+"<br>")}if(D!=0){$("Recipe").insertAdjacentHTML(pst,gM(44)+D+"<br>")}if(flag_OP[18]){$("Recipe").insertAdjacentHTML(pst,gM(6))}if(flag_OP[19]){$("Recipe").insertAdjacentHTML(pst,gM(7))}if(flag_OP[20]){$("Recipe").insertAdjacentHTML(pst,gM(8))}if(flag_OP[21]){$("Recipe").insertAdjacentHTML(pst,gM(9))}if(flag_OP[22]){$("Recipe").insertAdjacentHTML(pst,gM(17))}if(flag_OP[23]){$("Recipe").insertAdjacentHTML(pst,gM(18))}if(flag_OP[24]){$("Recipe").insertAdjacentHTML(pst,gM(19))}if(flag_OP[25]){$("Recipe").insertAdjacentHTML(pst,gM(20))}if(flag_OP[26]){$("Recipe").insertAdjacentHTML(pst,gM(21))}$("Ability").innerHTML="";if(G!=0){$("Ability").insertAdjacentHTML(pst,"STR+"+G+"<br>")}if(B!=0){$("Ability").insertAdjacentHTML(pst,"DEX+"+B+"<br>")}if(N!=0){$("Ability").insertAdjacentHTML(pst,"AGI+"+N+"<br>")}if(E!=0){$("Ability").insertAdjacentHTML(pst,"VIT+"+E+"<br>")}if(M!=0){$("Ability").insertAdjacentHTML(pst,"LUC+"+M+"<br>")}if(C!=0){$("Ability").insertAdjacentHTML(pst,"剣攻撃+"+C+"%<br>")}if(K!=0){$("Ability").insertAdjacentHTML(pst,"攻撃間隔-"+K+"%<br>")}if(I!=0){$("Ability").insertAdjacentHTML(pst,"重量-"+I+"%<br>")}MakeDate(L)}function af5(C){fOBJ=document.MakeArtiFact;type="片手斧";var H=6;var D=257;var F="−";var A="−";var K=1800;var B=0;var J=0;var I=0;var M=0;var L=1;var G=0;var E=0;for(i=1;i<=option[C];i++){flag_OP[i]=fOBJ["OP"+i].checked}if(flag_OP[1]){K+=100;H+=1}if(flag_OP[2]){K+=300;H+=4}if(flag_OP[3]){K+=500;H+=8}if(flag_OP[4]){K+=1000;H+=10}if(flag_OP[5]){B+=5;H+=1}if(flag_OP[6]){B+=10;H+=4}if(flag_OP[7]){J+=5;H+=1}if(flag_OP[8]){J+=10;H+=4}if(flag_OP[9]){I+=10;H+=2;M+=1}if(flag_OP[10]){I+=15;H+=4;M+=2}if(flag_OP[11]){I+=20;H+=6;M+=3}if(flag_OP[12]){H+=10}if(flag_OP[13]){H+=10}if(flag_OP[14]){H+=10}if(flag_OP[15]){H+=10}if(flag_OP[16]){H+=10}if(flag_OP[17]){H+=10}if(flag_OP[18]){H+=12}if(flag_OP[19]){H+=12}if(flag_OP[20]){L+=0.3;H+=1}if(flag_OP[21]){L+=0.5;H+=4}if(flag_OP[22]){L+=1;H+=8}if(flag_OP[23]){G+=10;H+=1}if(flag_OP[24]){G+=20;H+=4}if(flag_OP[25]){E+=10;H++}if(flag_OP[26]){E+=25;H++}if(flag_OP[27]){E+=50;H++}$("Name").innerHTML=artifactName[C];n=D*L;if(n>0){n=Math.floor(n)}else{n=Math.ceil(n)}D=n;Bases(type,H,D,F,A,K);$("Recipe").innerHTML="星屑の斧<br>エレクトラム金属<br>立派なビーストホーン<br>なめしたビーストハイドx10<br>";if(flag_OP[1]){$("Recipe").insertAdjacentHTML(pst,gM(0))}if(flag_OP[2]){$("Recipe").insertAdjacentHTML(pst,gM(1))}if(flag_OP[3]){$("Recipe").insertAdjacentHTML(pst,gM(2))}if(flag_OP[4]){$("Recipe").insertAdjacentHTML(pst,gM(3))}if(B!=0){$("Recipe").insertAdjacentHTML(pst,gM(39)+B+"<br>")}if(J!=0){$("Recipe").insertAdjacentHTML(pst,gM(42)+J+"<br>")}if(M!=0){$("Recipe").insertAdjacentHTML(pst,gM(45)+M+"<br>")}if(flag_OP[12]){$("Recipe").insertAdjacentHTML(pst,gM(22))}if(flag_OP[13]){$("Recipe").insertAdjacentHTML(pst,gM(23))}if(flag_OP[14]){$("Recipe").insertAdjacentHTML(pst,gM(24))}if(flag_OP[15]){$("Recipe").insertAdjacentHTML(pst,gM(25))}if(flag_OP[16]){$("Recipe").insertAdjacentHTML(pst,gM(26))}if(flag_OP[17]){$("Recipe").insertAdjacentHTML(pst,gM(27))}if(flag_OP[18]){$("Recipe").insertAdjacentHTML(pst,gM(28))}if(flag_OP[19]){$("Recipe").insertAdjacentHTML(pst,gM(29))}if(flag_OP[20]){$("Recipe").insertAdjacentHTML(pst,gM(6))}if(flag_OP[21]){$("Recipe").insertAdjacentHTML(pst,gM(7))}if(flag_OP[22]){$("Recipe").insertAdjacentHTML(pst,gM(8))}if(flag_OP[23]){$("Recipe").insertAdjacentHTML(pst,gM(17))}if(flag_OP[24]){$("Recipe").insertAdjacentHTML(pst,gM(18))}if(flag_OP[25]){$("Recipe").insertAdjacentHTML(pst,gM(19))}if(flag_OP[26]){$("Recipe").insertAdjacentHTML(pst,gM(20))}if(flag_OP[27]){$("Recipe").insertAdjacentHTML(pst,gM(21))}$("Ability").innerHTML="";if(flag_OP[12]){$("Ability").insertAdjacentHTML(pst,"発動呪文 落石<br>")}if(flag_OP[13]){$("Ability").insertAdjacentHTML(pst,"発動呪文 氷の矢<br>")}if(flag_OP[14]){$("Ability").insertAdjacentHTML(pst,"発動呪文 爆炎<br>")}if(flag_OP[15]){$("Ability").insertAdjacentHTML(pst,"発動呪文 雷<br>")}if(flag_OP[16]){$("Ability").insertAdjacentHTML(pst,"発動呪文 魔弾<br>")}if(flag_OP[17]){$("Ability").insertAdjacentHTML(pst,"発動呪文 漆黒の槍<br>")}if(flag_OP[18]){$("Ability").insertAdjacentHTML(pst,"発動呪文 毒<br>")}if(flag_OP[19]){$("Ability").insertAdjacentHTML(pst,"発動呪文 麻痺<br>")}if(B!=0){$("Ability").insertAdjacentHTML(pst,"DEX+"+B+"<br>")}if(J!=0){$("Ability").insertAdjacentHTML(pst,"INT+"+J+"<br>")}if(I!=0){$("Ability").insertAdjacentHTML(pst,"斧攻撃+"+I+"%<br>")}if(G!=0){$("Ability").insertAdjacentHTML(pst,"攻撃間隔-"+G+"%<br>")}if(E!=0){$("Ability").insertAdjacentHTML(pst,"重量-"+E+"%<br>")}MakeDate(H)}function af6(D){fOBJ=document.MakeArtiFact;type="片手斧";var J=7;var F=171;var H="−";var A="−";var N=1800;var B=0;var M=0;var E=0;var C=0;var L=0;var K=0;var P=0;var O=1;var I=0;var G=0;for(i=1;i<=option[D];i++){flag_OP[i]=fOBJ["OP"+i].checked}if(flag_OP[1]){N+=100;J+=1}if(flag_OP[2]){N+=300;J+=4}if(flag_OP[3]){N+=500;J+=8}if(flag_OP[4]){N+=1000;J+=10}if(flag_OP[5]){B+=5;J+=1}if(flag_OP[6]){B+=10;J+=4}if(flag_OP[7]){M+=5;J+=1}if(flag_OP[8]){M+=10;J+=4}if(flag_OP[9]){E+=10;J+=4}if(flag_OP[10]){E+=15;J+=8}if(flag_OP[11]){C+=5;J+=1}if(flag_OP[12]){C+=10;J+=4}if(flag_OP[13]){L+=5;J+=1}if(flag_OP[14]){L+=10;J+=4}if(flag_OP[15]){K+=10;J+=2;P+=1}if(flag_OP[16]){K+=15;J+=4;P+=2}if(flag_OP[17]){K+=20;J+=6;P+=3}if(flag_OP[18]){O+=0.3;J+=1}if(flag_OP[19]){O+=0.5;J+=4}if(flag_OP[20]){O+=1;J+=8}if(flag_OP[21]){O+=2;J+=10}if(flag_OP[22]){I+=10;J+=1}if(flag_OP[23]){I+=20;J+=4}if(flag_OP[24]){G+=10;J++}if(flag_OP[25]){G+=25;J++}if(flag_OP[26]){G+=50;J++}$("Name").innerHTML=artifactName[D];n=F*O;if(n>0){n=Math.floor(n)}else{n=Math.ceil(n)}F=n;Bases(type,J,F,H,A,N);$("Recipe").innerHTML="光輝のトマホーク<br>エレクトラム金属<br>立派なサイの角<br>なめしたビーストハイドx10<br>";if(flag_OP[1]){$("Recipe").insertAdjacentHTML(pst,gM(0))}if(flag_OP[2]){$("Recipe").insertAdjacentHTML(pst,gM(1))}if(flag_OP[3]){$("Recipe").insertAdjacentHTML(pst,gM(2))}if(flag_OP[4]){$("Recipe").insertAdjacentHTML(pst,gM(3))}if(E!=0){$("Recipe").insertAdjacentHTML(pst,gM(38)+E+"<br>")}if(B!=0){$("Recipe").insertAdjacentHTML(pst,gM(39)+B+"<br>")}if(M!=0){$("Recipe").insertAdjacentHTML(pst,gM(40)+M+"<br>")}if(C!=0){$("Recipe").insertAdjacentHTML(pst,gM(41)+C+"<br>")}if(L!=0){$("Recipe").insertAdjacentHTML(pst,gM(43)+L+"<br>")}if(P!=0){$("Recipe").insertAdjacentHTML(pst,gM(45)+P+"<br>")}if(flag_OP[18]){$("Recipe").insertAdjacentHTML(pst,gM(6))}if(flag_OP[19]){$("Recipe").insertAdjacentHTML(pst,gM(7))}if(flag_OP[20]){$("Recipe").insertAdjacentHTML(pst,gM(8))}if(flag_OP[21]){$("Recipe").insertAdjacentHTML(pst,gM(9))}if(flag_OP[22]){$("Recipe").insertAdjacentHTML(pst,gM(17))}if(flag_OP[23]){$("Recipe").insertAdjacentHTML(pst,gM(18))}if(flag_OP[24]){$("Recipe").insertAdjacentHTML(pst,gM(19))}if(flag_OP[25]){$("Recipe").insertAdjacentHTML(pst,gM(20))}if(flag_OP[26]){$("Recipe").insertAdjacentHTML(pst,gM(21))}$("Ability").innerHTML="";if(E!=0){$("Ability").insertAdjacentHTML(pst,"STR+"+E+"<br>")}if(B!=0){$("Ability").insertAdjacentHTML(pst,"DEX+"+B+"<br>")}if(M!=0){$("Ability").insertAdjacentHTML(pst,"AGI+"+M+"<br>")}if(C!=0){$("Ability").insertAdjacentHTML(pst,"VIT+"+C+"<br>")}if(L!=0){$("Ability").insertAdjacentHTML(pst,"LUC+"+L+"<br>")}if(K!=0){$("Ability").insertAdjacentHTML(pst,"斧攻撃+"+K+"%<br>")}if(I!=0){$("Ability").insertAdjacentHTML(pst,"攻撃間隔-"+I+"%<br>")}if(G!=0){$("Ability").insertAdjacentHTML(pst,"重量-"+G+"%<br>")}MakeDate(J)}function af7(C){fOBJ=document.MakeArtiFact;type="両手斧";var H=6;var D=322;var F=38;var A="−";var K=1800;var B=0;var J=0;var I=0;var M=0;var L=1;var G=0;var E=0;for(i=1;i<=option[C];i++){flag_OP[i]=fOBJ["OP"+i].checked}if(flag_OP[1]){K+=100;H+=1}if(flag_OP[2]){K+=300;H+=4}if(flag_OP[3]){K+=500;H+=8}if(flag_OP[4]){K+=1000;H+=10}if(flag_OP[5]){B+=5;H+=1}if(flag_OP[6]){B+=10;H+=4}if(flag_OP[7]){J+=5;H+=1}if(flag_OP[8]){J+=10;H+=4}if(flag_OP[9]){I+=10;H+=2;M+=1}if(flag_OP[10]){I+=15;H+=4;M+=2}if(flag_OP[11]){I+=20;H+=6;M+=3}if(flag_OP[12]){H+=10}if(flag_OP[13]){H+=10}if(flag_OP[14]){H+=10}if(flag_OP[15]){H+=10}if(flag_OP[16]){H+=10}if(flag_OP[17]){H+=10}if(flag_OP[18]){H+=12}if(flag_OP[19]){H+=12}if(flag_OP[20]){L+=0.3;H+=1}if(flag_OP[21]){L+=0.5;H+=4}if(flag_OP[22]){L+=1;H+=8}if(flag_OP[23]){G+=10;H+=1}if(flag_OP[24]){G+=20;H+=4}if(flag_OP[25]){E+=10;H++}if(flag_OP[26]){E+=25;H++}$("Name").innerHTML=artifactName[C];n=D*L;if(n>0){n=Math.floor(n)}else{n=Math.ceil(n)}D=n;Bases(type,H,D,F,A,K);$("Recipe").innerHTML="星屑の戦斧<br>エレクトラム金属<br>立派なビーストホーン<br>なめしたビーストハイドx10<br>";if(flag_OP[1]){$("Recipe").insertAdjacentHTML(pst,gM(0))}if(flag_OP[2]){$("Recipe").insertAdjacentHTML(pst,gM(1))}if(flag_OP[3]){$("Recipe").insertAdjacentHTML(pst,gM(2))}if(flag_OP[4]){$("Recipe").insertAdjacentHTML(pst,gM(3))}if(B!=0){$("Recipe").insertAdjacentHTML(pst,gM(39)+B+"<br>")}if(J!=0){$("Recipe").insertAdjacentHTML(pst,gM(40)+J+"<br>")}if(M!=0){$("Recipe").insertAdjacentHTML(pst,gM(45)+M+"<br>")}if(flag_OP[12]){$("Recipe").insertAdjacentHTML(pst,gM(22))}if(flag_OP[13]){$("Recipe").insertAdjacentHTML(pst,gM(23))}if(flag_OP[14]){$("Recipe").insertAdjacentHTML(pst,gM(24))}if(flag_OP[15]){$("Recipe").insertAdjacentHTML(pst,gM(25))}if(flag_OP[16]){$("Recipe").insertAdjacentHTML(pst,gM(26))}if(flag_OP[17]){$("Recipe").insertAdjacentHTML(pst,gM(27))}if(flag_OP[18]){$("Recipe").insertAdjacentHTML(pst,gM(28))}if(flag_OP[19]){$("Recipe").insertAdjacentHTML(pst,gM(29))}if(flag_OP[20]){$("Recipe").insertAdjacentHTML(pst,gM(6))}if(flag_OP[21]){$("Recipe").insertAdjacentHTML(pst,gM(7))}if(flag_OP[22]){$("Recipe").insertAdjacentHTML(pst,gM(8))}if(flag_OP[23]){$("Recipe").insertAdjacentHTML(pst,gM(17))}if(flag_OP[24]){$("Recipe").insertAdjacentHTML(pst,gM(18))}if(flag_OP[25]){$("Recipe").insertAdjacentHTML(pst,gM(19))}if(flag_OP[26]){$("Recipe").insertAdjacentHTML(pst,gM(20))}$("Ability").innerHTML="";if(flag_OP[12]){$("Ability").insertAdjacentHTML(pst,"発動呪文 落石<br>")}if(flag_OP[13]){$("Ability").insertAdjacentHTML(pst,"発動呪文 氷の矢<br>")}if(flag_OP[14]){$("Ability").insertAdjacentHTML(pst,"発動呪文 爆炎<br>")}if(flag_OP[15]){$("Ability").insertAdjacentHTML(pst,"発動呪文 雷<br>")}if(flag_OP[16]){$("Ability").insertAdjacentHTML(pst,"発動呪文 魔弾<br>")}if(flag_OP[17]){$("Ability").insertAdjacentHTML(pst,"発動呪文 漆黒の槍<br>")}if(flag_OP[18]){$("Ability").insertAdjacentHTML(pst,"発動呪文 毒<br>")}if(flag_OP[19]){$("Ability").insertAdjacentHTML(pst,"発動呪文 麻痺<br>")}if(B!=0){$("Ability").insertAdjacentHTML(pst,"DEX+"+B+"<br>")}if(J!=0){$("Ability").insertAdjacentHTML(pst,"AGI+"+J+"<br>")}if(I!=0){$("Ability").insertAdjacentHTML(pst,"斧攻撃+"+I+"%<br>")}if(G!=0){$("Ability").insertAdjacentHTML(pst,"攻撃間隔-"+G+"%<br>")}if(E!=0){$("Ability").insertAdjacentHTML(pst,"重量-"+E+"%<br>")}MakeDate(H)}function af8(D){fOBJ=document.MakeArtiFact;type="両手斧";var J=7;var F=208;var H=38;var A="−";var N=1800;var B=0;var M=0;var E=0;var C=0;var L=0;var K=0;var P=0;var O=1;var I=0;var G=0;for(i=1;i<=option[D];i++){flag_OP[i]=fOBJ["OP"+i].checked}if(flag_OP[1]){N+=100;J+=1}if(flag_OP[2]){N+=300;J+=4}if(flag_OP[3]){N+=500;J+=8}if(flag_OP[4]){N+=1000;J+=10}if(flag_OP[5]){B+=5;J+=1}if(flag_OP[6]){B+=10;J+=4}if(flag_OP[7]){M+=5;J+=1}if(flag_OP[8]){M+=10;J+=4}if(flag_OP[9]){E+=10;J+=4}if(flag_OP[10]){E+=15;J+=8}if(flag_OP[11]){C+=5;J+=1}if(flag_OP[12]){C+=10;J+=4}if(flag_OP[13]){L+=5;J+=1}if(flag_OP[14]){L+=10;J+=4}if(flag_OP[15]){K+=10;J+=2;P+=1}if(flag_OP[16]){K+=15;J+=4;P+=2}if(flag_OP[17]){K+=20;J+=6;P+=3}if(flag_OP[18]){O+=0.3;J+=1}if(flag_OP[19]){O+=0.5;J+=4}if(flag_OP[20]){O+=1;J+=8}if(flag_OP[21]){O+=2;J+=10}if(flag_OP[22]){I+=10;J+=1}if(flag_OP[23]){I+=20;J+=4}if(flag_OP[24]){G+=10;J++}if(flag_OP[25]){G+=25;J++}$("Name").innerHTML=artifactName[D];n=F*O;if(n>0){n=Math.floor(n)}else{n=Math.ceil(n)}F=n;Bases(type,J,F,H,A,N);$("Recipe").innerHTML="光輝のヘビーダブルアクス<br>エレクトラム金属<br>立派な牛の角<br>なめしたビーストハイドx10<br>";if(flag_OP[1]){$("Recipe").insertAdjacentHTML(pst,gM(0))}if(flag_OP[2]){$("Recipe").insertAdjacentHTML(pst,gM(1))}if(flag_OP[3]){$("Recipe").insertAdjacentHTML(pst,gM(2))}if(flag_OP[4]){$("Recipe").insertAdjacentHTML(pst,gM(3))}if(E!=0){$("Recipe").insertAdjacentHTML(pst,gM(38)+E+"<br>")}if(B!=0){$("Recipe").insertAdjacentHTML(pst,gM(39)+B+"<br>")}if(M!=0){$("Recipe").insertAdjacentHTML(pst,gM(40)+M+"<br>")}if(C!=0){$("Recipe").insertAdjacentHTML(pst,gM(41)+C+"<br>")}if(L!=0){$("Recipe").insertAdjacentHTML(pst,gM(43)+L+"<br>")}if(P!=0){$("Recipe").insertAdjacentHTML(pst,gM(45)+P+"<br>")}if(flag_OP[18]){$("Recipe").insertAdjacentHTML(pst,gM(6))}if(flag_OP[19]){$("Recipe").insertAdjacentHTML(pst,gM(7))}if(flag_OP[20]){$("Recipe").insertAdjacentHTML(pst,gM(8))}if(flag_OP[21]){$("Recipe").insertAdjacentHTML(pst,gM(9))}if(flag_OP[22]){$("Recipe").insertAdjacentHTML(pst,gM(17))}if(flag_OP[23]){$("Recipe").insertAdjacentHTML(pst,gM(18))}if(flag_OP[24]){$("Recipe").insertAdjacentHTML(pst,gM(19))}if(flag_OP[25]){$("Recipe").insertAdjacentHTML(pst,gM(20))}$("Ability").innerHTML="";if(E!=0){$("Ability").insertAdjacentHTML(pst,"STR+"+E+"<br>")}if(B!=0){$("Ability").insertAdjacentHTML(pst,"DEX+"+B+"<br>")}if(M!=0){$("Ability").insertAdjacentHTML(pst,"AGI+"+M+"<br>")}if(C!=0){$("Ability").insertAdjacentHTML(pst,"VIT+"+C+"<br>")}if(L!=0){$("Ability").insertAdjacentHTML(pst,"LUC+"+L+"<br>")}if(K!=0){$("Ability").insertAdjacentHTML(pst,"斧攻撃+"+K+"%<br>")}if(I!=0){$("Ability").insertAdjacentHTML(pst,"攻撃間隔-"+I+"%<br>")}if(G!=0){$("Ability").insertAdjacentHTML(pst,"重量-"+G+"%<br>")}MakeDate(J)}function af9(C){fOBJ=document.MakeArtiFact;type="片手槍";var I=6;var D=221;var G="−";var A="−";var L=1800;var B=0;var K=0;var J=0;var F=0;var M=1;var H=0;var E=0;for(i=1;i<=option[C];i++){flag_OP[i]=fOBJ["OP"+i].checked}if(flag_OP[1]){L+=100;I+=1}if(flag_OP[2]){L+=300;I+=4}if(flag_OP[3]){L+=500;I+=8}if(flag_OP[4]){L+=1000;I+=10}if(flag_OP[5]){B+=5;I+=1}if(flag_OP[6]){B+=10;I+=4}if(flag_OP[7]){K+=5;I+=1}if(flag_OP[8]){K+=10;I+=4}if(flag_OP[9]){J+=10;I+=2;F+=1}if(flag_OP[10]){J+=15;I+=4;F+=2}if(flag_OP[11]){J+=20;I+=6;F+=3}if(flag_OP[12]){I+=10}if(flag_OP[13]){I+=10}if(flag_OP[14]){I+=10}if(flag_OP[15]){I+=10}if(flag_OP[16]){I+=10}if(flag_OP[17]){I+=10}if(flag_OP[18]){I+=12}if(flag_OP[19]){I+=12}if(flag_OP[20]){M+=0.3;I+=1}if(flag_OP[21]){M+=0.5;I+=4}if(flag_OP[22]){M+=1;I+=8}if(flag_OP[23]){H+=10;I+=1}if(flag_OP[24]){E+=10;I++}if(flag_OP[25]){E+=25;I++}if(flag_OP[26]){E+=50;I++}$("Name").innerHTML=artifactName[C];n=D*M;if(n>0){n=Math.floor(n)}else{n=Math.ceil(n)}D=n;Bases(type,I,D,G,A,L);$("Recipe").innerHTML="星屑の槍<br>エレクトラム金属<br>ユグドラシルの木片<br>なめしたビーストハイドx10<br>";if(flag_OP[1]){$("Recipe").insertAdjacentHTML(pst,gM(0))}if(flag_OP[2]){$("Recipe").insertAdjacentHTML(pst,gM(1))}if(flag_OP[3]){$("Recipe").insertAdjacentHTML(pst,gM(2))}if(flag_OP[4]){$("Recipe").insertAdjacentHTML(pst,gM(3))}if(B!=0){$("Recipe").insertAdjacentHTML(pst,gM(39)+B+"<br>")}if(K!=0){$("Recipe").insertAdjacentHTML(pst,gM(42)+K+"<br>")}if(F!=0){$("Recipe").insertAdjacentHTML(pst,gM(46)+F+"<br>")}if(flag_OP[12]){$("Recipe").insertAdjacentHTML(pst,gM(22))}if(flag_OP[13]){$("Recipe").insertAdjacentHTML(pst,gM(23))}if(flag_OP[14]){$("Recipe").insertAdjacentHTML(pst,gM(24))}if(flag_OP[15]){$("Recipe").insertAdjacentHTML(pst,gM(25))}if(flag_OP[16]){$("Recipe").insertAdjacentHTML(pst,gM(26))}if(flag_OP[17]){$("Recipe").insertAdjacentHTML(pst,gM(27))}if(flag_OP[18]){$("Recipe").insertAdjacentHTML(pst,gM(28))}if(flag_OP[19]){$("Recipe").insertAdjacentHTML(pst,gM(29))}if(flag_OP[20]){$("Recipe").insertAdjacentHTML(pst,gM(6))}if(flag_OP[21]){$("Recipe").insertAdjacentHTML(pst,gM(7))}if(flag_OP[22]){$("Recipe").insertAdjacentHTML(pst,gM(8))}if(flag_OP[23]){$("Recipe").insertAdjacentHTML(pst,gM(17))}if(flag_OP[24]){$("Recipe").insertAdjacentHTML(pst,gM(19))}if(flag_OP[25]){$("Recipe").insertAdjacentHTML(pst,gM(20))}if(flag_OP[26]){$("Recipe").insertAdjacentHTML(pst,gM(21))}$("Ability").innerHTML="";if(flag_OP[12]){$("Ability").insertAdjacentHTML(pst,"発動呪文 落石<br>")}if(flag_OP[13]){$("Ability").insertAdjacentHTML(pst,"発動呪文 氷の矢<br>")}if(flag_OP[14]){$("Ability").insertAdjacentHTML(pst,"発動呪文 爆炎<br>")}if(flag_OP[15]){$("Ability").insertAdjacentHTML(pst,"発動呪文 雷<br>")}if(flag_OP[16]){$("Ability").insertAdjacentHTML(pst,"発動呪文 魔弾<br>")}if(flag_OP[17]){$("Ability").insertAdjacentHTML(pst,"発動呪文 漆黒の槍<br>")}if(flag_OP[18]){$("Ability").insertAdjacentHTML(pst,"発動呪文 毒<br>")}if(flag_OP[19]){$("Ability").insertAdjacentHTML(pst,"発動呪文 麻痺<br>")}if(B!=0){$("Ability").insertAdjacentHTML(pst,"DEX+"+B+"<br>")}if(K!=0){$("Ability").insertAdjacentHTML(pst,"INT+"+K+"<br>")}if(J!=0){$("Ability").insertAdjacentHTML(pst,"槍攻撃+"+J+"%<br>")}if(H!=0){$("Ability").insertAdjacentHTML(pst,"攻撃間隔-"+H+"%<br>")}if(E!=0){$("Ability").insertAdjacentHTML(pst,"重量-"+E+"%<br>")}MakeDate(I)}function af10(D){fOBJ=document.MakeArtiFact;type="片手槍";var K=7;var F=150;var I="−";var A="−";var O=1800;var E=0;var B=0;var M=0;var C=0;var L=0;var N=0;var H=0;var P=1;var J=0;var G=0;for(i=1;i<=option[D];i++){flag_OP[i]=fOBJ["OP"+i].checked}if(flag_OP[1]){O+=100;K+=1}if(flag_OP[2]){O+=300;K+=4}if(flag_OP[3]){O+=500;K+=8}if(flag_OP[4]){O+=1000;K+=10}if(flag_OP[5]){E+=5;K+=1}if(flag_OP[6]){E+=10;K+=4}if(flag_OP[7]){B+=5;K+=1}if(flag_OP[8]){B+=10;K+=4}if(flag_OP[9]){M+=10;K+=4}if(flag_OP[10]){M+=15;K+=8}if(flag_OP[11]){C+=5;K+=1}if(flag_OP[12]){C+=10;K+=4}if(flag_OP[13]){L+=5;K+=1}if(flag_OP[14]){L+=10;K+=4}if(flag_OP[15]){N+=10;K+=2;H+=1}if(flag_OP[16]){N+=15;K+=4;H+=2}if(flag_OP[17]){N+=20;K+=6;H+=3}if(flag_OP[18]){P+=0.3;K+=1}if(flag_OP[19]){P+=0.5;K+=4}if(flag_OP[20]){P+=1;K+=8}if(flag_OP[21]){P+=2;K+=10}if(flag_OP[22]){J+=10;K+=1}if(flag_OP[23]){G+=25;K++}$("Name").innerHTML=artifactName[D];n=F*P;if(n>0){n=Math.floor(n)}else{n=Math.ceil(n)}F=n;Bases(type,K,F,I,A,O);$("Recipe").innerHTML="光輝のシャープスピア<br>エレクトラム金属<br>ゴブリンの鋭い爪<br>なめしたビーストハイドx10<br>";if(flag_OP[1]){$("Recipe").insertAdjacentHTML(pst,gM(0))}if(flag_OP[2]){$("Recipe").insertAdjacentHTML(pst,gM(1))}if(flag_OP[3]){$("Recipe").insertAdjacentHTML(pst,gM(2))}if(flag_OP[4]){$("Recipe").insertAdjacentHTML(pst,gM(3))}if(E!=0){$("Recipe").insertAdjacentHTML(pst,gM(38)+E+"<br>")}if(B!=0){$("Recipe").insertAdjacentHTML(pst,gM(39)+B+"<br>")}if(M!=0){$("Recipe").insertAdjacentHTML(pst,gM(40)+M+"<br>")}if(C!=0){$("Recipe").insertAdjacentHTML(pst,gM(41)+C+"<br>")}if(L!=0){$("Recipe").insertAdjacentHTML(pst,gM(43)+L+"<br>")}if(H!=0){$("Recipe").insertAdjacentHTML(pst,gM(46)+H+"<br>")}if(flag_OP[18]){$("Recipe").insertAdjacentHTML(pst,gM(6))}if(flag_OP[19]){$("Recipe").insertAdjacentHTML(pst,gM(7))}if(flag_OP[20]){$("Recipe").insertAdjacentHTML(pst,gM(8))}if(flag_OP[21]){$("Recipe").insertAdjacentHTML(pst,gM(9))}if(flag_OP[22]){$("Recipe").insertAdjacentHTML(pst,gM(17))}if(flag_OP[23]){$("Recipe").insertAdjacentHTML(pst,gM(20))}$("Ability").innerHTML="";if(E!=0){$("Ability").insertAdjacentHTML(pst,"STR+"+E+"<br>")}if(B!=0){$("Ability").insertAdjacentHTML(pst,"DEX+"+B+"<br>")}if(M!=0){$("Ability").insertAdjacentHTML(pst,"AGI+"+M+"<br>")}if(C!=0){$("Ability").insertAdjacentHTML(pst,"VIT+"+C+"<br>")}if(L!=0){$("Ability").insertAdjacentHTML(pst,"LUC+"+L+"<br>")}if(N!=0){$("Ability").insertAdjacentHTML(pst,"槍攻撃+"+N+"%<br>")}if(J!=0){$("Ability").insertAdjacentHTML(pst,"攻撃間隔-"+J+"%<br>")}if(G!=0){$("Ability").insertAdjacentHTML(pst,"重量-"+G+"%<br>")}MakeDate(K)}function af11(C){fOBJ=document.MakeArtiFact;type="両手槍";var I=6;var D=332;var G=28;var A="−";var L=1800;var B=0;var K=0;var J=0;var F=0;var M=1;var H=0;var E=0;for(i=1;i<=option[C];i++){flag_OP[i]=fOBJ["OP"+i].checked}if(flag_OP[1]){L+=100;I+=1}if(flag_OP[2]){L+=300;I+=4}if(flag_OP[3]){L+=500;I+=8}if(flag_OP[4]){L+=1000;I+=10}if(flag_OP[5]){B+=5;I+=1}if(flag_OP[6]){B+=10;I+=4}if(flag_OP[7]){K+=5;I+=1}if(flag_OP[8]){K+=10;I+=4}if(flag_OP[9]){J+=10;I+=2;F+=1}if(flag_OP[10]){J+=15;I+=4;F+=2}if(flag_OP[11]){J+=20;I+=6;F+=3}if(flag_OP[12]){I+=10}if(flag_OP[13]){I+=10}if(flag_OP[14]){I+=10}if(flag_OP[15]){I+=10}if(flag_OP[16]){I+=10}if(flag_OP[17]){I+=10}if(flag_OP[18]){I+=12}if(flag_OP[19]){I+=12}if(flag_OP[20]){M+=0.3;I+=1}if(flag_OP[21]){M+=0.5;I+=4}if(flag_OP[22]){M+=1;I+=8}if(flag_OP[23]){H+=10;I+=1}if(flag_OP[24]){H+=20;I+=4}if(flag_OP[25]){E+=10;I++}if(flag_OP[26]){E+=25;I++}$("Name").innerHTML=artifactName[C];n=D*M;if(n>0){n=Math.floor(n)}else{n=Math.ceil(n)}D=n;Bases(type,I,D,G,A,L);$("Recipe").innerHTML="星屑の長槍<br>エレクトラム金属<br>ユグドラシルの木片<br>なめしたビーストハイドx10<br>";if(flag_OP[1]){$("Recipe").insertAdjacentHTML(pst,gM(0))}if(flag_OP[2]){$("Recipe").insertAdjacentHTML(pst,gM(1))}if(flag_OP[3]){$("Recipe").insertAdjacentHTML(pst,gM(2))}if(flag_OP[4]){$("Recipe").insertAdjacentHTML(pst,gM(3))}if(B!=0){$("Recipe").insertAdjacentHTML(pst,gM(39)+B+"<br>")}if(K!=0){$("Recipe").insertAdjacentHTML(pst,gM(42)+K+"<br>")}if(F!=0){$("Recipe").insertAdjacentHTML(pst,gM(46)+F+"<br>")}if(flag_OP[12]){$("Recipe").insertAdjacentHTML(pst,gM(22))}if(flag_OP[13]){$("Recipe").insertAdjacentHTML(pst,gM(23))}if(flag_OP[14]){$("Recipe").insertAdjacentHTML(pst,gM(24))}if(flag_OP[15]){$("Recipe").insertAdjacentHTML(pst,gM(25))}if(flag_OP[16]){$("Recipe").insertAdjacentHTML(pst,gM(26))}if(flag_OP[17]){$("Recipe").insertAdjacentHTML(pst,gM(27))}if(flag_OP[18]){$("Recipe").insertAdjacentHTML(pst,gM(28))}if(flag_OP[19]){$("Recipe").insertAdjacentHTML(pst,gM(29))}if(flag_OP[20]){$("Recipe").insertAdjacentHTML(pst,gM(6))}if(flag_OP[21]){$("Recipe").insertAdjacentHTML(pst,gM(7))}if(flag_OP[22]){$("Recipe").insertAdjacentHTML(pst,gM(8))}if(flag_OP[23]){$("Recipe").insertAdjacentHTML(pst,gM(17))}if(flag_OP[24]){$("Recipe").insertAdjacentHTML(pst,gM(18))}if(flag_OP[25]){$("Recipe").insertAdjacentHTML(pst,gM(19))}if(flag_OP[26]){$("Recipe").insertAdjacentHTML(pst,gM(20))}$("Ability").innerHTML="";if(flag_OP[12]){$("Ability").insertAdjacentHTML(pst,"発動呪文 落石<br>")}if(flag_OP[13]){$("Ability").insertAdjacentHTML(pst,"発動呪文 氷の矢<br>")}if(flag_OP[14]){$("Ability").insertAdjacentHTML(pst,"発動呪文 爆炎<br>")}if(flag_OP[15]){$("Ability").insertAdjacentHTML(pst,"発動呪文 雷<br>")}if(flag_OP[16]){$("Ability").insertAdjacentHTML(pst,"発動呪文 魔弾<br>")}if(flag_OP[17]){$("Ability").insertAdjacentHTML(pst,"発動呪文 漆黒の槍<br>")}if(flag_OP[18]){$("Ability").insertAdjacentHTML(pst,"発動呪文 毒<br>")}if(flag_OP[19]){$("Ability").insertAdjacentHTML(pst,"発動呪文 麻痺<br>")}if(B!=0){$("Ability").insertAdjacentHTML(pst,"DEX+"+B+"<br>")}if(K!=0){$("Ability").insertAdjacentHTML(pst,"INT+"+K+"<br>")}if(J!=0){$("Ability").insertAdjacentHTML(pst,"槍攻撃+"+J+"%<br>")}if(H!=0){$("Ability").insertAdjacentHTML(pst,"攻撃間隔-"+H+"%<br>")}if(E!=0){$("Ability").insertAdjacentHTML(pst,"重量-"+E+"%<br>")}MakeDate(I)}function af12(D){fOBJ=document.MakeArtiFact;type="両手槍";var K=7;var F=208;var I=35;var A="−";var O=1800;var E=0;var B=0;var M=0;var C=0;var L=0;var N=0;var H=0;var P=1;var J=0;var G=0;for(i=1;i<=option[D];i++){flag_OP[i]=fOBJ["OP"+i].checked}if(flag_OP[1]){O+=100;K+=1}if(flag_OP[2]){O+=300;K+=4}if(flag_OP[3]){O+=500;K+=8}if(flag_OP[4]){O+=1000;K+=10}if(flag_OP[5]){E+=5;K+=1}if(flag_OP[6]){E+=10;K+=4}if(flag_OP[7]){B+=5;K+=1}if(flag_OP[8]){B+=10;K+=4}if(flag_OP[9]){M+=10;K+=4}if(flag_OP[10]){M+=15;K+=8}if(flag_OP[11]){C+=5;K+=1}if(flag_OP[12]){C+=10;K+=4}if(flag_OP[13]){L+=5;K+=1}if(flag_OP[14]){L+=10;K+=4}if(flag_OP[15]){N+=10;K+=2;H+=1}if(flag_OP[16]){N+=15;K+=4;H+=2}if(flag_OP[17]){N+=20;K+=6;H+=3}if(flag_OP[18]){P+=0.3;K+=1}if(flag_OP[19]){P+=0.5;K+=4}if(flag_OP[20]){P+=1;K+=8}if(flag_OP[21]){P+=2;K+=10}if(flag_OP[22]){J+=10;K+=1}if(flag_OP[23]){J+=20;K+=4}if(flag_OP[24]){G+=10;K++}if(flag_OP[25]){G+=25;K++}$("Name").innerHTML=artifactName[D];n=F*P;if(n>0){n=Math.floor(n)}else{n=Math.ceil(n)}F=n;Bases(type,K,F,I,A,O);$("Recipe").innerHTML="光輝のトライデント<br>エレクトラム金属<br>オークの鋭い爪<br>なめしたビーストハイドx10<br>";if(flag_OP[1]){$("Recipe").insertAdjacentHTML(pst,gM(0))}if(flag_OP[2]){$("Recipe").insertAdjacentHTML(pst,gM(1))}if(flag_OP[3]){$("Recipe").insertAdjacentHTML(pst,gM(2))}if(flag_OP[4]){$("Recipe").insertAdjacentHTML(pst,gM(3))}if(E!=0){$("Recipe").insertAdjacentHTML(pst,gM(38)+E+"<br>")}if(B!=0){$("Recipe").insertAdjacentHTML(pst,gM(39)+B+"<br>")}if(M!=0){$("Recipe").insertAdjacentHTML(pst,gM(40)+M+"<br>")}if(C!=0){$("Recipe").insertAdjacentHTML(pst,gM(41)+C+"<br>")}if(L!=0){$("Recipe").insertAdjacentHTML(pst,gM(43)+L+"<br>")}if(H!=0){$("Recipe").insertAdjacentHTML(pst,gM(46)+H+"<br>")}if(flag_OP[18]){$("Recipe").insertAdjacentHTML(pst,gM(6))}if(flag_OP[19]){$("Recipe").insertAdjacentHTML(pst,gM(7))}if(flag_OP[20]){$("Recipe").insertAdjacentHTML(pst,gM(8))}if(flag_OP[21]){$("Recipe").insertAdjacentHTML(pst,gM(9))}if(flag_OP[22]){$("Recipe").insertAdjacentHTML(pst,gM(17))}if(flag_OP[23]){$("Recipe").insertAdjacentHTML(pst,gM(18))}if(flag_OP[24]){$("Recipe").insertAdjacentHTML(pst,gM(19))}if(flag_OP[25]){$("Recipe").insertAdjacentHTML(pst,gM(20))}$("Ability").innerHTML="";if(E!=0){$("Ability").insertAdjacentHTML(pst,"STR+"+E+"<br>")}if(B!=0){$("Ability").insertAdjacentHTML(pst,"DEX+"+B+"<br>")}if(M!=0){$("Ability").insertAdjacentHTML(pst,"AGI+"+M+"<br>")}if(C!=0){$("Ability").insertAdjacentHTML(pst,"VIT+"+C+"<br>")}if(L!=0){$("Ability").insertAdjacentHTML(pst,"LUC+"+L+"<br>")}if(N!=0){$("Ability").insertAdjacentHTML(pst,"槍攻撃+"+N+"%<br>")}if(J!=0){$("Ability").insertAdjacentHTML(pst,"攻撃間隔-"+J+"%<br>")}if(G!=0){$("Ability").insertAdjacentHTML(pst,"重量-"+G+"%<br>")}MakeDate(K)}function af13(D){fOBJ=document.MakeArtiFact;type="片手槌";var J=6;var F=221;var H="−";var A="−";var L=1800;var B=0;var K=0;var C=0;var E=0;var M=1;var I=0;var G=0;for(i=1;i<=option[D];i++){flag_OP[i]=fOBJ["OP"+i].checked}if(flag_OP[1]){L+=100;J+=1}if(flag_OP[2]){L+=300;J+=4}if(flag_OP[3]){L+=500;J+=8}if(flag_OP[4]){L+=1000;J+=10}if(flag_OP[5]){B+=5;J+=1}if(flag_OP[6]){B+=10;J+=4}if(flag_OP[7]){K+=5;J+=1}if(flag_OP[8]){K+=10;J+=4}if(flag_OP[9]){C+=10;J+=2;E+=1}if(flag_OP[10]){C+=15;J+=4;E+=2}if(flag_OP[11]){C+=20;J+=6;E+=3}if(flag_OP[12]){J+=10}if(flag_OP[13]){J+=10}if(flag_OP[14]){J+=10}if(flag_OP[15]){J+=10}if(flag_OP[16]){J+=10}if(flag_OP[17]){J+=10}if(flag_OP[18]){J+=12}if(flag_OP[19]){J+=12}if(flag_OP[20]){M+=0.3;J+=1}if(flag_OP[21]){M+=0.5;J+=4}if(flag_OP[22]){M+=1;J+=8}if(flag_OP[23]){I+=10;J+=1}if(flag_OP[24]){I+=20;J+=4}if(flag_OP[25]){G+=10;J++}if(flag_OP[26]){G+=25;J++}$("Name").innerHTML=artifactName[D];n=F*M;if(n>0){n=Math.floor(n)}else{n=Math.ceil(n)}F=n;Bases(type,J,F,H,A,L);$("Recipe").innerHTML="星屑のメイス<br>エレクトラム金属<br>星の石<br>なめしたビーストハイドx10<br>";if(flag_OP[1]){$("Recipe").insertAdjacentHTML(pst,gM(0))}if(flag_OP[2]){$("Recipe").insertAdjacentHTML(pst,gM(1))}if(flag_OP[3]){$("Recipe").insertAdjacentHTML(pst,gM(2))}if(flag_OP[4]){$("Recipe").insertAdjacentHTML(pst,gM(3))}if(B!=0){$("Recipe").insertAdjacentHTML(pst,gM(39)+B+"<br>")}if(K!=0){$("Recipe").insertAdjacentHTML(pst,gM(42)+K+"<br>")}if(E!=0){$("Recipe").insertAdjacentHTML(pst,gM(47)+E+"<br>")}if(flag_OP[12]){$("Recipe").insertAdjacentHTML(pst,gM(22))}if(flag_OP[13]){$("Recipe").insertAdjacentHTML(pst,gM(23))}if(flag_OP[14]){$("Recipe").insertAdjacentHTML(pst,gM(24))}if(flag_OP[15]){$("Recipe").insertAdjacentHTML(pst,gM(25))}if(flag_OP[16]){$("Recipe").insertAdjacentHTML(pst,gM(26))}if(flag_OP[17]){$("Recipe").insertAdjacentHTML(pst,gM(27))}if(flag_OP[18]){$("Recipe").insertAdjacentHTML(pst,gM(28))}if(flag_OP[19]){$("Recipe").insertAdjacentHTML(pst,gM(29))}if(flag_OP[20]){$("Recipe").insertAdjacentHTML(pst,gM(6))}if(flag_OP[21]){$("Recipe").insertAdjacentHTML(pst,gM(7))}if(flag_OP[22]){$("Recipe").insertAdjacentHTML(pst,gM(8))}if(flag_OP[23]){$("Recipe").insertAdjacentHTML(pst,gM(17))}if(flag_OP[24]){$("Recipe").insertAdjacentHTML(pst,gM(18))}if(flag_OP[25]){$("Recipe").insertAdjacentHTML(pst,gM(19))}if(flag_OP[26]){$("Recipe").insertAdjacentHTML(pst,gM(20))}$("Ability").innerHTML="";if(flag_OP[12]){$("Ability").insertAdjacentHTML(pst,"発動呪文 落石<br>")}if(flag_OP[13]){$("Ability").insertAdjacentHTML(pst,"発動呪文 氷の矢<br>")}if(flag_OP[14]){$("Ability").insertAdjacentHTML(pst,"発動呪文 爆炎<br>")}if(flag_OP[15]){$("Ability").insertAdjacentHTML(pst,"発動呪文 雷<br>")}if(flag_OP[16]){$("Ability").insertAdjacentHTML(pst,"発動呪文 魔弾<br>")}if(flag_OP[17]){$("Ability").insertAdjacentHTML(pst,"発動呪文 漆黒の槍<br>")}if(flag_OP[18]){$("Ability").insertAdjacentHTML(pst,"発動呪文 毒<br>")}if(flag_OP[19]){$("Ability").insertAdjacentHTML(pst,"発動呪文 麻痺<br>")}if(B!=0){$("Ability").insertAdjacentHTML(pst,"DEX+"+B+"<br>")}if(K!=0){$("Ability").insertAdjacentHTML(pst,"INT+"+K+"<br>")}if(C!=0){$("Ability").insertAdjacentHTML(pst,"槌攻撃+"+C+"%<br>")}if(I!=0){$("Ability").insertAdjacentHTML(pst,"攻撃間隔-"+I+"%<br>")}if(G!=0){$("Ability").insertAdjacentHTML(pst,"重量-"+G+"%<br>")}MakeDate(J)}function af14(E){fOBJ=document.MakeArtiFact;type="片手槌";var L=7;var H=150;var J="−";var A="−";var O=1800;var F=0;var B=0;var N=0;var D=0;var M=0;var C=0;var G=0;var P=1;var K=0;var I=0;for(i=1;i<=option[E];i++){flag_OP[i]=fOBJ["OP"+i].checked}if(flag_OP[1]){O+=100;L+=1}if(flag_OP[2]){O+=300;L+=4}if(flag_OP[3]){O+=500;L+=8}if(flag_OP[4]){O+=1000;L+=10}if(flag_OP[5]){F+=5;L+=1}if(flag_OP[6]){F+=10;L+=4}if(flag_OP[7]){B+=5;L+=1}if(flag_OP[8]){B+=10;L+=4}if(flag_OP[9]){N+=5;L+=1}if(flag_OP[10]){N+=10;L+=4}if(flag_OP[11]){D+=5;L+=1}if(flag_OP[12]){D+=10;L+=4}if(flag_OP[13]){D+=15;L+=8}if(flag_OP[14]){M+=10;L+=4}if(flag_OP[15]){C+=10;L+=2;G+=1}if(flag_OP[16]){C+=15;L+=4;G+=2}if(flag_OP[17]){C+=20;L+=6;G+=3}if(flag_OP[18]){P+=0.3;L+=1}if(flag_OP[19]){P+=0.5;L+=4}if(flag_OP[20]){P+=1;L+=8}if(flag_OP[21]){P+=2;L+=10}if(flag_OP[22]){K+=10;L+=1}if(flag_OP[23]){K+=20;L+=4}if(flag_OP[24]){I+=10;L++}if(flag_OP[25]){I+=25;L++}$("Name").innerHTML=artifactName[E];n=H*P;if(n>0){n=Math.floor(n)}else{n=Math.ceil(n)}H=n;Bases(type,L,H,J,A,O);$("Recipe").innerHTML="光輝のニードルメイス<br>エレクトラム金属<br>月の石<br>なめしたビーストハイドx10<br>";if(flag_OP[1]){$("Recipe").insertAdjacentHTML(pst,gM(0))}if(flag_OP[2]){$("Recipe").insertAdjacentHTML(pst,gM(1))}if(flag_OP[3]){$("Recipe").insertAdjacentHTML(pst,gM(2))}if(flag_OP[4]){$("Recipe").insertAdjacentHTML(pst,gM(3))}if(F!=0){$("Recipe").insertAdjacentHTML(pst,gM(38)+F+"<br>")}if(B!=0){$("Recipe").insertAdjacentHTML(pst,gM(39)+B+"<br>")}if(N!=0){$("Recipe").insertAdjacentHTML(pst,gM(40)+N+"<br>")}if(D!=0){$("Recipe").insertAdjacentHTML(pst,gM(41)+D+"<br>")}if(M!=0){$("Recipe").insertAdjacentHTML(pst,gM(43)+M+"<br>")}if(G!=0){$("Recipe").insertAdjacentHTML(pst,gM(47)+G+"<br>")}if(flag_OP[18]){$("Recipe").insertAdjacentHTML(pst,gM(6))}if(flag_OP[19]){$("Recipe").insertAdjacentHTML(pst,gM(7))}if(flag_OP[20]){$("Recipe").insertAdjacentHTML(pst,gM(8))}if(flag_OP[21]){$("Recipe").insertAdjacentHTML(pst,gM(9))}if(flag_OP[22]){$("Recipe").insertAdjacentHTML(pst,gM(17))}if(flag_OP[23]){$("Recipe").insertAdjacentHTML(pst,gM(18))}if(flag_OP[24]){$("Recipe").insertAdjacentHTML(pst,gM(19))}if(flag_OP[25]){$("Recipe").insertAdjacentHTML(pst,gM(20))}$("Ability").innerHTML="";if(F!=0){$("Ability").insertAdjacentHTML(pst,"STR+"+F+"<br>")}if(B!=0){$("Ability").insertAdjacentHTML(pst,"DEX+"+B+"<br>")}if(N!=0){$("Ability").insertAdjacentHTML(pst,"AGI+"+N+"<br>")}if(D!=0){$("Ability").insertAdjacentHTML(pst,"VIT+"+D+"<br>")}if(M!=0){$("Ability").insertAdjacentHTML(pst,"LUC+"+M+"<br>")}if(C!=0){$("Ability").insertAdjacentHTML(pst,"槌攻撃+"+C+"%<br>")}if(K!=0){$("Ability").insertAdjacentHTML(pst,"攻撃間隔-"+K+"%<br>")}if(I!=0){$("Ability").insertAdjacentHTML(pst,"重量-"+I+"%<br>")}MakeDate(L)}function af15(D){fOBJ=document.MakeArtiFact;type="両手槌";var J=6;var F=322;var H=49;var A="−";var L=1800;var B=0;var K=0;var C=0;var E=0;var M=1;var I=0;var G=0;for(i=1;i<=option[D];i++){flag_OP[i]=fOBJ["OP"+i].checked}if(flag_OP[1]){L+=100;J+=1}if(flag_OP[2]){L+=300;J+=4}if(flag_OP[3]){L+=500;J+=8}if(flag_OP[4]){L+=1000;J+=10}if(flag_OP[5]){B+=5;J+=1}if(flag_OP[6]){B+=10;J+=4}if(flag_OP[7]){K+=5;J+=1}if(flag_OP[8]){K+=10;J+=4}if(flag_OP[9]){C+=10;J+=2;E+=1}if(flag_OP[10]){C+=15;J+=4;E+=2}if(flag_OP[11]){C+=20;J+=6;E+=3}if(flag_OP[12]){J+=10}if(flag_OP[13]){J+=10}if(flag_OP[14]){J+=10}if(flag_OP[15]){J+=10}if(flag_OP[16]){J+=10}if(flag_OP[17]){J+=10}if(flag_OP[18]){J+=12}if(flag_OP[19]){J+=12}if(flag_OP[20]){M+=0.3;J+=1}if(flag_OP[21]){M+=0.5;J+=4}if(flag_OP[22]){M+=1;J+=8}if(flag_OP[23]){I+=10;J+=1}if(flag_OP[24]){G+=10;J++}$("Name").innerHTML=artifactName[D];n=F*M;if(n>0){n=Math.floor(n)}else{n=Math.ceil(n)}F=n;Bases(type,J,F,H,A,L);$("Recipe").innerHTML="星屑のウォーハンマー<br>エレクトラム金属<br>太陽の石<br>なめしたビーストハイドx10<br>";if(flag_OP[1]){$("Recipe").insertAdjacentHTML(pst,gM(0))}if(flag_OP[2]){$("Recipe").insertAdjacentHTML(pst,gM(1))}if(flag_OP[3]){$("Recipe").insertAdjacentHTML(pst,gM(2))}if(flag_OP[4]){$("Recipe").insertAdjacentHTML(pst,gM(3))}if(B!=0){$("Recipe").insertAdjacentHTML(pst,gM(39)+B+"<br>")}if(K!=0){$("Recipe").insertAdjacentHTML(pst,gM(42)+K+"<br>")}if(E!=0){$("Recipe").insertAdjacentHTML(pst,gM(47)+E+"<br>")}if(flag_OP[12]){$("Recipe").insertAdjacentHTML(pst,gM(22))}if(flag_OP[13]){$("Recipe").insertAdjacentHTML(pst,gM(23))}if(flag_OP[14]){$("Recipe").insertAdjacentHTML(pst,gM(24))}if(flag_OP[15]){$("Recipe").insertAdjacentHTML(pst,gM(25))}if(flag_OP[16]){$("Recipe").insertAdjacentHTML(pst,gM(26))}if(flag_OP[17]){$("Recipe").insertAdjacentHTML(pst,gM(27))}if(flag_OP[18]){$("Recipe").insertAdjacentHTML(pst,gM(28))}if(flag_OP[19]){$("Recipe").insertAdjacentHTML(pst,gM(29))}if(flag_OP[20]){$("Recipe").insertAdjacentHTML(pst,gM(6))}if(flag_OP[21]){$("Recipe").insertAdjacentHTML(pst,gM(7))}if(flag_OP[22]){$("Recipe").insertAdjacentHTML(pst,gM(8))}if(flag_OP[23]){$("Recipe").insertAdjacentHTML(pst,gM(17))}if(flag_OP[24]){$("Recipe").insertAdjacentHTML(pst,gM(19))}$("Ability").innerHTML="";if(flag_OP[12]){$("Ability").insertAdjacentHTML(pst,"発動呪文 落石<br>")}if(flag_OP[13]){$("Ability").insertAdjacentHTML(pst,"発動呪文 氷の矢<br>")}if(flag_OP[14]){$("Ability").insertAdjacentHTML(pst,"発動呪文 爆炎<br>")}if(flag_OP[15]){$("Ability").insertAdjacentHTML(pst,"発動呪文 雷<br>")}if(flag_OP[16]){$("Ability").insertAdjacentHTML(pst,"発動呪文 魔弾<br>")}if(flag_OP[17]){$("Ability").insertAdjacentHTML(pst,"発動呪文 漆黒の槍<br>")}if(flag_OP[18]){$("Ability").insertAdjacentHTML(pst,"発動呪文 毒<br>")}if(flag_OP[19]){$("Ability").insertAdjacentHTML(pst,"発動呪文 麻痺<br>")}if(B!=0){$("Ability").insertAdjacentHTML(pst,"DEX+"+B+"<br>")}if(K!=0){$("Ability").insertAdjacentHTML(pst,"INT+"+K+"<br>")}if(C!=0){$("Ability").insertAdjacentHTML(pst,"槌攻撃+"+C+"%<br>")}if(I!=0){$("Ability").insertAdjacentHTML(pst,"攻撃間隔-"+I+"%<br>")}if(G!=0){$("Ability").insertAdjacentHTML(pst,"重量-"+G+"%<br>")}MakeDate(J)}function af16(E){fOBJ=document.MakeArtiFact;type="両手槌";var L=7;var H=208;var J=49;var A="−";var O=1800;var F=0;var B=0;var N=0;var D=0;var M=0;var C=0;var G=0;var P=1;var K=0;var I=0;for(i=1;i<=option[E];i++){flag_OP[i]=fOBJ["OP"+i].checked}if(flag_OP[1]){O+=100;L+=1}if(flag_OP[2]){O+=300;L+=4}if(flag_OP[3]){O+=500;L+=8}if(flag_OP[4]){O+=1000;L+=10}if(flag_OP[5]){F+=5;L+=1}if(flag_OP[6]){F+=10;L+=4}if(flag_OP[7]){B+=5;L+=1}if(flag_OP[8]){B+=10;L+=4}if(flag_OP[9]){N+=5;L+=1}if(flag_OP[10]){N+=10;L+=4}if(flag_OP[11]){D+=5;L+=1}if(flag_OP[12]){D+=10;L+=4}if(flag_OP[13]){D+=15;L+=8}if(flag_OP[14]){M+=10;L+=4}if(flag_OP[15]){C+=10;L+=2;G+=1}if(flag_OP[16]){C+=15;L+=4;G+=2}if(flag_OP[17]){C+=20;L+=6;G+=3}if(flag_OP[18]){P+=0.3;L+=1}if(flag_OP[19]){P+=0.5;L+=4}if(flag_OP[20]){P+=1;L+=8}if(flag_OP[21]){P+=2;L+=10}if(flag_OP[22]){K+=10;L+=1}if(flag_OP[23]){I+=10;L++}if(flag_OP[24]){I+=25;L++}if(flag_OP[25]){I+=50;L++}$("Name").innerHTML=artifactName[E];n=H*P;if(n>0){n=Math.floor(n)}else{n=Math.ceil(n)}H=n;Bases(type,L,H,J,A,O);$("Recipe").innerHTML="光輝のモール<br>エレクトラム金属<br>太陽の石<br>なめしたビーストハイドx10<br>";if(flag_OP[1]){$("Recipe").insertAdjacentHTML(pst,gM(0))}if(flag_OP[2]){$("Recipe").insertAdjacentHTML(pst,gM(1))}if(flag_OP[3]){$("Recipe").insertAdjacentHTML(pst,gM(2))}if(flag_OP[4]){$("Recipe").insertAdjacentHTML(pst,gM(3))}if(F!=0){$("Recipe").insertAdjacentHTML(pst,gM(38)+F+"<br>")}if(B!=0){$("Recipe").insertAdjacentHTML(pst,gM(39)+B+"<br>")}if(N!=0){$("Recipe").insertAdjacentHTML(pst,gM(40)+N+"<br>")}if(D!=0){$("Recipe").insertAdjacentHTML(pst,gM(41)+D+"<br>")}if(M!=0){$("Recipe").insertAdjacentHTML(pst,gM(43)+M+"<br>")}if(G!=0){$("Recipe").insertAdjacentHTML(pst,gM(47)+G+"<br>")}if(flag_OP[18]){$("Recipe").insertAdjacentHTML(pst,gM(6))}if(flag_OP[19]){$("Recipe").insertAdjacentHTML(pst,gM(7))}if(flag_OP[20]){$("Recipe").insertAdjacentHTML(pst,gM(8))}if(flag_OP[21]){$("Recipe").insertAdjacentHTML(pst,gM(9))}if(flag_OP[22]){$("Recipe").insertAdjacentHTML(pst,gM(17))}if(flag_OP[23]){$("Recipe").insertAdjacentHTML(pst,gM(19))}if(flag_OP[24]){$("Recipe").insertAdjacentHTML(pst,gM(20))}if(flag_OP[25]){$("Recipe").insertAdjacentHTML(pst,gM(21))}$("Ability").innerHTML="";if(F!=0){$("Ability").insertAdjacentHTML(pst,"STR+"+F+"<br>")}if(B!=0){$("Ability").insertAdjacentHTML(pst,"DEX+"+B+"<br>")}if(N!=0){$("Ability").insertAdjacentHTML(pst,"AGI+"+N+"<br>")}if(D!=0){$("Ability").insertAdjacentHTML(pst,"VIT+"+D+"<br>")}if(M!=0){$("Ability").insertAdjacentHTML(pst,"LUC+"+M+"<br>")}if(C!=0){$("Ability").insertAdjacentHTML(pst,"槌攻撃+"+C+"%<br>")}if(K!=0){$("Ability").insertAdjacentHTML(pst,"攻撃間隔-"+K+"%<br>")}if(I!=0){$("Ability").insertAdjacentHTML(pst,"重量-"+I+"%<br>")}MakeDate(L)}function af17(C){fOBJ=document.MakeArtiFact;type="両手槍";var I=6;var D=322;var G=66;var A="−";var L=1800;var B=0;var K=0;var J=0;var F=0;var M=1;var H=0;var E=0;for(i=1;i<=option[C];i++){flag_OP[i]=fOBJ["OP"+i].checked}if(flag_OP[1]){L+=100;I+=1}if(flag_OP[2]){L+=300;I+=4}if(flag_OP[3]){L+=500;I+=8}if(flag_OP[4]){L+=1000;I+=10}if(flag_OP[5]){B+=5;I+=1}if(flag_OP[6]){B+=10;I+=4}if(flag_OP[7]){K+=5;I+=1}if(flag_OP[8]){K+=10;I+=4}if(flag_OP[9]){J+=10;I+=2;F+=1}if(flag_OP[10]){J+=15;I+=4;F+=2}if(flag_OP[11]){J+=20;I+=6;F+=3}if(flag_OP[12]){I+=10}if(flag_OP[13]){I+=10}if(flag_OP[14]){I+=10}if(flag_OP[15]){I+=10}if(flag_OP[16]){I+=10}if(flag_OP[17]){I+=10}if(flag_OP[18]){I+=12}if(flag_OP[19]){I+=12}if(flag_OP[20]){M+=0.3;I+=1}if(flag_OP[21]){M+=0.5;I+=4}if(flag_OP[22]){M+=1;I+=8}if(flag_OP[23]){H+=10;I+=1}if(flag_OP[24]){H+=20;I+=4}if(flag_OP[25]){E+=10;I++}$("Name").innerHTML=artifactName[C];n=D*M;if(n>0){n=Math.floor(n)}else{n=Math.ceil(n)}D=n;Bases(type,I,D,G,A,L);$("Recipe").innerHTML="星屑のハルバート<br>エレクトラム金属<br>ユグドラシルの木片<br>なめしたビーストハイドx10<br>";if(flag_OP[1]){$("Recipe").insertAdjacentHTML(pst,gM(0))}if(flag_OP[2]){$("Recipe").insertAdjacentHTML(pst,gM(1))}if(flag_OP[3]){$("Recipe").insertAdjacentHTML(pst,gM(2))}if(flag_OP[4]){$("Recipe").insertAdjacentHTML(pst,gM(3))}if(B!=0){$("Recipe").insertAdjacentHTML(pst,gM(39)+B+"<br>")}if(K!=0){$("Recipe").insertAdjacentHTML(pst,gM(42)+K+"<br>")}if(F!=0){$("Recipe").insertAdjacentHTML(pst,gM(46)+F+"<br>")}if(flag_OP[12]){$("Recipe").insertAdjacentHTML(pst,gM(22))}if(flag_OP[13]){$("Recipe").insertAdjacentHTML(pst,gM(23))}if(flag_OP[14]){$("Recipe").insertAdjacentHTML(pst,gM(24))}if(flag_OP[15]){$("Recipe").insertAdjacentHTML(pst,gM(25))}if(flag_OP[16]){$("Recipe").insertAdjacentHTML(pst,gM(26))}if(flag_OP[17]){$("Recipe").insertAdjacentHTML(pst,gM(27))}if(flag_OP[18]){$("Recipe").insertAdjacentHTML(pst,gM(28))}if(flag_OP[19]){$("Recipe").insertAdjacentHTML(pst,gM(29))}if(flag_OP[20]){$("Recipe").insertAdjacentHTML(pst,gM(6))}if(flag_OP[21]){$("Recipe").insertAdjacentHTML(pst,gM(7))}if(flag_OP[22]){$("Recipe").insertAdjacentHTML(pst,gM(8))}if(flag_OP[23]){$("Recipe").insertAdjacentHTML(pst,gM(17))}if(flag_OP[24]){$("Recipe").insertAdjacentHTML(pst,gM(18))}if(flag_OP[25]){$("Recipe").insertAdjacentHTML(pst,gM(19))}$("Ability").innerHTML="";if(flag_OP[12]){$("Ability").insertAdjacentHTML(pst,"発動呪文 落石<br>")}if(flag_OP[13]){$("Ability").insertAdjacentHTML(pst,"発動呪文 氷の矢<br>")}if(flag_OP[14]){$("Ability").insertAdjacentHTML(pst,"発動呪文 爆炎<br>")}if(flag_OP[15]){$("Ability").insertAdjacentHTML(pst,"発動呪文 雷<br>")}if(flag_OP[16]){$("Ability").insertAdjacentHTML(pst,"発動呪文 魔弾<br>")}if(flag_OP[17]){$("Ability").insertAdjacentHTML(pst,"発動呪文 漆黒の槍<br>")}if(flag_OP[18]){$("Ability").insertAdjacentHTML(pst,"発動呪文 毒<br>")}if(flag_OP[19]){$("Ability").insertAdjacentHTML(pst,"発動呪文 麻痺<br>")}if(B!=0){$("Ability").insertAdjacentHTML(pst,"DEX+"+B+"<br>")}if(K!=0){$("Ability").insertAdjacentHTML(pst,"INT+"+K+"<br>")}if(J!=0){$("Ability").insertAdjacentHTML(pst,"槍攻撃+"+J+"%<br>")}if(H!=0){$("Ability").insertAdjacentHTML(pst,"攻撃間隔-"+H+"%<br>")}if(E!=0){$("Ability").insertAdjacentHTML(pst,"重量-"+E+"%<br>")}MakeDate(I)}function af18(D){fOBJ=document.MakeArtiFact;type="両手槍";var K=7;var F=208;var I=73;var A="−";var O=1800;var E=0;var B=0;var M=0;var C=0;var L=0;var N=0;var H=0;var P=1;var J=0;var G=0;for(i=1;i<=option[D];i++){flag_OP[i]=fOBJ["OP"+i].checked}if(flag_OP[1]){O+=100;K+=1}if(flag_OP[2]){O+=300;K+=4}if(flag_OP[3]){O+=500;K+=8}if(flag_OP[4]){O+=1000;K+=10}if(flag_OP[5]){E+=5;K+=1}if(flag_OP[6]){E+=10;K+=4}if(flag_OP[7]){B+=5;K+=1}if(flag_OP[8]){B+=10;K+=4}if(flag_OP[9]){M+=10;K+=4}if(flag_OP[10]){M+=15;K+=8}if(flag_OP[11]){C+=5;K+=1}if(flag_OP[12]){C+=10;K+=4}if(flag_OP[13]){L+=5;K+=1}if(flag_OP[14]){L+=10;K+=4}if(flag_OP[15]){N+=10;K+=2;H+=1}if(flag_OP[16]){N+=15;K+=4;H+=2}if(flag_OP[17]){N+=20;K+=6;H+=3}if(flag_OP[18]){P+=0.3;K+=1}if(flag_OP[19]){P+=0.5;K+=4}if(flag_OP[20]){P+=1;K+=8}if(flag_OP[21]){P+=2;K+=10}if(flag_OP[22]){J+=10;K+=1}if(flag_OP[23]){J+=20;K+=4}if(flag_OP[24]){G+=10;K++}$("Name").innerHTML=artifactName[D];n=F*P;if(n>0){n=Math.floor(n)}else{n=Math.ceil(n)}F=n;Bases(type,K,F,I,A,O);$("Recipe").innerHTML="光輝の大鎌<br>エレクトラム金属<br>ユグドラシルの木片<br>なめしたビーストハイドx10<br>";if(flag_OP[1]){$("Recipe").insertAdjacentHTML(pst,gM(0))}if(flag_OP[2]){$("Recipe").insertAdjacentHTML(pst,gM(1))}if(flag_OP[3]){$("Recipe").insertAdjacentHTML(pst,gM(2))}if(flag_OP[4]){$("Recipe").insertAdjacentHTML(pst,gM(3))}if(E!=0){$("Recipe").insertAdjacentHTML(pst,gM(38)+E+"<br>")}if(B!=0){$("Recipe").insertAdjacentHTML(pst,gM(39)+B+"<br>")}if(M!=0){$("Recipe").insertAdjacentHTML(pst,gM(40)+M+"<br>")}if(C!=0){$("Recipe").insertAdjacentHTML(pst,gM(41)+C+"<br>")}if(L!=0){$("Recipe").insertAdjacentHTML(pst,gM(43)+L+"<br>")}if(H!=0){$("Recipe").insertAdjacentHTML(pst,gM(46)+H+"<br>")}if(flag_OP[18]){$("Recipe").insertAdjacentHTML(pst,gM(6))}if(flag_OP[19]){$("Recipe").insertAdjacentHTML(pst,gM(7))}if(flag_OP[20]){$("Recipe").insertAdjacentHTML(pst,gM(8))}if(flag_OP[21]){$("Recipe").insertAdjacentHTML(pst,gM(9))}if(flag_OP[22]){$("Recipe").insertAdjacentHTML(pst,gM(17))}if(flag_OP[23]){$("Recipe").insertAdjacentHTML(pst,gM(18))}if(flag_OP[24]){$("Recipe").insertAdjacentHTML(pst,gM(19))}$("Ability").innerHTML="";if(E!=0){$("Ability").insertAdjacentHTML(pst,"STR+"+E+"<br>")}if(B!=0){$("Ability").insertAdjacentHTML(pst,"DEX+"+B+"<br>")}if(M!=0){$("Ability").insertAdjacentHTML(pst,"AGI+"+M+"<br>")}if(C!=0){$("Ability").insertAdjacentHTML(pst,"VIT+"+C+"<br>")}if(L!=0){$("Ability").insertAdjacentHTML(pst,"LUC+"+L+"<br>")}if(N!=0){$("Ability").insertAdjacentHTML(pst,"槍攻撃+"+N+"%<br>")}if(J!=0){$("Ability").insertAdjacentHTML(pst,"攻撃間隔-"+J+"%<br>")}if(G!=0){$("Ability").insertAdjacentHTML(pst,"重量-"+G+"%<br>")}MakeDate(K)}function af19(C){fOBJ=document.MakeArtiFact;type="片手格闘";var H=6;var D=257;var F="−";var A="−";var J=1800;var B=0;var I=0;var E=0;var L=0;var K=1;var G=0;for(i=1;i<=option[C];i++){flag_OP[i]=fOBJ["OP"+i].checked}if(flag_OP[1]){J+=100;H+=1}if(flag_OP[2]){J+=300;H+=4}if(flag_OP[3]){J+=500;H+=8}if(flag_OP[4]){J+=1000;H+=10}if(flag_OP[5]){B+=5;H+=1}if(flag_OP[6]){B+=10;H+=4}if(flag_OP[7]){I+=5;H+=1}if(flag_OP[8]){I+=10;H+=4}if(flag_OP[9]){E+=10;H+=2;L+=1}if(flag_OP[10]){E+=15;H+=4;L+=2}if(flag_OP[11]){E+=20;H+=6;L+=3}if(flag_OP[12]){H+=10}if(flag_OP[13]){H+=10}if(flag_OP[14]){H+=10}if(flag_OP[15]){H+=10}if(flag_OP[16]){H+=10}if(flag_OP[17]){H+=10}if(flag_OP[18]){H+=12}if(flag_OP[19]){H+=12}if(flag_OP[20]){K+=0.3;H+=1}if(flag_OP[21]){K+=0.5;H+=4}if(flag_OP[22]){K+=1;H+=8}if(flag_OP[23]){G+=10;H+=1}if(flag_OP[24]){G+=20;H+=4}$("Name").innerHTML=artifactName[C];n=D*K;if(n>0){n=Math.floor(n)}else{n=Math.ceil(n)}D=n;Bases(type,H,D,F,A,J);$("Recipe").innerHTML="星屑の短剣<br>エレクトラム金属<br>豚の丈夫な骨<br>なめしたビーストハイドx10<br>";if(flag_OP[1]){$("Recipe").insertAdjacentHTML(pst,gM(0))}if(flag_OP[2]){$("Recipe").insertAdjacentHTML(pst,gM(1))}if(flag_OP[3]){$("Recipe").insertAdjacentHTML(pst,gM(2))}if(flag_OP[4]){$("Recipe").insertAdjacentHTML(pst,gM(3))}if(B!=0){$("Recipe").insertAdjacentHTML(pst,gM(39)+B+"<br>")}if(I!=0){$("Recipe").insertAdjacentHTML(pst,gM(42)+I+"<br>")}if(L!=0){$("Recipe").insertAdjacentHTML(pst,gM(49)+L+"<br>")}if(flag_OP[12]){$("Recipe").insertAdjacentHTML(pst,gM(22))}if(flag_OP[13]){$("Recipe").insertAdjacentHTML(pst,gM(23))}if(flag_OP[14]){$("Recipe").insertAdjacentHTML(pst,gM(24))}if(flag_OP[15]){$("Recipe").insertAdjacentHTML(pst,gM(25))}if(flag_OP[16]){$("Recipe").insertAdjacentHTML(pst,gM(26))}if(flag_OP[17]){$("Recipe").insertAdjacentHTML(pst,gM(27))}if(flag_OP[18]){$("Recipe").insertAdjacentHTML(pst,gM(28))}if(flag_OP[19]){$("Recipe").insertAdjacentHTML(pst,gM(29))}if(flag_OP[20]){$("Recipe").insertAdjacentHTML(pst,gM(6))}if(flag_OP[21]){$("Recipe").insertAdjacentHTML(pst,gM(7))}if(flag_OP[22]){$("Recipe").insertAdjacentHTML(pst,gM(8))}if(flag_OP[23]){$("Recipe").insertAdjacentHTML(pst,gM(17))}if(flag_OP[24]){$("Recipe").insertAdjacentHTML(pst,gM(18))}$("Ability").innerHTML="";if(flag_OP[12]){$("Ability").insertAdjacentHTML(pst,"発動呪文 落石<br>")}if(flag_OP[13]){$("Ability").insertAdjacentHTML(pst,"発動呪文 氷の矢<br>")}if(flag_OP[14]){$("Ability").insertAdjacentHTML(pst,"発動呪文 爆炎<br>")}if(flag_OP[15]){$("Ability").insertAdjacentHTML(pst,"発動呪文 雷<br>")}if(flag_OP[16]){$("Ability").insertAdjacentHTML(pst,"発動呪文 魔弾<br>")}if(flag_OP[17]){$("Ability").insertAdjacentHTML(pst,"発動呪文 漆黒の槍<br>")}if(flag_OP[18]){$("Ability").insertAdjacentHTML(pst,"発動呪文 毒<br>")}if(flag_OP[19]){$("Ability").insertAdjacentHTML(pst,"発動呪文 麻痺<br>")}if(B!=0){$("Ability").insertAdjacentHTML(pst,"DEX+"+B+"<br>")}if(I!=0){$("Ability").insertAdjacentHTML(pst,"INT+"+I+"<br>")}if(E!=0){$("Ability").insertAdjacentHTML(pst,"格闘+"+E+"%<br>")}if(G!=0){$("Ability").insertAdjacentHTML(pst,"攻撃間隔-"+G+"%<br>")}MakeDate(H)}function af20(D){fOBJ=document.MakeArtiFact;type="両手格闘";var K=6;var F=171;var I="−";var A="−";var N=1800;var E=0;var B=0;var M=0;var C=0;var L=0;var H=0;var P=0;var O=1;var J=0;var G=0;for(i=1;i<=option[D];i++){flag_OP[i]=fOBJ["OP"+i].checked}if(flag_OP[1]){N+=100;K+=1}if(flag_OP[2]){N+=300;K+=4}if(flag_OP[3]){N+=500;K+=8}if(flag_OP[4]){N+=1000;K+=10}if(flag_OP[5]){E+=5;K+=1}if(flag_OP[6]){E+=10;K+=4}if(flag_OP[7]){B+=5;K+=1}if(flag_OP[8]){B+=10;K+=4}if(flag_OP[9]){M+=5;K+=1}if(flag_OP[10]){M+=10;K+=4}if(flag_OP[11]){C+=5;K+=1}if(flag_OP[12]){C+=10;K+=4}if(flag_OP[13]){L+=10;K+=4}if(flag_OP[14]){L+=15;K+=8}if(flag_OP[15]){H+=10;K+=2;P+=1}if(flag_OP[16]){H+=15;K+=4;P+=2}if(flag_OP[17]){H+=20;K+=6;P+=3}if(flag_OP[18]){O+=0.3;K+=1}if(flag_OP[19]){O+=0.5;K+=4}if(flag_OP[20]){O+=1;K+=8}if(flag_OP[21]){O+=2;K+=10}if(flag_OP[22]){J+=10;K+=1}if(flag_OP[23]){J+=20;K+=4}$("Name").innerHTML=artifactName[D];n=F*O;if(n>0){n=Math.floor(n)}else{n=Math.ceil(n)}F=n;Bases(type,K,F,I,A,N);$("Recipe").innerHTML="星屑のナックル<br>エレクトラム金属<br>オークの鋭い爪<br>なめしたビーストハイドx10<br>";if(flag_OP[1]){$("Recipe").insertAdjacentHTML(pst,gM(0))}if(flag_OP[2]){$("Recipe").insertAdjacentHTML(pst,gM(1))}if(flag_OP[3]){$("Recipe").insertAdjacentHTML(pst,gM(2))}if(flag_OP[4]){$("Recipe").insertAdjacentHTML(pst,gM(3))}if(E!=0){$("Recipe").insertAdjacentHTML(pst,gM(38)+E+"<br>")}if(B!=0){$("Recipe").insertAdjacentHTML(pst,gM(39)+B+"<br>")}if(M!=0){$("Recipe").insertAdjacentHTML(pst,gM(40)+M+"<br>")}if(C!=0){$("Recipe").insertAdjacentHTML(pst,gM(41)+C+"<br>")}if(L!=0){$("Recipe").insertAdjacentHTML(pst,gM(43)+L+"<br>")}if(P!=0){$("Recipe").insertAdjacentHTML(pst,gM(49)+P+"<br>")}if(flag_OP[18]){$("Recipe").insertAdjacentHTML(pst,gM(6))}if(flag_OP[19]){$("Recipe").insertAdjacentHTML(pst,gM(7))}if(flag_OP[20]){$("Recipe").insertAdjacentHTML(pst,gM(8))}if(flag_OP[21]){$("Recipe").insertAdjacentHTML(pst,gM(9))}if(flag_OP[22]){$("Recipe").insertAdjacentHTML(pst,gM(17))}if(flag_OP[23]){$("Recipe").insertAdjacentHTML(pst,gM(18))}$("Ability").innerHTML="";if(E!=0){$("Ability").insertAdjacentHTML(pst,"STR+"+E+"<br>")}if(B!=0){$("Ability").insertAdjacentHTML(pst,"DEX+"+B+"<br>")}if(M!=0){$("Ability").insertAdjacentHTML(pst,"AGI+"+M+"<br>")}if(C!=0){$("Ability").insertAdjacentHTML(pst,"VIT+"+C+"<br>")}if(L!=0){$("Ability").insertAdjacentHTML(pst,"LUC+"+L+"<br>")}if(H!=0){$("Ability").insertAdjacentHTML(pst,"格闘+"+H+"%<br>")}if(J!=0){$("Ability").insertAdjacentHTML(pst,"攻撃間隔-"+J+"%<br>")}if(G!=0){$("Ability").insertAdjacentHTML(pst,"重量-"+G+"%<br>")}MakeDate(K)}function af21(D){fOBJ=document.MakeArtiFact;type="弓";var L=6;var G=257;var I="−";var A="−";var P=1800;var E=0;var B=0;var N=0;var C=0;var O=0;var M=0;var K=0;var F=0;var Q=1;var J=0;var H=0;for(i=1;i<=option[D];i++){flag_OP[i]=fOBJ["OP"+i].checked}if(flag_OP[1]){P+=100;L+=1}if(flag_OP[2]){P+=300;L+=4}if(flag_OP[3]){P+=500;L+=8}if(flag_OP[4]){P+=1000;L+=10}if(flag_OP[5]){E+=5;L+=1}if(flag_OP[6]){E+=10;L+=4}if(flag_OP[7]){B+=10;L+=4}if(flag_OP[8]){B+=15;L+=8}if(flag_OP[9]){N+=5;L+=1}if(flag_OP[10]){N+=10;L+=4}if(flag_OP[11]){C+=5;L+=1}if(flag_OP[12]){C+=10;L+=4}if(flag_OP[13]){O+=5;L+=1}if(flag_OP[14]){O+=10;L+=4}if(flag_OP[15]){M+=5;L+=1}if(flag_OP[16]){M+=10;L+=4}if(flag_OP[17]){K+=10;L+=2;F+=1}if(flag_OP[18]){K+=15;L+=4;F+=2}if(flag_OP[19]){K+=20;L+=6;F+=3}if(flag_OP[20]){L+=10}if(flag_OP[21]){L+=10}if(flag_OP[22]){L+=10}if(flag_OP[23]){L+=10}if(flag_OP[24]){L+=10}if(flag_OP[25]){L+=10}if(flag_OP[26]){Q+=0.3;L+=1}if(flag_OP[27]){Q+=0.5;L+=4}if(flag_OP[28]){Q+=1;L+=8}if(flag_OP[29]){J+=10;L+=1}if(flag_OP[30]){J+=20;L+=4}if(flag_OP[31]){H+=10;L++}if(flag_OP[32]){H+=25;L++}$("Name").innerHTML=artifactName[D];n=G*Q;if(n>0){n=Math.floor(n)}else{n=Math.ceil(n)}G=n;Bases(type,L,G,I,A,P);$("Recipe").innerHTML="覇の長弓<br>ユグドラシルの木片x2<br>なめしたアニマルハイドx10<br>";if(flag_OP[1]){$("Recipe").insertAdjacentHTML(pst,gM(0))}if(flag_OP[2]){$("Recipe").insertAdjacentHTML(pst,gM(1))}if(flag_OP[3]){$("Recipe").insertAdjacentHTML(pst,gM(2))}if(flag_OP[4]){$("Recipe").insertAdjacentHTML(pst,gM(3))}if(E!=0){$("Recipe").insertAdjacentHTML(pst,gM(38)+E+"<br>")}if(B!=0){$("Recipe").insertAdjacentHTML(pst,gM(39)+B+"<br>")}if(N!=0){$("Recipe").insertAdjacentHTML(pst,gM(40)+N+"<br>")}if(C!=0){$("Recipe").insertAdjacentHTML(pst,gM(41)+C+"<br>")}if(O!=0){$("Recipe").insertAdjacentHTML(pst,gM(42)+O+"<br>")}if(M!=0){$("Recipe").insertAdjacentHTML(pst,gM(43)+M+"<br>")}if(F!=0){$("Recipe").insertAdjacentHTML(pst,gM(48)+F+"<br>")}if(flag_OP[20]){$("Recipe").insertAdjacentHTML(pst,gM(22))}if(flag_OP[21]){$("Recipe").insertAdjacentHTML(pst,gM(23))}if(flag_OP[22]){$("Recipe").insertAdjacentHTML(pst,gM(24))}if(flag_OP[23]){$("Recipe").insertAdjacentHTML(pst,gM(25))}if(flag_OP[24]){$("Recipe").insertAdjacentHTML(pst,gM(26))}if(flag_OP[25]){$("Recipe").insertAdjacentHTML(pst,gM(27))}if(flag_OP[26]){$("Recipe").insertAdjacentHTML(pst,gM(6))}if(flag_OP[27]){$("Recipe").insertAdjacentHTML(pst,gM(7))}if(flag_OP[28]){$("Recipe").insertAdjacentHTML(pst,gM(8))}if(flag_OP[29]){$("Recipe").insertAdjacentHTML(pst,gM(17))}if(flag_OP[30]){$("Recipe").insertAdjacentHTML(pst,gM(18))}if(flag_OP[31]){$("Recipe").insertAdjacentHTML(pst,gM(19))}if(flag_OP[32]){$("Recipe").insertAdjacentHTML(pst,gM(20))}$("Ability").innerHTML="";if(flag_OP[20]){$("Ability").insertAdjacentHTML(pst,"発動呪文 落石<br>")}if(flag_OP[21]){$("Ability").insertAdjacentHTML(pst,"発動呪文 氷の矢<br>")}if(flag_OP[22]){$("Ability").insertAdjacentHTML(pst,"発動呪文 爆炎<br>")}if(flag_OP[23]){$("Ability").insertAdjacentHTML(pst,"発動呪文 雷<br>")}if(flag_OP[24]){$("Ability").insertAdjacentHTML(pst,"発動呪文 魔弾<br>")}if(flag_OP[25]){$("Ability").insertAdjacentHTML(pst,"発動呪文 漆黒の槍<br>")}if(E!=0){$("Ability").insertAdjacentHTML(pst,"STR+"+E+"<br>")}if(B!=0){$("Ability").insertAdjacentHTML(pst,"DEX+"+B+"<br>")}if(N!=0){$("Ability").insertAdjacentHTML(pst,"AGI+"+N+"<br>")}if(C!=0){$("Ability").insertAdjacentHTML(pst,"VIT+"+C+"<br>")}if(O!=0){$("Ability").insertAdjacentHTML(pst,"INT+"+O+"<br>")}if(M!=0){$("Ability").insertAdjacentHTML(pst,"LUC+"+M+"<br>")}if(K!=0){$("Ability").insertAdjacentHTML(pst,"弓攻撃+"+K+"%<br>")}if(J!=0){$("Ability").insertAdjacentHTML(pst,"攻撃間隔-"+J+"%<br>")}if(H!=0){$("Ability").insertAdjacentHTML(pst,"重量-"+H+"%<br>")}MakeDate(L)}function af22(D){fOBJ=document.MakeArtiFact;type="盾";var J=6;var F="−";var H=55;var A=3;var P=2178;var E=0;var B=0;var M=0;var C=0;var N=0;var L=0;var O=0;var K=0;var I=1;var G=0;for(i=1;i<=option[D];i++){flag_OP[i]=fOBJ["OP"+i].checked}if(flag_OP[1]){P+=300;J+=4}if(flag_OP[2]){P+=500;J+=8}if(flag_OP[3]){P+=1000;J+=10}if(flag_OP[4]){E+=10;J+=4}if(flag_OP[5]){B+=10;J+=4}if(flag_OP[6]){M+=10;J+=4}if(flag_OP[7]){C+=10;J+=4}if(flag_OP[8]){N+=10;J+=4}if(flag_OP[9]){L+=10;J+=4}if(flag_OP[10]){O+=10;J+=2;K+=1}if(flag_OP[11]){O+=15;J+=4;K+=2}if(flag_OP[12]){O+=20;J+=6;K+=3}if(flag_OP[13]){I+=0.3;J+=1}if(flag_OP[14]){I+=1;J+=8}if(flag_OP[15]){G+=10;J++}if(flag_OP[16]){G+=25;J++}if(flag_OP[17]){G+=50;J++}$("Name").innerHTML=artifactName[D];n=H*I;if(n>0){n=Math.floor(n)}else{n=Math.ceil(n)}H=n;Bases(type,J,F,H,A,P);$("Recipe").innerHTML="星屑のカイトシールド<br>エレクトラム金属<br>上等なグリフォンハイド<br>エアウッド丸太x5<br>";if(flag_OP[1]){$("Recipe").insertAdjacentHTML(pst,gM(1))}if(flag_OP[2]){$("Recipe").insertAdjacentHTML(pst,gM(2))}if(flag_OP[3]){$("Recipe").insertAdjacentHTML(pst,gM(3))}if(E!=0){$("Recipe").insertAdjacentHTML(pst,gM(38)+E+"<br>")}if(B!=0){$("Recipe").insertAdjacentHTML(pst,gM(39)+B+"<br>")}if(M!=0){$("Recipe").insertAdjacentHTML(pst,gM(40)+M+"<br>")}if(N!=0){$("Recipe").insertAdjacentHTML(pst,gM(42)+N+"<br>")}if(C!=0){$("Recipe").insertAdjacentHTML(pst,gM(41)+C+"<br>")}if(L!=0){$("Recipe").insertAdjacentHTML(pst,gM(43)+L+"<br>")}if(K!=0){$("Recipe").insertAdjacentHTML(pst,gM(51)+K+"<br>")}if(flag_OP[13]){$("Recipe").insertAdjacentHTML(pst,gM(10))}if(flag_OP[14]){$("Recipe").insertAdjacentHTML(pst,gM(12))}if(flag_OP[15]){$("Recipe").insertAdjacentHTML(pst,gM(19))}if(flag_OP[16]){$("Recipe").insertAdjacentHTML(pst,gM(20))}if(flag_OP[17]){$("Recipe").insertAdjacentHTML(pst,gM(21))}$("Ability").innerHTML="";if(E!=0){$("Ability").insertAdjacentHTML(pst,"STR+"+E+"<br>")}if(B!=0){$("Ability").insertAdjacentHTML(pst,"DEX+"+B+"<br>")}if(M!=0){$("Ability").insertAdjacentHTML(pst,"AGI+"+M+"<br>")}if(C!=0){$("Ability").insertAdjacentHTML(pst,"VIT+"+C+"<br>")}if(N!=0){$("Ability").insertAdjacentHTML(pst,"INT+"+N+"<br>")}if(L!=0){$("Ability").insertAdjacentHTML(pst,"LUC+"+L+"<br>")}if(O!=0){$("Ability").insertAdjacentHTML(pst,"盾防御+"+O+"%<br>")}if(G!=0){$("Ability").insertAdjacentHTML(pst,"重量-"+G+"%<br>")}MakeDate(J)}function af23(D){fOBJ=document.MakeArtiFact;type="盾";var J=7;var F="−";var H=65;var A=5;var P=2376;var E=0;var B=0;var M=0;var C=0;var N=0;var L=0;var O=0;var K=0;var I=1;var G=0;for(i=1;i<=option[D];i++){flag_OP[i]=fOBJ["OP"+i].checked}if(flag_OP[1]){P+=300;J+=4}if(flag_OP[2]){P+=500;J+=8}if(flag_OP[3]){P+=1000;J+=10}if(flag_OP[4]){E+=5;J+=1}if(flag_OP[5]){B+=5;J+=1}if(flag_OP[6]){M+=5;J+=1}if(flag_OP[7]){C+=5;J+=1}if(flag_OP[8]){N+=5;J+=1}if(flag_OP[9]){L+=5;J+=1}if(flag_OP[10]){O+=10;J+=2;K+=1}if(flag_OP[11]){O+=15;J+=4;K+=2}if(flag_OP[12]){O+=20;J+=6;K+=3}if(flag_OP[13]){I+=0.3;J+=1}if(flag_OP[14]){I+=0.5;J+=4}if(flag_OP[15]){I+=1;J+=8}if(flag_OP[16]){G+=10;J++}if(flag_OP[17]){G+=25;J++}if(flag_OP[18]){G+=50;J++}$("Name").innerHTML=artifactName[D];n=H*I;if(n>0){n=Math.floor(n)}else{n=Math.ceil(n)}H=n;Bases(type,J,F,H,A,P);$("Recipe").innerHTML="光輝のヒーターシールド<br>エレクトラム金属<br>上等なビーストハイド<br>エルダウッド丸太x10<br>";if(flag_OP[1]){$("Recipe").insertAdjacentHTML(pst,gM(1))}if(flag_OP[2]){$("Recipe").insertAdjacentHTML(pst,gM(2))}if(flag_OP[3]){$("Recipe").insertAdjacentHTML(pst,gM(3))}if(E!=0){$("Recipe").insertAdjacentHTML(pst,gM(38)+E+"<br>")}if(B!=0){$("Recipe").insertAdjacentHTML(pst,gM(39)+B+"<br>")}if(M!=0){$("Recipe").insertAdjacentHTML(pst,gM(40)+M+"<br>")}if(N!=0){$("Recipe").insertAdjacentHTML(pst,gM(42)+N+"<br>")}if(C!=0){$("Recipe").insertAdjacentHTML(pst,gM(41)+C+"<br>")}if(L!=0){$("Recipe").insertAdjacentHTML(pst,gM(43)+L+"<br>")}if(K!=0){$("Recipe").insertAdjacentHTML(pst,gM(51)+K+"<br>")}if(flag_OP[13]){$("Recipe").insertAdjacentHTML(pst,gM(10))}if(flag_OP[14]){$("Recipe").insertAdjacentHTML(pst,gM(11))}if(flag_OP[15]){$("Recipe").insertAdjacentHTML(pst,gM(12))}if(flag_OP[16]){$("Recipe").insertAdjacentHTML(pst,gM(19))}if(flag_OP[17]){$("Recipe").insertAdjacentHTML(pst,gM(20))}if(flag_OP[18]){$("Recipe").insertAdjacentHTML(pst,gM(21))}$("Ability").innerHTML="";if(E!=0){$("Ability").insertAdjacentHTML(pst,"STR+"+E+"<br>")}if(B!=0){$("Ability").insertAdjacentHTML(pst,"DEX+"+B+"<br>")}if(M!=0){$("Ability").insertAdjacentHTML(pst,"AGI+"+M+"<br>")}if(C!=0){$("Ability").insertAdjacentHTML(pst,"VIT+"+C+"<br>")}if(N!=0){$("Ability").insertAdjacentHTML(pst,"INT+"+N+"<br>")}if(L!=0){$("Ability").insertAdjacentHTML(pst,"LUC+"+L+"<br>")}if(O!=0){$("Ability").insertAdjacentHTML(pst,"盾防御+"+O+"%<br>")}if(G!=0){$("Ability").insertAdjacentHTML(pst,"重量-"+G+"%<br>")}MakeDate(J)}function af24(U){fOBJ=document.MakeArtiFact;type="ペン";var X=6;var Y="−";var G="−";var N="−";var T=864;var V=0;var Q=0;var W=0;var K=0;var J=0;var I=0;var H=0;var F=0;var E=0;var D=0;var R=0;var M=0;var Z=0;var L=0;var S=0;var A=0;var P=0;var O=0;var C=0;var B=0;for(i=1;i<=option[U];i++){flag_OP[i]=fOBJ["OP"+i].checked}if(flag_OP[1]){T+=100;X+=1}if(flag_OP[2]){T+=300;X+=4}if(flag_OP[3]){T+=1000;X+=10}if(flag_OP[4]){V+=5;X+=1}if(flag_OP[5]){V+=10;X+=4}if(flag_OP[6]){V+=15;X+=8}if(flag_OP[7]){Q+=5;X+=1}if(flag_OP[8]){Q+=10;X+=4}if(flag_OP[9]){Q+=15;X+=8}if(flag_OP[10]){W+=50;X+=1}if(flag_OP[11]){W+=100;X+=4}if(flag_OP[12]){W+=150;X+=8}if(flag_OP[13]){K+=10;X+=2;R+=1}if(flag_OP[14]){K+=15;X+=4;R+=2}if(flag_OP[15]){J+=10;X+=2;M+=1}if(flag_OP[16]){J+=15;X+=4;M+=2}if(flag_OP[17]){I+=10;X+=2;Z+=1}if(flag_OP[18]){I+=15;X+=4;Z+=2}if(flag_OP[19]){H+=10;X+=2;L+=1}if(flag_OP[20]){H+=15;X+=4;L+=2}if(flag_OP[21]){F+=10;X+=2;S+=1}if(flag_OP[22]){F+=15;X+=4;S+=2}if(flag_OP[23]){E+=10;X+=2;A+=1}if(flag_OP[24]){E+=15;X+=4;A+=2}if(flag_OP[25]){D+=10;X+=2;M+=1}if(flag_OP[26]){D+=15;X+=4;M+=2}if(flag_OP[27]){P+=10;C+=1;X+=2}if(flag_OP[28]){P+=15;C+=2;X+=4}if(flag_OP[29]){O+=10;B+=1;X+=2}if(flag_OP[30]){O+=15;B+=2;X+=4}$("Name").innerHTML=artifactName[U];Bases(type,X,Y,G,N,T);$("Recipe").innerHTML="呪文のペン<br>グランメリーの羊皮紙<br>コンポジットハイド<br>大きな羽x5<br>";if(flag_OP[1]){$("Recipe").insertAdjacentHTML(pst,gM(0))}if(flag_OP[2]){$("Recipe").insertAdjacentHTML(pst,gM(1))}if(flag_OP[3]){$("Recipe").insertAdjacentHTML(pst,gM(3))}if(V!=0){$("Recipe").insertAdjacentHTML(pst,gM(39)+V+"<br>")}if(Q!=0){$("Recipe").insertAdjacentHTML(pst,gM(42)+Q+"<br>")}if(flag_OP[10]){$("Recipe").insertAdjacentHTML(pst,gM(34))}if(flag_OP[11]){$("Recipe").insertAdjacentHTML(pst,gM(35))}if(flag_OP[12]){$("Recipe").insertAdjacentHTML(pst,gM(36))}if(R!=0){$("Recipe").insertAdjacentHTML(pst,gM(53)+R+"<br>")}if(M!=0){$("Recipe").insertAdjacentHTML(pst,gM(54)+M+"<br>")}if(Z!=0){$("Recipe").insertAdjacentHTML(pst,gM(55)+Z+"<br>")}if(L!=0){$("Recipe").insertAdjacentHTML(pst,gM(56)+L+"<br>")}if(S!=0){$("Recipe").insertAdjacentHTML(pst,gM(57)+S+"<br>")}if(A!=0){$("Recipe").insertAdjacentHTML(pst,gM(58)+A+"<br>")}if(C!=0){$("Recipe").insertAdjacentHTML(pst,gM(59)+C+"<br>")}if(B!=0){$("Recipe").insertAdjacentHTML(pst,gM(60)+B+"<br>")}$("Ability").innerHTML="";if(V!=0){$("Ability").insertAdjacentHTML(pst,"DEX+"+V+"<br>")}if(Q!=0){$("Ability").insertAdjacentHTML(pst,"INT+"+Q+"<br>")}if(W!=0){$("Ability").insertAdjacentHTML(pst,"MP+"+W+"<br>")}if(K!=0){$("Ability").insertAdjacentHTML(pst,"真言魔術(地)+"+K+"%<br>")}if(J!=0){$("Ability").insertAdjacentHTML(pst,"真言魔術(氷)+"+J+"%<br>")}if(I!=0){$("Ability").insertAdjacentHTML(pst,"真言魔術(炎)+"+I+"%<br>")}if(H!=0){$("Ability").insertAdjacentHTML(pst,"真言魔術(風)+"+H+"%<br>")}if(F!=0){$("Ability").insertAdjacentHTML(pst,"真言魔術(光)+"+F+"%<br>")}if(E!=0){$("Ability").insertAdjacentHTML(pst,"真言魔術(闇)+"+E+"%<br>")}if(D!=0){$("Ability").insertAdjacentHTML(pst,"真言魔術(時)+"+D+"%<br>")}if(P!=0){$("Ability").insertAdjacentHTML(pst,"魔術抵抗（対攻撃）+"+P+"%<br>")}if(O!=0){$("Ability").insertAdjacentHTML(pst,"魔術抵抗（対付与）+"+O+"%<br>")}MakeDate(X)}function af25(D){fOBJ=document.MakeArtiFact;type="手";var I=6;var F="−";var G=10;var B=0;var J=800;var K=0;var C=0;var A=0;var E=0;var L=0;var H=1;for(i=1;i<=option[D];i++){flag_OP[i]=fOBJ["OP"+i].checked}if(flag_OP[1]){J+=100;I+=1}if(flag_OP[2]){J+=300;I+=4}if(flag_OP[3]){J+=500;I+=8}if(flag_OP[4]){J+=1000;I+=10}if(flag_OP[5]){K+=50;I+=1}if(flag_OP[6]){C+=50;I+=1}if(flag_OP[7]){A+=5;I+=1}if(flag_OP[8]){E+=10;I+=2;L+=1}if(flag_OP[9]){E+=15;I+=4;L+=2}if(flag_OP[10]){H+=0.3;I+=1}if(flag_OP[11]){H+=0.5;I+=4}if(flag_OP[12]){B+=10;I+=1}if(B==0){B="−"}$("Name").innerHTML=artifactName[D];n=G*H;if(n>0){n=Math.floor(n)}else{n=Math.ceil(n)}G=n;Bases(type,I,F,G,B,J);$("Recipe").innerHTML="雲のレザーフィスト<br>上等なグリフォンハイド<br>糸x10<br>";if(flag_OP[1]){$("Recipe").insertAdjacentHTML(pst,gM(0))}if(flag_OP[2]){$("Recipe").insertAdjacentHTML(pst,gM(1))}if(flag_OP[3]){$("Recipe").insertAdjacentHTML(pst,gM(2))}if(flag_OP[4]){$("Recipe").insertAdjacentHTML(pst,gM(3))}if(flag_OP[5]){$("Recipe").insertAdjacentHTML(pst,gM(30))}if(flag_OP[6]){$("Recipe").insertAdjacentHTML(pst,gM(34))}if(A!=0){$("Recipe").insertAdjacentHTML(pst,gM(39)+A+"<br>")}if(L!=0){$("Recipe").insertAdjacentHTML(pst,gM(50)+L+"<br>")}if(flag_OP[10]){$("Recipe").insertAdjacentHTML(pst,gM(10))}if(flag_OP[11]){$("Recipe").insertAdjacentHTML(pst,gM(11))}if(flag_OP[12]){$("Recipe").insertAdjacentHTML(pst,gM(15))}$("Ability").innerHTML="";if(K!=0){$("Ability").insertAdjacentHTML(pst,"HP+"+K+"<br>")}if(C!=0){$("Ability").insertAdjacentHTML(pst,"MP+"+C+"<br>")}if(A!=0){$("Ability").insertAdjacentHTML(pst,"DEX+"+A+"<br>")}if(E!=0){$("Ability").insertAdjacentHTML(pst,"防御+"+E+"%<br>")}MakeDate(I)}function af26(D){fOBJ=document.MakeArtiFact;type="腕";var I=7;var F="−";var G=32;var A=0;var K=800;var L=0;var B=0;var C=0;var J=0;var E=0;var M=0;var H=1;for(i=1;i<=option[D];i++){flag_OP[i]=fOBJ["OP"+i].checked}if(flag_OP[1]){K+=100;I+=1}if(flag_OP[2]){K+=300;I+=4}if(flag_OP[3]){K+=500;I+=8}if(flag_OP[4]){K+=1000;I+=10}if(flag_OP[5]){L+=50;I+=1}if(flag_OP[6]){B+=50;I+=1}if(flag_OP[7]){C+=5;I+=1}if(flag_OP[8]){J+=5;I+=1}if(flag_OP[9]){E+=10;I+=2;M+=1}if(flag_OP[10]){E+=15;I+=4;M+=2}if(flag_OP[11]){H+=0.3;I+=1}if(flag_OP[12]){H+=0.5;I+=4}if(flag_OP[13]){H+=1;I+=8}if(flag_OP[14]){A+=10;I+=1}if(A==0){A="−"}$("Name").innerHTML=artifactName[D];n=G*H;if(n>0){n=Math.floor(n)}else{n=Math.ceil(n)}G=n;Bases(type,I,F,G,A,K);$("Recipe").innerHTML="雲のレザースリーブ<br>上等なグリフォンハイド<br>革の帯x6<br>";if(flag_OP[1]){$("Recipe").insertAdjacentHTML(pst,gM(0))}if(flag_OP[2]){$("Recipe").insertAdjacentHTML(pst,gM(1))}if(flag_OP[3]){$("Recipe").insertAdjacentHTML(pst,gM(2))}if(flag_OP[4]){$("Recipe").insertAdjacentHTML(pst,gM(3))}if(flag_OP[5]){$("Recipe").insertAdjacentHTML(pst,gM(30))}if(flag_OP[6]){$("Recipe").insertAdjacentHTML(pst,gM(34))}if(C!=0){$("Recipe").insertAdjacentHTML(pst,gM(41)+C+"<br>")}if(J!=0){$("Recipe").insertAdjacentHTML(pst,gM(43)+J+"<br>")}if(M!=0){$("Recipe").insertAdjacentHTML(pst,gM(50)+M+"<br>")}if(flag_OP[11]){$("Recipe").insertAdjacentHTML(pst,gM(10))}if(flag_OP[12]){$("Recipe").insertAdjacentHTML(pst,gM(11))}if(flag_OP[13]){$("Recipe").insertAdjacentHTML(pst,gM(12))}if(flag_OP[14]){$("Recipe").insertAdjacentHTML(pst,gM(15))}$("Ability").innerHTML="";if(L!=0){$("Ability").insertAdjacentHTML(pst,"HP+"+L+"<br>")}if(B!=0){$("Ability").insertAdjacentHTML(pst,"MP+"+B+"<br>")}if(C!=0){$("Ability").insertAdjacentHTML(pst,"VIT+"+C+"<br>")}if(J!=0){$("Ability").insertAdjacentHTML(pst,"LUC+"+J+"<br>")}if(E!=0){$("Ability").insertAdjacentHTML(pst,"防御+"+E+"%<br>")}MakeDate(I)}function af27(E){fOBJ=document.MakeArtiFact;type="胴";var J=8;var G="−";var H=95;var B=0;var K=800;var L=0;var C=0;var A=0;var D=0;var F=0;var M=0;var I=1;for(i=1;i<=option[E];i++){flag_OP[i]=fOBJ["OP"+i].checked}if(flag_OP[1]){K+=100;J+=1}if(flag_OP[2]){K+=300;J+=4}if(flag_OP[3]){K+=500;J+=8}if(flag_OP[4]){K+=1000;J+=10}if(flag_OP[5]){L+=50;J+=1}if(flag_OP[6]){C+=50;J+=1}if(flag_OP[7]){A+=5;J+=1}if(flag_OP[8]){D+=5;J+=1}if(flag_OP[9]){F+=10;J+=2;M+=1}if(flag_OP[10]){F+=15;J+=4;M+=2}if(flag_OP[11]){I+=0.3;J+=1}if(flag_OP[12]){I+=0.5;J+=4}if(flag_OP[13]){I+=1;J+=8}if(flag_OP[14]){B+=10;J+=1}if(B==0){B="−"}$("Name").innerHTML=artifactName[E];n=H*I;if(n>0){n=Math.floor(n)}else{n=Math.ceil(n)}H=n;Bases(type,J,G,H,B,K);$("Recipe").innerHTML="雲のレザーチュニック<br>上等なグリフォンハイド<br>クロースx10<br>紐x5<br>";if(flag_OP[1]){$("Recipe").insertAdjacentHTML(pst,gM(0))}if(flag_OP[2]){$("Recipe").insertAdjacentHTML(pst,gM(1))}if(flag_OP[3]){$("Recipe").insertAdjacentHTML(pst,gM(2))}if(flag_OP[4]){$("Recipe").insertAdjacentHTML(pst,gM(3))}if(flag_OP[5]){$("Recipe").insertAdjacentHTML(pst,gM(30))}if(flag_OP[6]){$("Recipe").insertAdjacentHTML(pst,gM(34))}if(A!=0){$("Recipe").insertAdjacentHTML(pst,gM(39)+A+"<br>")}if(D!=0){$("Recipe").insertAdjacentHTML(pst,gM(41)+D+"<br>")}if(M!=0){$("Recipe").insertAdjacentHTML(pst,gM(50)+M+"<br>")}if(flag_OP[11]){$("Recipe").insertAdjacentHTML(pst,gM(10))}if(flag_OP[12]){$("Recipe").insertAdjacentHTML(pst,gM(11))}if(flag_OP[13]){$("Recipe").insertAdjacentHTML(pst,gM(12))}if(flag_OP[14]){$("Recipe").insertAdjacentHTML(pst,gM(15))}$("Ability").innerHTML="";if(L!=0){$("Ability").insertAdjacentHTML(pst,"HP+"+L+"<br>")}if(C!=0){$("Ability").insertAdjacentHTML(pst,"MP+"+C+"<br>")}if(A!=0){$("Ability").insertAdjacentHTML(pst,"DEX+"+A+"<br>")}if(D!=0){$("Ability").insertAdjacentHTML(pst,"VIT+"+D+"<br>")}if(F!=0){$("Ability").insertAdjacentHTML(pst,"防御+"+F+"%<br>")}MakeDate(J)}function af28(C){fOBJ=document.MakeArtiFact;type="脚";var H=7;var E="−";var F=32;var A=0;var K=800;var L=0;var B=0;var J=0;var I=0;var D=0;var M=0;var G=1;for(i=1;i<=option[C];i++){flag_OP[i]=fOBJ["OP"+i].checked}if(flag_OP[1]){K+=100;H+=1}if(flag_OP[2]){K+=300;H+=4}if(flag_OP[3]){K+=500;H+=8}if(flag_OP[4]){K+=1000;H+=10}if(flag_OP[5]){L+=50;H+=1}if(flag_OP[6]){B+=50;H+=1}if(flag_OP[7]){J+=5;H+=1}if(flag_OP[8]){I+=5;H+=1}if(flag_OP[9]){D+=10;H+=2;M+=1}if(flag_OP[10]){D+=15;H+=4;M+=2}if(flag_OP[11]){G+=0.3;H+=1}if(flag_OP[12]){G+=0.5;H+=4}if(flag_OP[13]){G+=1;H+=8}if(flag_OP[14]){A+=10;H+=1}if(A==0){A="−"}$("Name").innerHTML=artifactName[C];n=F*G;if(n>0){n=Math.floor(n)}else{n=Math.ceil(n)}F=n;Bases(type,H,E,F,A,K);$("Recipe").innerHTML="雲のレザーレギング<br>上等なグリフォンハイド<br>革の帯x6<br>";if(flag_OP[1]){$("Recipe").insertAdjacentHTML(pst,gM(0))}if(flag_OP[2]){$("Recipe").insertAdjacentHTML(pst,gM(1))}if(flag_OP[3]){$("Recipe").insertAdjacentHTML(pst,gM(2))}if(flag_OP[4]){$("Recipe").insertAdjacentHTML(pst,gM(3))}if(flag_OP[5]){$("Recipe").insertAdjacentHTML(pst,gM(30))}if(flag_OP[6]){$("Recipe").insertAdjacentHTML(pst,gM(34))}if(J!=0){$("Recipe").insertAdjacentHTML(pst,gM(40)+J+"<br>")}if(I!=0){$("Recipe").insertAdjacentHTML(pst,gM(43)+I+"<br>")}if(M!=0){$("Recipe").insertAdjacentHTML(pst,gM(50)+M+"<br>")}if(flag_OP[11]){$("Recipe").insertAdjacentHTML(pst,gM(10))}if(flag_OP[12]){$("Recipe").insertAdjacentHTML(pst,gM(11))}if(flag_OP[13]){$("Recipe").insertAdjacentHTML(pst,gM(12))}if(flag_OP[14]){$("Recipe").insertAdjacentHTML(pst,gM(15))}$("Ability").innerHTML="";if(L!=0){$("Ability").insertAdjacentHTML(pst,"HP+"+L+"<br>")}if(B!=0){$("Ability").insertAdjacentHTML(pst,"MP+"+B+"<br>")}if(J!=0){$("Ability").insertAdjacentHTML(pst,"AGI+"+J+"<br>")}if(I!=0){$("Ability").insertAdjacentHTML(pst,"LUC+"+I+"<br>")}if(D!=0){$("Ability").insertAdjacentHTML(pst,"防御+"+D+"%<br>")}MakeDate(H)}function af29(C){fOBJ=document.MakeArtiFact;type="靴";var H=6;var E="−";var F=10;var A=0;var J=800;var K=0;var B=0;var I=0;var D=0;var L=0;var G=1;for(i=1;i<=option[C];i++){flag_OP[i]=fOBJ["OP"+i].checked}if(flag_OP[1]){J+=100;H+=1}if(flag_OP[2]){J+=300;H+=4}if(flag_OP[3]){J+=500;H+=8}if(flag_OP[4]){J+=1000;H+=10}if(flag_OP[5]){K+=50;H+=1}if(flag_OP[6]){B+=50;H+=1}if(flag_OP[7]){I+=5;H+=1}if(flag_OP[8]){D+=10;H+=2;L+=1}if(flag_OP[9]){D+=15;H+=4;L+=2}if(flag_OP[10]){G+=0.3;H+=1}if(flag_OP[11]){G+=0.5;H+=4}if(flag_OP[12]){G+=1;H+=8}if(flag_OP[13]){A+=10;H+=1}if(A==0){A="−"}$("Name").innerHTML=artifactName[C];n=F*G;if(n>0){n=Math.floor(n)}else{n=Math.ceil(n)}F=n;Bases(type,H,E,F,A,J);$("Recipe").innerHTML="雲のレザーサバトン<br>上等なグリフォンハイド<br>紐x6<br>";if(flag_OP[1]){$("Recipe").insertAdjacentHTML(pst,gM(0))}if(flag_OP[2]){$("Recipe").insertAdjacentHTML(pst,gM(1))}if(flag_OP[3]){$("Recipe").insertAdjacentHTML(pst,gM(2))}if(flag_OP[4]){$("Recipe").insertAdjacentHTML(pst,gM(3))}if(flag_OP[5]){$("Recipe").insertAdjacentHTML(pst,gM(30))}if(flag_OP[6]){$("Recipe").insertAdjacentHTML(pst,gM(34))}if(I!=0){$("Recipe").insertAdjacentHTML(pst,gM(40)+I+"<br>")}if(L!=0){$("Recipe").insertAdjacentHTML(pst,gM(50)+L+"<br>")}if(flag_OP[10]){$("Recipe").insertAdjacentHTML(pst,gM(10))}if(flag_OP[11]){$("Recipe").insertAdjacentHTML(pst,gM(11))}if(flag_OP[12]){$("Recipe").insertAdjacentHTML(pst,gM(12))}if(flag_OP[13]){$("Recipe").insertAdjacentHTML(pst,gM(15))}$("Ability").innerHTML="";if(K!=0){$("Ability").insertAdjacentHTML(pst,"HP+"+K+"<br>")}if(B!=0){$("Ability").insertAdjacentHTML(pst,"MP+"+B+"<br>")}if(I!=0){$("Ability").insertAdjacentHTML(pst,"AGI+"+I+"<br>")}if(D!=0){$("Ability").insertAdjacentHTML(pst,"防御+"+D+"%<br>")}MakeDate(H)}function af30(D){fOBJ=document.MakeArtiFact;type="頭";var K=7;var G="−";var I=41;var A="−";var L=800;var M=0;var C=0;var F=0;var B=0;var E=0;var N=0;var J=1;var H=0;for(i=1;i<=option[D];i++){flag_OP[i]=fOBJ["OP"+i].checked}if(flag_OP[1]){L+=100;K+=1}if(flag_OP[2]){L+=300;K+=4}if(flag_OP[3]){L+=500;K+=8}if(flag_OP[4]){L+=1000;K+=10}if(flag_OP[5]){M+=50;K+=1}if(flag_OP[6]){C+=50;K+=1}if(flag_OP[7]){F+=10;K+=2;N+=1}if(flag_OP[8]){F+=15;K+=4;N+=2}if(flag_OP[9]){B+=10;K+=2;E+=1}if(flag_OP[10]){B+=15;K+=4;E+=2}if(flag_OP[11]){J+=0.3;K+=1}if(flag_OP[12]){J+=0.5;K+=4}if(flag_OP[13]){J+=1;K+=8}if(flag_OP[14]){H+=10;K++}if(flag_OP[15]){H+=25;K++}if(flag_OP[16]){H+=50;K++}$("Name").innerHTML=artifactName[D];n=I*J;if(n>0){n=Math.floor(n)}else{n=Math.ceil(n)}I=n;Bases(type,K,G,I,A,L);$("Recipe").innerHTML="光輝のラメラーヘルム<br>ヒヒイロカネ鉱石x2<br>上等なリザードハイド<br>";if(flag_OP[1]){$("Recipe").insertAdjacentHTML(pst,gM(0))}if(flag_OP[2]){$("Recipe").insertAdjacentHTML(pst,gM(1))}if(flag_OP[3]){$("Recipe").insertAdjacentHTML(pst,gM(2))}if(flag_OP[4]){$("Recipe").insertAdjacentHTML(pst,gM(3))}if(flag_OP[5]){$("Recipe").insertAdjacentHTML(pst,gM(30))}if(flag_OP[6]){$("Recipe").insertAdjacentHTML(pst,gM(34))}if(N!=0){$("Recipe").insertAdjacentHTML(pst,gM(50)+N+"<br>")}if(E!=0){$("Recipe").insertAdjacentHTML(pst,gM(52)+E+"<br>")}if(flag_OP[11]){$("Recipe").insertAdjacentHTML(pst,gM(10))}if(flag_OP[12]){$("Recipe").insertAdjacentHTML(pst,gM(11))}if(flag_OP[13]){$("Recipe").insertAdjacentHTML(pst,gM(12))}if(flag_OP[14]){$("Recipe").insertAdjacentHTML(pst,gM(19))}if(flag_OP[15]){$("Recipe").insertAdjacentHTML(pst,gM(20))}if(flag_OP[16]){$("Recipe").insertAdjacentHTML(pst,gM(21))}$("Ability").innerHTML="";if(M!=0){$("Ability").insertAdjacentHTML(pst,"HP+"+M+"<br>")}if(C!=0){$("Ability").insertAdjacentHTML(pst,"MP+"+C+"<br>")}if(F!=0){$("Ability").insertAdjacentHTML(pst,"防御+"+F+"%<br>")}if(B!=0){$("Ability").insertAdjacentHTML(pst,"奥義+"+B+"%<br>")}if(H!=0){$("Ability").insertAdjacentHTML(pst,"重量-"+H+"%<br>")}MakeDate(K)}function af31(E){fOBJ=document.MakeArtiFact;type="手";var L=6;var H="−";var J=18;var B="−";var M=800;var N=0;var D=0;var A=0;var G=0;var C=0;var F=0;var O=0;var K=1;var I=0;for(i=1;i<=option[E];i++){flag_OP[i]=fOBJ["OP"+i].checked}if(flag_OP[1]){M+=100;L+=1}if(flag_OP[2]){M+=300;L+=4}if(flag_OP[3]){M+=500;L+=8}if(flag_OP[4]){M+=1000;L+=10}if(flag_OP[5]){N+=50;L+=1}if(flag_OP[6]){D+=50;L+=1}if(flag_OP[7]){A+=5;L+=1}if(flag_OP[8]){G+=10;L+=2;O+=1}if(flag_OP[9]){G+=15;L+=4;O+=2}if(flag_OP[10]){C+=10;L+=2;F+=1}if(flag_OP[11]){C+=15;L+=4;F+=2}if(flag_OP[12]){K+=0.3;L+=1}if(flag_OP[13]){K+=0.5;L+=4}if(flag_OP[14]){I+=10;L++}if(flag_OP[15]){I+=25;L++}if(flag_OP[16]){I+=50;L++}$("Name").innerHTML=artifactName[E];n=J*K;if(n>0){n=Math.floor(n)}else{n=Math.ceil(n)}J=n;Bases(type,L,H,J,B,M);$("Recipe").innerHTML="光輝のラメラーフィスト<br>ヒヒイロカネ鉱石x2<br>上等なリザードハイド<br>";if(flag_OP[1]){$("Recipe").insertAdjacentHTML(pst,gM(0))}if(flag_OP[2]){$("Recipe").insertAdjacentHTML(pst,gM(1))}if(flag_OP[3]){$("Recipe").insertAdjacentHTML(pst,gM(2))}if(flag_OP[4]){$("Recipe").insertAdjacentHTML(pst,gM(3))}if(flag_OP[5]){$("Recipe").insertAdjacentHTML(pst,gM(30))}if(flag_OP[6]){$("Recipe").insertAdjacentHTML(pst,gM(34))}if(A!=0){$("Recipe").insertAdjacentHTML(pst,gM(39)+A+"<br>")}if(O!=0){$("Recipe").insertAdjacentHTML(pst,gM(50)+O+"<br>")}if(F!=0){$("Recipe").insertAdjacentHTML(pst,gM(52)+F+"<br>")}if(flag_OP[12]){$("Recipe").insertAdjacentHTML(pst,gM(10))}if(flag_OP[13]){$("Recipe").insertAdjacentHTML(pst,gM(11))}if(flag_OP[14]){$("Recipe").insertAdjacentHTML(pst,gM(19))}if(flag_OP[15]){$("Recipe").insertAdjacentHTML(pst,gM(20))}if(flag_OP[16]){$("Recipe").insertAdjacentHTML(pst,gM(21))}$("Ability").innerHTML="";if(N!=0){$("Ability").insertAdjacentHTML(pst,"HP+"+N+"<br>")}if(D!=0){$("Ability").insertAdjacentHTML(pst,"MP+"+D+"<br>")}if(A!=0){$("Ability").insertAdjacentHTML(pst,"DEX+"+A+"<br>")}if(G!=0){$("Ability").insertAdjacentHTML(pst,"防御+"+G+"%<br>")}if(C!=0){$("Ability").insertAdjacentHTML(pst,"奥義+"+C+"%<br>")}if(I!=0){$("Ability").insertAdjacentHTML(pst,"重量-"+I+"%<br>")}MakeDate(L)}function af32(E){fOBJ=document.MakeArtiFact;type="腕";var L=7;var H="−";var J=27;var A="−";var N=800;var O=0;var C=0;var M=0;var D=0;var G=0;var B=0;var F=0;var P=0;var K=1;var I=0;for(i=1;i<=option[E];i++){flag_OP[i]=fOBJ["OP"+i].checked}if(flag_OP[1]){N+=100;L+=1}if(flag_OP[2]){N+=300;L+=4}if(flag_OP[3]){N+=500;L+=8}if(flag_OP[4]){N+=1000;L+=10}if(flag_OP[5]){O+=50;L+=1}if(flag_OP[6]){C+=50;L+=1}if(flag_OP[7]){M+=5;L+=1}if(flag_OP[8]){D+=5;L+=1}if(flag_OP[9]){G+=10;L+=2;P+=1}if(flag_OP[10]){G+=15;L+=4;P+=2}if(flag_OP[11]){B+=10;L+=2;F+=1}if(flag_OP[12]){B+=15;L+=4;F+=2}if(flag_OP[13]){K+=0.3;L+=1}if(flag_OP[14]){K+=0.5;L+=4}if(flag_OP[15]){K+=1;L+=8}if(flag_OP[16]){I+=10;L++}if(flag_OP[17]){I+=25;L++}if(flag_OP[18]){I+=50;L++}$("Name").innerHTML=artifactName[E];n=J*K;if(n>0){n=Math.floor(n)}else{n=Math.ceil(n)}J=n;Bases(type,L,H,J,A,N);$("Recipe").innerHTML="光輝のラメラースリーブ<br>ヒヒイロカネ鉱石x2<br>煮詰めたリザードハイドx4<br>スピリットスレッドx4<br>";if(flag_OP[1]){$("Recipe").insertAdjacentHTML(pst,gM(0))}if(flag_OP[2]){$("Recipe").insertAdjacentHTML(pst,gM(1))}if(flag_OP[3]){$("Recipe").insertAdjacentHTML(pst,gM(2))}if(flag_OP[4]){$("Recipe").insertAdjacentHTML(pst,gM(3))}if(flag_OP[5]){$("Recipe").insertAdjacentHTML(pst,gM(30))}if(flag_OP[6]){$("Recipe").insertAdjacentHTML(pst,gM(34))}if(M!=0){$("Recipe").insertAdjacentHTML(pst,gM(43)+M+"<br>")}if(D!=0){$("Recipe").insertAdjacentHTML(pst,gM(41)+D+"<br>")}if(P!=0){$("Recipe").insertAdjacentHTML(pst,gM(50)+P+"<br>")}if(F!=0){$("Recipe").insertAdjacentHTML(pst,gM(52)+F+"<br>")}if(flag_OP[13]){$("Recipe").insertAdjacentHTML(pst,gM(10))}if(flag_OP[14]){$("Recipe").insertAdjacentHTML(pst,gM(11))}if(flag_OP[15]){$("Recipe").insertAdjacentHTML(pst,gM(12))}if(flag_OP[16]){$("Recipe").insertAdjacentHTML(pst,gM(19))}if(flag_OP[17]){$("Recipe").insertAdjacentHTML(pst,gM(20))}if(flag_OP[18]){$("Recipe").insertAdjacentHTML(pst,gM(21))}$("Ability").innerHTML="";if(O!=0){$("Ability").insertAdjacentHTML(pst,"HP+"+O+"<br>")}if(C!=0){$("Ability").insertAdjacentHTML(pst,"MP+"+C+"<br>")}if(M!=0){$("Ability").insertAdjacentHTML(pst,"LUC+"+M+"<br>")}if(D!=0){$("Ability").insertAdjacentHTML(pst,"VIT+"+D+"<br>")}if(G!=0){$("Ability").insertAdjacentHTML(pst,"防御+"+G+"%<br>")}if(B!=0){$("Ability").insertAdjacentHTML(pst,"奥義+"+B+"%<br>")}if(I!=0){$("Ability").insertAdjacentHTML(pst,"重量-"+I+"%<br>")}MakeDate(L)}function af33(F){fOBJ=document.MakeArtiFact;type="胴";var M=8;var I="−";var K=45;var B="−";var N=800;var O=0;var D=0;var A=0;var E=0;var H=0;var C=0;var G=0;var P=0;var L=1;var J=0;for(i=1;i<=option[F];i++){flag_OP[i]=fOBJ["OP"+i].checked}if(flag_OP[1]){N+=100;M+=1}if(flag_OP[2]){N+=300;M+=4}if(flag_OP[3]){N+=500;M+=8}if(flag_OP[4]){N+=1000;M+=10}if(flag_OP[5]){O+=50;M+=1}if(flag_OP[6]){D+=50;M+=1}if(flag_OP[7]){A+=5;M+=1}if(flag_OP[8]){E+=5;M+=1}if(flag_OP[9]){H+=10;M+=2;P+=1}if(flag_OP[10]){H+=15;M+=4;P+=2}if(flag_OP[11]){C+=10;M+=2;G+=1}if(flag_OP[12]){C+=15;M+=4;G+=2}if(flag_OP[13]){L+=0.3;M+=1}if(flag_OP[14]){L+=0.5;M+=4}if(flag_OP[15]){L+=1;M+=8}if(flag_OP[16]){J+=10;M++}if(flag_OP[17]){J+=25;M++}if(flag_OP[18]){J+=50;M++}$("Name").innerHTML=artifactName[F];n=K*L;if(n>0){n=Math.floor(n)}else{n=Math.ceil(n)}K=n;Bases(type,M,I,K,B,N);$("Recipe").innerHTML="光輝のラメラーメイル<br>ヒヒイロカネ鉱石x2<br>煮詰めたリザードハイドx5<br>スピリットスレッドx5<br>";if(flag_OP[1]){$("Recipe").insertAdjacentHTML(pst,gM(0))}if(flag_OP[2]){$("Recipe").insertAdjacentHTML(pst,gM(1))}if(flag_OP[3]){$("Recipe").insertAdjacentHTML(pst,gM(2))}if(flag_OP[4]){$("Recipe").insertAdjacentHTML(pst,gM(3))}if(flag_OP[5]){$("Recipe").insertAdjacentHTML(pst,gM(30))}if(flag_OP[6]){$("Recipe").insertAdjacentHTML(pst,gM(34))}if(A!=0){$("Recipe").insertAdjacentHTML(pst,gM(39)+A+"<br>")}if(E!=0){$("Recipe").insertAdjacentHTML(pst,gM(41)+E+"<br>")}if(P!=0){$("Recipe").insertAdjacentHTML(pst,gM(50)+P+"<br>")}if(G!=0){$("Recipe").insertAdjacentHTML(pst,gM(52)+G+"<br>")}if(flag_OP[13]){$("Recipe").insertAdjacentHTML(pst,gM(10))}if(flag_OP[14]){$("Recipe").insertAdjacentHTML(pst,gM(11))}if(flag_OP[15]){$("Recipe").insertAdjacentHTML(pst,gM(12))}if(flag_OP[16]){$("Recipe").insertAdjacentHTML(pst,gM(19))}if(flag_OP[17]){$("Recipe").insertAdjacentHTML(pst,gM(20))}if(flag_OP[18]){$("Recipe").insertAdjacentHTML(pst,gM(21))}$("Ability").innerHTML="";if(O!=0){$("Ability").insertAdjacentHTML(pst,"HP+"+O+"<br>")}if(D!=0){$("Ability").insertAdjacentHTML(pst,"MP+"+D+"<br>")}if(A!=0){$("Ability").insertAdjacentHTML(pst,"DEX+"+A+"<br>")}if(E!=0){$("Ability").insertAdjacentHTML(pst,"VIT+"+E+"<br>")}if(H!=0){$("Ability").insertAdjacentHTML(pst,"防御+"+H+"%<br>")}if(C!=0){$("Ability").insertAdjacentHTML(pst,"奥義+"+C+"%<br>")}if(J!=0){$("Ability").insertAdjacentHTML(pst,"重量-"+J+"%<br>")}MakeDate(M)}function af34(D){fOBJ=document.MakeArtiFact;type="脚";var K=7;var G="−";var I=27;var A="−";var N=800;var O=0;var C=0;var M=0;var L=0;var F=0;var B=0;var E=0;var P=0;var J=1;var H=0;for(i=1;i<=option[D];i++){flag_OP[i]=fOBJ["OP"+i].checked}if(flag_OP[1]){N+=100;K+=1}if(flag_OP[2]){N+=300;K+=4}if(flag_OP[3]){N+=500;K+=8}if(flag_OP[4]){N+=1000;K+=10}if(flag_OP[5]){O+=50;K+=1}if(flag_OP[6]){C+=50;K+=1}if(flag_OP[7]){M+=5;K+=1}if(flag_OP[8]){L+=5;K+=1}if(flag_OP[9]){F+=10;K+=2;P+=1}if(flag_OP[10]){F+=15;K+=4;P+=2}if(flag_OP[11]){B+=10;K+=2;E+=1}if(flag_OP[12]){B+=15;K+=4;E+=2}if(flag_OP[13]){J+=0.3;K+=1}if(flag_OP[14]){J+=0.5;K+=4}if(flag_OP[15]){J+=1;K+=8}if(flag_OP[16]){H+=10;K++}if(flag_OP[17]){H+=25;K++}if(flag_OP[18]){H+=50;K++}$("Name").innerHTML=artifactName[D];n=I*J;if(n>0){n=Math.floor(n)}else{n=Math.ceil(n)}I=n;Bases(type,K,G,I,A,N);$("Recipe").innerHTML="光輝のラメラーレギング<br>ヒヒイロカネ鉱石x2<br>上等なリザードハイド<br>革の帯<br>";if(flag_OP[1]){$("Recipe").insertAdjacentHTML(pst,gM(0))}if(flag_OP[2]){$("Recipe").insertAdjacentHTML(pst,gM(1))}if(flag_OP[3]){$("Recipe").insertAdjacentHTML(pst,gM(2))}if(flag_OP[4]){$("Recipe").insertAdjacentHTML(pst,gM(3))}if(flag_OP[5]){$("Recipe").insertAdjacentHTML(pst,gM(30))}if(flag_OP[6]){$("Recipe").insertAdjacentHTML(pst,gM(34))}if(M!=0){$("Recipe").insertAdjacentHTML(pst,gM(40)+M+"<br>")}if(L!=0){$("Recipe").insertAdjacentHTML(pst,gM(43)+L+"<br>")}if(P!=0){$("Recipe").insertAdjacentHTML(pst,gM(50)+P+"<br>")}if(E!=0){$("Recipe").insertAdjacentHTML(pst,gM(52)+E+"<br>")}if(flag_OP[13]){$("Recipe").insertAdjacentHTML(pst,gM(10))}if(flag_OP[14]){$("Recipe").insertAdjacentHTML(pst,gM(11))}if(flag_OP[15]){$("Recipe").insertAdjacentHTML(pst,gM(12))}if(flag_OP[16]){$("Recipe").insertAdjacentHTML(pst,gM(19))}if(flag_OP[17]){$("Recipe").insertAdjacentHTML(pst,gM(20))}if(flag_OP[18]){$("Recipe").insertAdjacentHTML(pst,gM(21))}$("Ability").innerHTML="";if(O!=0){$("Ability").insertAdjacentHTML(pst,"HP+"+O+"<br>")}if(C!=0){$("Ability").insertAdjacentHTML(pst,"MP+"+C+"<br>")}if(M!=0){$("Ability").insertAdjacentHTML(pst,"AGI+"+M+"<br>")}if(L!=0){$("Ability").insertAdjacentHTML(pst,"LUC+"+L+"<br>")}if(F!=0){$("Ability").insertAdjacentHTML(pst,"防御+"+F+"%<br>")}if(B!=0){$("Ability").insertAdjacentHTML(pst,"奥義+"+B+"%<br>")}if(H!=0){$("Ability").insertAdjacentHTML(pst,"重量-"+H+"%<br>")}MakeDate(K)}function af35(D){fOBJ=document.MakeArtiFact;type="靴";var K=6;var G="−";var I=18;var A="−";var M=800;var N=0;var C=0;var L=0;var F=0;var B=0;var E=0;var O=0;var J=1;var H=0;for(i=1;i<=option[D];i++){flag_OP[i]=fOBJ["OP"+i].checked}if(flag_OP[1]){M+=100;K+=1}if(flag_OP[2]){M+=300;K+=4}if(flag_OP[3]){M+=500;K+=8}if(flag_OP[4]){M+=1000;K+=10}if(flag_OP[5]){N+=50;K+=1}if(flag_OP[6]){C+=50;K+=1}if(flag_OP[7]){L+=5;K+=1}if(flag_OP[8]){F+=10;K+=2;O+=1}if(flag_OP[9]){F+=15;K+=4;O+=2}if(flag_OP[10]){B+=10;K+=2;E+=1}if(flag_OP[11]){B+=15;K+=4;E+=2}if(flag_OP[12]){J+=0.3;K+=1}if(flag_OP[13]){J+=0.5;K+=4}if(flag_OP[14]){J+=1;K+=8}if(flag_OP[15]){H+=10;K++}if(flag_OP[16]){H+=25;K++}if(flag_OP[17]){H+=50;K++}$("Name").innerHTML=artifactName[D];n=I*J;if(n>0){n=Math.floor(n)}else{n=Math.ceil(n)}I=n;Bases(type,K,G,I,A,M);$("Recipe").innerHTML="光輝のラメラーサバトン<br>ヒヒイロカネ鉱石x2<br>上等なリザードハイド<br>なめしたアニマルハイドx2<br>";if(flag_OP[1]){$("Recipe").insertAdjacentHTML(pst,gM(0))}if(flag_OP[2]){$("Recipe").insertAdjacentHTML(pst,gM(1))}if(flag_OP[3]){$("Recipe").insertAdjacentHTML(pst,gM(2))}if(flag_OP[4]){$("Recipe").insertAdjacentHTML(pst,gM(3))}if(flag_OP[5]){$("Recipe").insertAdjacentHTML(pst,gM(30))}if(flag_OP[6]){$("Recipe").insertAdjacentHTML(pst,gM(34))}if(L!=0){$("Recipe").insertAdjacentHTML(pst,gM(40)+L+"<br>")}if(O!=0){$("Recipe").insertAdjacentHTML(pst,gM(50)+O+"<br>")}if(E!=0){$("Recipe").insertAdjacentHTML(pst,gM(52)+E+"<br>")}if(flag_OP[12]){$("Recipe").insertAdjacentHTML(pst,gM(10))}if(flag_OP[13]){$("Recipe").insertAdjacentHTML(pst,gM(11))}if(flag_OP[14]){$("Recipe").insertAdjacentHTML(pst,gM(12))}if(flag_OP[15]){$("Recipe").insertAdjacentHTML(pst,gM(19))}if(flag_OP[16]){$("Recipe").insertAdjacentHTML(pst,gM(20))}if(flag_OP[17]){$("Recipe").insertAdjacentHTML(pst,gM(21))}$("Ability").innerHTML="";if(N!=0){$("Ability").insertAdjacentHTML(pst,"HP+"+N+"<br>")}if(C!=0){$("Ability").insertAdjacentHTML(pst,"MP+"+C+"<br>")}if(L!=0){$("Ability").insertAdjacentHTML(pst,"AGI+"+L+"<br>")}if(F!=0){$("Ability").insertAdjacentHTML(pst,"防御+"+F+"%<br>")}if(B!=0){$("Ability").insertAdjacentHTML(pst,"奥義+"+B+"%<br>")}if(H!=0){$("Ability").insertAdjacentHTML(pst,"重量-"+H+"%<br>")}MakeDate(K)}function af36(C){fOBJ=document.MakeArtiFact;type="頭";var H=7;var E="−";var F=41;var A="−";var I=800;var J=0;var B=0;var D=0;var K=0;var G=1;for(i=1;i<=option[C];i++){flag_OP[i]=fOBJ["OP"+i].checked}if(flag_OP[1]){I+=100;H+=1}if(flag_OP[2]){I+=300;H+=4}if(flag_OP[3]){I+=500;H+=8}if(flag_OP[4]){I+=1000;H+=10}if(flag_OP[5]){J+=50;H+=1}if(flag_OP[6]){B+=50;H+=1}if(flag_OP[7]){D+=10;H+=2;K+=1}if(flag_OP[8]){D+=15;H+=4;K+=2}if(flag_OP[9]){G+=0.3;H+=1}if(flag_OP[10]){G+=0.5;H+=4}if(flag_OP[11]){G+=1;H+=8}$("Name").innerHTML=artifactName[C];n=F*G;if(n>0){n=Math.floor(n)}else{n=Math.ceil(n)}F=n;Bases(type,H,E,F,A,I);$("Recipe").innerHTML="光輝のジュエルヘルム<br>ルビー<br>プラチナ板金x15<br>";if(flag_OP[1]){$("Recipe").insertAdjacentHTML(pst,gM(0))}if(flag_OP[2]){$("Recipe").insertAdjacentHTML(pst,gM(1))}if(flag_OP[3]){$("Recipe").insertAdjacentHTML(pst,gM(2))}if(flag_OP[4]){$("Recipe").insertAdjacentHTML(pst,gM(3))}if(flag_OP[5]){$("Recipe").insertAdjacentHTML(pst,gM(30))}if(flag_OP[6]){$("Recipe").insertAdjacentHTML(pst,gM(34))}if(K!=0){$("Recipe").insertAdjacentHTML(pst,gM(50)+K+"<br>")}if(flag_OP[9]){$("Recipe").insertAdjacentHTML(pst,gM(10))}if(flag_OP[10]){$("Recipe").insertAdjacentHTML(pst,gM(11))}if(flag_OP[11]){$("Recipe").insertAdjacentHTML(pst,gM(12))}$("Ability").innerHTML="";if(J!=0){$("Ability").insertAdjacentHTML(pst,"HP+"+J+"<br>")}if(B!=0){$("Ability").insertAdjacentHTML(pst,"MP+"+B+"<br>")}if(D!=0){$("Ability").insertAdjacentHTML(pst,"防御+"+D+"%<br>")}MakeDate(H)}function af37(D){fOBJ=document.MakeArtiFact;type="手";var I=6;var F="−";var G=18;var A="−";var J=800;var B=0;var K=0;var C=0;var E=0;var L=0;var H=1;for(i=1;i<=option[D];i++){flag_OP[i]=fOBJ["OP"+i].checked}if(flag_OP[1]){J+=100;I+=1}if(flag_OP[2]){J+=300;I+=4}if(flag_OP[3]){J+=500;I+=8}if(flag_OP[4]){J+=1000;I+=10}if(flag_OP[5]){B+=10;I+=4}if(flag_OP[6]){K+=50;I+=1}if(flag_OP[7]){C+=50;I+=1}if(flag_OP[8]){E+=10;I+=2;L+=1}if(flag_OP[9]){E+=15;I+=4;L+=2}if(flag_OP[10]){H+=0.3;I+=1}if(flag_OP[11]){H+=0.5;I+=4}$("Name").innerHTML=artifactName[36];n=G*H;if(n>0){n=Math.floor(n)}else{n=Math.ceil(n)}G=n;Bases(type,I,F,G,A,J);$("Recipe").innerHTML="光輝のジュエルフィスト<br>ルビー<br>プラチナ板金x5<br>";if(flag_OP[1]){$("Recipe").insertAdjacentHTML(pst,gM(0))}if(flag_OP[2]){$("Recipe").insertAdjacentHTML(pst,gM(1))}if(flag_OP[3]){$("Recipe").insertAdjacentHTML(pst,gM(2))}if(flag_OP[4]){$("Recipe").insertAdjacentHTML(pst,gM(3))}if(flag_OP[5]){$("Recipe").insertAdjacentHTML(pst,"サファイア"+B+"<br>")}if(flag_OP[6]){$("Recipe").insertAdjacentHTML(pst,gM(30))}if(flag_OP[7]){$("Recipe").insertAdjacentHTML(pst,gM(34))}if(L!=0){$("Recipe").insertAdjacentHTML(pst,gM(50)+L+"<br>")}if(flag_OP[10]){$("Recipe").insertAdjacentHTML(pst,gM(10))}if(flag_OP[11]){$("Recipe").insertAdjacentHTML(pst,gM(11))}$("Ability").innerHTML="";if(B!=0){$("Ability").insertAdjacentHTML(pst,"DEX+"+B+"<br>")}if(K!=0){$("Ability").insertAdjacentHTML(pst,"HP+"+K+"<br>")}if(C!=0){$("Ability").insertAdjacentHTML(pst,"MP+"+C+"<br>")}if(E!=0){$("Ability").insertAdjacentHTML(pst,"防御+"+E+"%<br>")}MakeDate(I)}function af38(C){fOBJ=document.MakeArtiFact;type="腕";var I=7;var F="−";var G=27;var A="−";var K=800;var D=0;var J=0;var L=0;var B=0;var E=0;var M=0;var H=1;for(i=1;i<=option[C];i++){flag_OP[i]=fOBJ["OP"+i].checked}if(flag_OP[1]){K+=100;I+=1}if(flag_OP[2]){K+=300;I+=4}if(flag_OP[3]){K+=500;I+=8}if(flag_OP[4]){K+=1000;I+=10}if(flag_OP[5]){D+=5;I+=1}if(flag_OP[6]){J+=10;I+=4}if(flag_OP[7]){L+=50;I+=1}if(flag_OP[8]){B+=50;I+=1}if(flag_OP[9]){E+=10;I+=2;M+=1}if(flag_OP[10]){E+=15;I+=4;M+=2}if(flag_OP[11]){H+=0.3;I+=1}if(flag_OP[12]){H+=0.5;I+=4}if(flag_OP[13]){H+=1;I+=8}$("Name").innerHTML=artifactName[C];n=G*H;if(n>0){n=Math.floor(n)}else{n=Math.ceil(n)}G=n;Bases(type,I,F,G,A,K);$("Recipe").innerHTML="光輝のジュエルスリーブ<br>ルビー<br>プラチナ板金x5<br>";if(flag_OP[1]){$("Recipe").insertAdjacentHTML(pst,gM(0))}if(flag_OP[2]){$("Recipe").insertAdjacentHTML(pst,gM(1))}if(flag_OP[3]){$("Recipe").insertAdjacentHTML(pst,gM(2))}if(flag_OP[4]){$("Recipe").insertAdjacentHTML(pst,gM(3))}if(flag_OP[5]){$("Recipe").insertAdjacentHTML(pst,gM(41)+D+"<br>")}if(flag_OP[6]){$("Recipe").insertAdjacentHTML(pst,gM(43)+J+"<br>")}if(flag_OP[7]){$("Recipe").insertAdjacentHTML(pst,gM(30))}if(flag_OP[8]){$("Recipe").insertAdjacentHTML(pst,gM(34))}if(M!=0){$("Recipe").insertAdjacentHTML(pst,gM(50)+M+"<br>")}if(flag_OP[11]){$("Recipe").insertAdjacentHTML(pst,gM(10))}if(flag_OP[12]){$("Recipe").insertAdjacentHTML(pst,gM(11))}if(flag_OP[13]){$("Recipe").insertAdjacentHTML(pst,gM(12))}$("Ability").innerHTML="";if(D!=0){$("Ability").insertAdjacentHTML(pst,"VIT+"+D+"<br>")}if(J!=0){$("Ability").insertAdjacentHTML(pst,"LUC+"+J+"<br>")}if(L!=0){$("Ability").insertAdjacentHTML(pst,"HP+"+L+"<br>")}if(B!=0){$("Ability").insertAdjacentHTML(pst,"MP+"+B+"<br>")}if(E!=0){$("Ability").insertAdjacentHTML(pst,"防御+"+E+"%<br>")}MakeDate(I)}function af39(D){fOBJ=document.MakeArtiFact;type="胴";var J=8;var G="−";var H=45;var A="−";var K=800;var B=0;var E=0;var L=0;var C=0;var F=0;var M=0;var I=1;for(i=1;i<=option[D];i++){flag_OP[i]=fOBJ["OP"+i].checked}if(flag_OP[1]){K+=100;J+=1}if(flag_OP[2]){K+=300;J+=4}if(flag_OP[3]){K+=500;J+=8}if(flag_OP[4]){K+=1000;J+=10}if(flag_OP[5]){B+=5;J+=1}if(flag_OP[6]){E+=10;J+=4}if(flag_OP[7]){L+=50;J+=1}if(flag_OP[8]){C+=50;J+=1}if(flag_OP[9]){F+=10;J+=2;M+=1}if(flag_OP[10]){F+=15;J+=4;M+=2}if(flag_OP[11]){I+=0.3;J+=1}if(flag_OP[12]){I+=0.5;J+=4}if(flag_OP[13]){I+=1;J+=8}$("Name").innerHTML=artifactName[D];n=H*I;if(n>0){n=Math.floor(n)}else{n=Math.ceil(n)}H=n;Bases(type,J,G,H,A,K);$("Recipe").innerHTML="光輝のジュエルメイル<br>ルビー<br>上等なアニマルハイド<br>プラチナ板金x5<br>";if(flag_OP[1]){$("Recipe").insertAdjacentHTML(pst,gM(0))}if(flag_OP[2]){$("Recipe").insertAdjacentHTML(pst,gM(1))}if(flag_OP[3]){$("Recipe").insertAdjacentHTML(pst,gM(2))}if(flag_OP[4]){$("Recipe").insertAdjacentHTML(pst,gM(3))}if(flag_OP[5]){$("Recipe").insertAdjacentHTML(pst,gM(39)+B+"<br>")}if(flag_OP[6]){$("Recipe").insertAdjacentHTML(pst,gM(41)+E+"<br>")}if(flag_OP[7]){$("Recipe").insertAdjacentHTML(pst,gM(30))}if(flag_OP[8]){$("Recipe").insertAdjacentHTML(pst,gM(34))}if(M!=0){$("Recipe").insertAdjacentHTML(pst,gM(50)+M+"<br>")}if(flag_OP[11]){$("Recipe").insertAdjacentHTML(pst,gM(10))}if(flag_OP[12]){$("Recipe").insertAdjacentHTML(pst,gM(11))}if(flag_OP[13]){$("Recipe").insertAdjacentHTML(pst,gM(12))}$("Ability").innerHTML="";if(B!=0){$("Ability").insertAdjacentHTML(pst,"DEX+"+B+"<br>")}if(E!=0){$("Ability").insertAdjacentHTML(pst,"VIT+"+E+"<br>")}if(L!=0){$("Ability").insertAdjacentHTML(pst,"HP+"+L+"<br>")}if(C!=0){$("Ability").insertAdjacentHTML(pst,"MP+"+C+"<br>")}if(F!=0){$("Ability").insertAdjacentHTML(pst,"防御+"+F+"%<br>")}MakeDate(J)}function af40(C){fOBJ=document.MakeArtiFact;type="脚";var H=7;var E="−";var F=27;var A="−";var K=800;var J=0;var I=0;var L=0;var B=0;var D=0;var M=0;var G=1;for(i=1;i<=option[C];i++){flag_OP[i]=fOBJ["OP"+i].checked}if(flag_OP[1]){K+=100;H+=1}if(flag_OP[2]){K+=300;H+=4}if(flag_OP[3]){K+=500;H+=8}if(flag_OP[4]){K+=1000;H+=10}if(flag_OP[5]){J+=10;H+=4}if(flag_OP[6]){I+=5;H+=1}if(flag_OP[7]){L+=50;H+=1}if(flag_OP[8]){B+=50;H+=1}if(flag_OP[9]){D+=10;H+=2;M+=1}if(flag_OP[10]){D+=15;H+=4;M+=2}if(flag_OP[11]){G+=0.3;H+=1}if(flag_OP[12]){G+=0.5;H+=4}if(flag_OP[13]){G+=1;H+=8}$("Name").innerHTML=artifactName[C];n=F*G;if(n>0){n=Math.floor(n)}else{n=Math.ceil(n)}F=n;Bases(type,H,E,F,A,K);$("Recipe").innerHTML="光輝のジュエルレギング<br>ルビー<br>革の帯x20<br>";if(flag_OP[1]){$("Recipe").insertAdjacentHTML(pst,gM(0))}if(flag_OP[2]){$("Recipe").insertAdjacentHTML(pst,gM(1))}if(flag_OP[3]){$("Recipe").insertAdjacentHTML(pst,gM(2))}if(flag_OP[4]){$("Recipe").insertAdjacentHTML(pst,gM(3))}if(flag_OP[5]){$("Recipe").insertAdjacentHTML(pst,gM(40)+J+"<br>")}if(flag_OP[6]){$("Recipe").insertAdjacentHTML(pst,gM(43)+I+"<br>")}if(flag_OP[7]){$("Recipe").insertAdjacentHTML(pst,gM(30))}if(flag_OP[8]){$("Recipe").insertAdjacentHTML(pst,gM(34))}if(M!=0){$("Recipe").insertAdjacentHTML(pst,gM(50)+M+"<br>")}if(flag_OP[11]){$("Recipe").insertAdjacentHTML(pst,gM(10))}if(flag_OP[12]){$("Recipe").insertAdjacentHTML(pst,gM(11))}if(flag_OP[13]){$("Recipe").insertAdjacentHTML(pst,gM(12))}$("Ability").innerHTML="";if(J!=0){$("Ability").insertAdjacentHTML(pst,"AGI+"+J+"<br>")}if(I!=0){$("Ability").insertAdjacentHTML(pst,"LUC+"+I+"<br>")}if(L!=0){$("Ability").insertAdjacentHTML(pst,"HP+"+L+"<br>")}if(B!=0){$("Ability").insertAdjacentHTML(pst,"MP+"+B+"<br>")}if(D!=0){$("Ability").insertAdjacentHTML(pst,"防御+"+D+"%<br>")}MakeDate(H)}function af41(C){fOBJ=document.MakeArtiFact;type="靴";var H=6;var E="−";var F=18;var A="−";var J=800;var I=0;var K=0;var B=0;var D=0;var L=0;var G=1;for(i=1;i<=option[C];i++){flag_OP[i]=fOBJ["OP"+i].checked}if(flag_OP[1]){J+=100;H+=1}if(flag_OP[2]){J+=300;H+=4}if(flag_OP[3]){J+=500;H+=8}if(flag_OP[4]){J+=1000;H+=10}if(flag_OP[5]){I+=5;H+=1}if(flag_OP[6]){K+=50;H+=1}if(flag_OP[7]){B+=50;H+=1}if(flag_OP[8]){D+=10;H+=2;L+=1}if(flag_OP[9]){D+=15;H+=4;L+=2}if(flag_OP[10]){G+=0.3;H+=1}if(flag_OP[11]){G+=0.5;H+=4}if(flag_OP[12]){G+=1;H+=8}$("Name").innerHTML=artifactName[C];n=F*G;if(n>0){n=Math.floor(n)}else{n=Math.ceil(n)}F=n;Bases(type,H,E,F,A,J);$("Recipe").innerHTML="光輝のジュエルサバトン<br>ルビー<br>プラチナ板金x5<br>なめしたアニマルハイドx2<br>";if(flag_OP[1]){$("Recipe").insertAdjacentHTML(pst,gM(0))}if(flag_OP[2]){$("Recipe").insertAdjacentHTML(pst,gM(1))}if(flag_OP[3]){$("Recipe").insertAdjacentHTML(pst,gM(2))}if(flag_OP[4]){$("Recipe").insertAdjacentHTML(pst,gM(3))}if(flag_OP[5]){$("Recipe").insertAdjacentHTML(pst,gM(40)+I+"<br>")}if(flag_OP[6]){$("Recipe").insertAdjacentHTML(pst,gM(30))}if(flag_OP[7]){$("Recipe").insertAdjacentHTML(pst,gM(34))}if(L!=0){$("Recipe").insertAdjacentHTML(pst,gM(50)+L+"<br>")}if(flag_OP[10]){$("Recipe").insertAdjacentHTML(pst,gM(10))}if(flag_OP[11]){$("Recipe").insertAdjacentHTML(pst,gM(11))}if(flag_OP[12]){$("Recipe").insertAdjacentHTML(pst,gM(12))}$("Ability").innerHTML="";if(I!=0){$("Ability").insertAdjacentHTML(pst,"AGI+"+I+"<br>")}if(K!=0){$("Ability").insertAdjacentHTML(pst,"HP+"+K+"<br>")}if(B!=0){$("Ability").insertAdjacentHTML(pst,"MP+"+B+"<br>")}if(D!=0){$("Ability").insertAdjacentHTML(pst,"防御+"+D+"%<br>")}MakeDate(H)}function af42(C){fOBJ=document.MakeArtiFact;type="頭";var H=7;var E="−";var F=38;var A=0;var I=800;var J=0;var B=0;var D=0;var K=0;var G=1;for(i=1;i<=option[C];i++){flag_OP[i]=fOBJ["OP"+i].checked}if(flag_OP[1]){I+=100;H+=1}if(flag_OP[2]){I+=300;H+=4}if(flag_OP[3]){I+=500;H+=8}if(flag_OP[4]){I+=1000;H+=10}if(flag_OP[5]){J+=50;H+=1}if(flag_OP[6]){B+=50;H+=1}if(flag_OP[7]){D+=10;H+=2;K+=1}if(flag_OP[8]){D+=15;H+=4;K+=2}if(flag_OP[9]){G+=0.3;H+=1}if(flag_OP[10]){G+=0.5;H+=4}if(flag_OP[11]){G+=1;H+=8}if(flag_OP[12]){A+=10;H+=1}if(A==0){A="−"}$("Name").innerHTML=artifactName[C];n=F*G;if(n>0){n=Math.floor(n)}else{n=Math.ceil(n)}F=n;Bases(type,H,E,F,A,I);$("Recipe").innerHTML="星屑のオープンヘルム<br>アダマンタイト鉱石<br>レアブラック厚版金x15<br>";if(flag_OP[1]){$("Recipe").insertAdjacentHTML(pst,gM(0))}if(flag_OP[2]){$("Recipe").insertAdjacentHTML(pst,gM(1))}if(flag_OP[3]){$("Recipe").insertAdjacentHTML(pst,gM(2))}if(flag_OP[4]){$("Recipe").insertAdjacentHTML(pst,gM(3))}if(flag_OP[5]){$("Recipe").insertAdjacentHTML(pst,gM(30))}if(flag_OP[6]){$("Recipe").insertAdjacentHTML(pst,gM(34))}if(K!=0){$("Recipe").insertAdjacentHTML(pst,gM(50)+K+"<br>")}if(flag_OP[9]){$("Recipe").insertAdjacentHTML(pst,gM(10))}if(flag_OP[10]){$("Recipe").insertAdjacentHTML(pst,gM(11))}if(flag_OP[11]){$("Recipe").insertAdjacentHTML(pst,gM(12))}if(flag_OP[12]){$("Recipe").insertAdjacentHTML(pst,gM(15))}$("Ability").innerHTML="";if(J!=0){$("Ability").insertAdjacentHTML(pst,"HP+"+J+"<br>")}if(B!=0){$("Ability").insertAdjacentHTML(pst,"MP+"+B+"<br>")}if(D!=0){$("Ability").insertAdjacentHTML(pst,"防御+"+D+"%<br>")}MakeDate(H)}function af43(D){fOBJ=document.MakeArtiFact;type="手";var I=6;var F="−";var G=20;var B=0;var J=800;var K=0;var C=0;var A=0;var E=0;var L=0;var H=1;for(i=1;i<=option[D];i++){flag_OP[i]=fOBJ["OP"+i].checked}if(flag_OP[1]){J+=100;I+=1}if(flag_OP[2]){J+=300;I+=4}if(flag_OP[3]){J+=500;I+=8}if(flag_OP[4]){J+=1000;I+=10}if(flag_OP[5]){K+=50;I+=1}if(flag_OP[6]){C+=50;I+=1}if(flag_OP[7]){A+=10;I+=4}if(flag_OP[8]){E+=10;I+=2;L+=1}if(flag_OP[9]){E+=15;I+=4;L+=2}if(flag_OP[10]){H+=0.3;I+=1}if(flag_OP[11]){H+=0.5;I+=4}if(flag_OP[12]){B+=10;I+=1}if(B==0){B="−"}$("Name").innerHTML=artifactName[D];n=G*H;if(n>0){n=Math.floor(n)}else{n=Math.ceil(n)}G=n;Bases(type,I,F,G,B,J);$("Recipe").innerHTML="星屑のライトガントレット<br>アダマンタイト鉱石<br>レアブラック厚版金x10<br>";if(flag_OP[1]){$("Recipe").insertAdjacentHTML(pst,gM(0))}if(flag_OP[2]){$("Recipe").insertAdjacentHTML(pst,gM(1))}if(flag_OP[3]){$("Recipe").insertAdjacentHTML(pst,gM(2))}if(flag_OP[4]){$("Recipe").insertAdjacentHTML(pst,gM(3))}if(flag_OP[5]){$("Recipe").insertAdjacentHTML(pst,gM(30))}if(flag_OP[6]){$("Recipe").insertAdjacentHTML(pst,gM(34))}if(A!=0){$("Recipe").insertAdjacentHTML(pst,gM(39)+A+"<br>")}if(L!=0){$("Recipe").insertAdjacentHTML(pst,gM(50)+L+"<br>")}if(flag_OP[10]){$("Recipe").insertAdjacentHTML(pst,gM(10))}if(flag_OP[11]){$("Recipe").insertAdjacentHTML(pst,gM(11))}if(flag_OP[12]){$("Recipe").insertAdjacentHTML(pst,gM(15))}$("Ability").innerHTML="";if(K!=0){$("Ability").insertAdjacentHTML(pst,"HP+"+K+"<br>")}if(C!=0){$("Ability").insertAdjacentHTML(pst,"MP+"+C+"<br>")}if(A!=0){$("Ability").insertAdjacentHTML(pst,"DEX+"+A+"<br>")}if(E!=0){$("Ability").insertAdjacentHTML(pst,"防御+"+E+"%<br>")}MakeDate(I)}function af44(D){fOBJ=document.MakeArtiFact;type="腕";var I=7;var F="−";var G=37;var A=0;var K=800;var L=0;var B=0;var C=0;var J=0;var E=0;var M=0;var H=1;for(i=1;i<=option[D];i++){flag_OP[i]=fOBJ["OP"+i].checked}if(flag_OP[1]){K+=100;I+=1}if(flag_OP[2]){K+=300;I+=4}if(flag_OP[3]){K+=500;I+=8}if(flag_OP[4]){K+=1000;I+=10}if(flag_OP[5]){L+=50;I+=1}if(flag_OP[6]){B+=50;I+=1}if(flag_OP[7]){C+=5;I+=1}if(flag_OP[8]){J+=10;I+=4}if(flag_OP[9]){E+=10;I+=2;M+=1}if(flag_OP[10]){E+=15;I+=4;M+=2}if(flag_OP[11]){H+=0.3;I+=1}if(flag_OP[12]){H+=0.5;I+=4}if(flag_OP[13]){H+=1;I+=8}if(flag_OP[14]){A+=10;I+=1}if(A==0){A="−"}$("Name").innerHTML=artifactName[D];n=G*H;if(n>0){n=Math.floor(n)}else{n=Math.ceil(n)}G=n;Bases(type,I,F,G,A,K);$("Recipe").innerHTML="星屑のアームガード<br>アダマンタイト鉱石<br>レアブラック厚版金x10<br>";if(flag_OP[1]){$("Recipe").insertAdjacentHTML(pst,gM(0))}if(flag_OP[2]){$("Recipe").insertAdjacentHTML(pst,gM(1))}if(flag_OP[3]){$("Recipe").insertAdjacentHTML(pst,gM(2))}if(flag_OP[4]){$("Recipe").insertAdjacentHTML(pst,gM(3))}if(flag_OP[5]){$("Recipe").insertAdjacentHTML(pst,gM(30))}if(flag_OP[6]){$("Recipe").insertAdjacentHTML(pst,gM(34))}if(C!=0){$("Recipe").insertAdjacentHTML(pst,gM(41)+C+"<br>")}if(J!=0){$("Recipe").insertAdjacentHTML(pst,gM(43)+J+"<br>")}if(M!=0){$("Recipe").insertAdjacentHTML(pst,gM(50)+M+"<br>")}if(flag_OP[11]){$("Recipe").insertAdjacentHTML(pst,gM(10))}if(flag_OP[12]){$("Recipe").insertAdjacentHTML(pst,gM(11))}if(flag_OP[13]){$("Recipe").insertAdjacentHTML(pst,gM(12))}if(flag_OP[14]){$("Recipe").insertAdjacentHTML(pst,gM(15))}$("Ability").innerHTML="";if(L!=0){$("Ability").insertAdjacentHTML(pst,"HP+"+L+"<br>")}if(B!=0){$("Ability").insertAdjacentHTML(pst,"MP+"+B+"<br>")}if(C!=0){$("Ability").insertAdjacentHTML(pst,"VIT+"+C+"<br>")}if(J!=0){$("Ability").insertAdjacentHTML(pst,"LUC+"+J+"<br>")}if(E!=0){$("Ability").insertAdjacentHTML(pst,"防御+"+E+"%<br>")}MakeDate(I)}function af45(E){fOBJ=document.MakeArtiFact;type="胴";var J=8;var G="−";var H=70;var B=0;var K=800;var L=0;var C=0;var A=0;var D=0;var F=0;var M=0;var I=1;for(i=1;i<=option[E];i++){flag_OP[i]=fOBJ["OP"+i].checked}if(flag_OP[1]){K+=100;J+=1}if(flag_OP[2]){K+=300;J+=4}if(flag_OP[3]){K+=500;J+=8}if(flag_OP[4]){K+=1000;J+=10}if(flag_OP[5]){L+=50;J+=1}if(flag_OP[6]){C+=50;J+=1}if(flag_OP[7]){A+=5;J+=1}if(flag_OP[8]){D+=10;J+=4}if(flag_OP[9]){F+=10;J+=2;M+=1}if(flag_OP[10]){F+=15;J+=4;M+=2}if(flag_OP[11]){I+=0.3;J+=1}if(flag_OP[12]){I+=0.5;J+=4}if(flag_OP[13]){I+=1;J+=8}if(flag_OP[14]){B+=10;J+=1}if(B==0){B="−"}$("Name").innerHTML=artifactName[E];n=H*I;if(n>0){n=Math.floor(n)}else{n=Math.ceil(n)}H=n;Bases(type,J,G,H,B,K);$("Recipe").innerHTML="星屑のブレストプレート<br>アダマンタイト鉱石<br>レアブラック厚版金x25<br>";if(flag_OP[1]){$("Recipe").insertAdjacentHTML(pst,gM(0))}if(flag_OP[2]){$("Recipe").insertAdjacentHTML(pst,gM(1))}if(flag_OP[3]){$("Recipe").insertAdjacentHTML(pst,gM(2))}if(flag_OP[4]){$("Recipe").insertAdjacentHTML(pst,gM(3))}if(flag_OP[5]){$("Recipe").insertAdjacentHTML(pst,gM(30))}if(flag_OP[6]){$("Recipe").insertAdjacentHTML(pst,gM(34))}if(A!=0){$("Recipe").insertAdjacentHTML(pst,gM(39)+A+"<br>")}if(D!=0){$("Recipe").insertAdjacentHTML(pst,gM(41)+D+"<br>")}if(M!=0){$("Recipe").insertAdjacentHTML(pst,gM(50)+M+"<br>")}if(flag_OP[11]){$("Recipe").insertAdjacentHTML(pst,gM(10))}if(flag_OP[12]){$("Recipe").insertAdjacentHTML(pst,gM(11))}if(flag_OP[13]){$("Recipe").insertAdjacentHTML(pst,gM(12))}if(flag_OP[14]){$("Recipe").insertAdjacentHTML(pst,gM(15))}$("Ability").innerHTML="";if(L!=0){$("Ability").insertAdjacentHTML(pst,"HP+"+L+"<br>")}if(C!=0){$("Ability").insertAdjacentHTML(pst,"MP+"+C+"<br>")}if(A!=0){$("Ability").insertAdjacentHTML(pst,"DEX+"+A+"<br>")}if(D!=0){$("Ability").insertAdjacentHTML(pst,"VIT+"+D+"<br>")}if(F!=0){$("Ability").insertAdjacentHTML(pst,"防御+"+F+"%<br>")}MakeDate(J)}function af46(C){fOBJ=document.MakeArtiFact;type="脚";var H=7;var E="−";var F=37;var A=0;var K=800;var L=0;var B=0;var J=0;var I=0;var D=0;var M=0;var G=1;for(i=1;i<=option[C];i++){flag_OP[i]=fOBJ["OP"+i].checked}if(flag_OP[1]){K+=100;H+=1}if(flag_OP[2]){K+=300;H+=4}if(flag_OP[3]){K+=500;H+=8}if(flag_OP[4]){K+=1000;H+=10}if(flag_OP[5]){L+=50;H+=1}if(flag_OP[6]){B+=50;H+=1}if(flag_OP[7]){J+=10;H+=4}if(flag_OP[8]){I+=5;H+=1}if(flag_OP[9]){D+=10;H+=2;M+=1}if(flag_OP[10]){D+=15;H+=4;M+=2}if(flag_OP[11]){G+=0.3;H+=1}if(flag_OP[12]){G+=0.5;H+=4}if(flag_OP[13]){G+=1;H+=8}if(flag_OP[14]){A+=10;H+=1}if(A==0){A="−"}$("Name").innerHTML=artifactName[C];n=F*G;if(n>0){n=Math.floor(n)}else{n=Math.ceil(n)}F=n;Bases(type,H,E,F,A,K);$("Recipe").innerHTML="星屑のライトグリーブ<br>アダマンタイト鉱石<br>レアブラック厚版金x10<br>";if(flag_OP[1]){$("Recipe").insertAdjacentHTML(pst,gM(0))}if(flag_OP[2]){$("Recipe").insertAdjacentHTML(pst,gM(1))}if(flag_OP[3]){$("Recipe").insertAdjacentHTML(pst,gM(2))}if(flag_OP[4]){$("Recipe").insertAdjacentHTML(pst,gM(3))}if(flag_OP[5]){$("Recipe").insertAdjacentHTML(pst,gM(30))}if(flag_OP[6]){$("Recipe").insertAdjacentHTML(pst,gM(34))}if(J!=0){$("Recipe").insertAdjacentHTML(pst,gM(40)+J+"<br>")}if(I!=0){$("Recipe").insertAdjacentHTML(pst,gM(43)+I+"<br>")}if(M!=0){$("Recipe").insertAdjacentHTML(pst,gM(50)+M+"<br>")}if(flag_OP[11]){$("Recipe").insertAdjacentHTML(pst,gM(10))}if(flag_OP[12]){$("Recipe").insertAdjacentHTML(pst,gM(11))}if(flag_OP[13]){$("Recipe").insertAdjacentHTML(pst,gM(12))}if(flag_OP[14]){$("Recipe").insertAdjacentHTML(pst,gM(15))}$("Ability").innerHTML="";if(L!=0){$("Ability").insertAdjacentHTML(pst,"HP+"+L+"<br>")}if(B!=0){$("Ability").insertAdjacentHTML(pst,"MP+"+B+"<br>")}if(J!=0){$("Ability").insertAdjacentHTML(pst,"AGI+"+J+"<br>")}if(I!=0){$("Ability").insertAdjacentHTML(pst,"LUC+"+I+"<br>")}if(D!=0){$("Ability").insertAdjacentHTML(pst,"防御+"+D+"%<br>")}MakeDate(H)}function af47(C){fOBJ=document.MakeArtiFact;type="靴";var H=6;var E="−";var F=20;var A=0;var J=800;var K=0;var B=0;var I=0;var D=0;var L=0;var G=1;for(i=1;i<=option[C];i++){flag_OP[i]=fOBJ["OP"+i].checked}if(flag_OP[1]){J+=100;H+=1}if(flag_OP[2]){J+=300;H+=4}if(flag_OP[3]){J+=500;H+=8}if(flag_OP[4]){J+=1000;H+=10}if(flag_OP[5]){K+=50;H+=1}if(flag_OP[6]){B+=50;H+=1}if(flag_OP[7]){I+=5;H+=1}if(flag_OP[8]){D+=10;H+=2;L+=1}if(flag_OP[9]){D+=15;H+=4;L+=2}if(flag_OP[10]){G+=0.3;H+=1}if(flag_OP[11]){G+=0.5;H+=4}if(flag_OP[12]){G+=1;H+=8}if(flag_OP[13]){A+=10;H+=1}if(A==0){A="−"}$("Name").innerHTML=artifactName[C];n=F*G;if(n>0){n=Math.floor(n)}else{n=Math.ceil(n)}F=n;Bases(type,H,E,F,A,J);$("Recipe").innerHTML="星屑のライトサバトン<br>アダマンタイト鉱石<br>レアブラック厚版金x10<br>";if(flag_OP[1]){$("Recipe").insertAdjacentHTML(pst,gM(0))}if(flag_OP[2]){$("Recipe").insertAdjacentHTML(pst,gM(1))}if(flag_OP[3]){$("Recipe").insertAdjacentHTML(pst,gM(2))}if(flag_OP[4]){$("Recipe").insertAdjacentHTML(pst,gM(3))}if(flag_OP[5]){$("Recipe").insertAdjacentHTML(pst,gM(30))}if(flag_OP[6]){$("Recipe").insertAdjacentHTML(pst,gM(34))}if(I!=0){$("Recipe").insertAdjacentHTML(pst,gM(40)+I+"<br>")}if(L!=0){$("Recipe").insertAdjacentHTML(pst,gM(50)+L+"<br>")}if(flag_OP[10]){$("Recipe").insertAdjacentHTML(pst,gM(10))}if(flag_OP[11]){$("Recipe").insertAdjacentHTML(pst,gM(11))}if(flag_OP[12]){$("Recipe").insertAdjacentHTML(pst,gM(12))}if(flag_OP[13]){$("Recipe").insertAdjacentHTML(pst,gM(15))}$("Ability").innerHTML="";if(K!=0){$("Ability").insertAdjacentHTML(pst,"HP+"+K+"<br>")}if(B!=0){$("Ability").insertAdjacentHTML(pst,"MP+"+B+"<br>")}if(I!=0){$("Ability").insertAdjacentHTML(pst,"AGI+"+I+"<br>")}if(D!=0){$("Ability").insertAdjacentHTML(pst,"防御+"+D+"%<br>")}MakeDate(H)}function af48(C){fOBJ=document.MakeArtiFact;type="全身鎧";var H=10;var E="−";var F=90;var A="−";var I=4000;var J=0;var B=0;var D=0;var K=0;var G=1;for(i=1;i<=option[C];i++){flag_OP[i]=fOBJ["OP"+i].checked}if(flag_OP[1]){I+=100;H+=1}if(flag_OP[2]){I+=300;H+=4}if(flag_OP[3]){I+=500;H+=8}if(flag_OP[4]){I+=1000;H+=10}if(flag_OP[5]){I+=2000;H+=12}if(flag_OP[6]){I+=3000;H+=14}if(flag_OP[7]){J+=300;H+=10}if(flag_OP[8]){B+=300;H+=10}if(flag_OP[9]){D+=10;H+=2;K+=1}if(flag_OP[10]){D+=15;H+=4;K+=2}if(flag_OP[11]){D+=20;H+=6;K+=3}if(flag_OP[12]){G+=0.3;H+=1}if(flag_OP[13]){G+=0.5;H+=4}if(flag_OP[14]){G+=1;H+=8}if(flag_OP[15]){G+=2;H+=10}if(flag_OP[16]){G+=3;H+=12}$("Name").innerHTML=artifactName[C];n=F*G;if(n>0){n=Math.floor(n)}else{n=Math.ceil(n)}F=n;Bases(type,H,E,F,A,I);$("Sex").innerHTML="性別制限&nbsp;男性専用";$("Recipe").innerHTML="スーツアーマー<br>エレクトラム金属<br>プラチナ厚板金x30<br>プラチナ鎖状部品x20<br>";if(flag_OP[1]){$("Recipe").insertAdjacentHTML(pst,gM(0))}if(flag_OP[2]){$("Recipe").insertAdjacentHTML(pst,gM(1))}if(flag_OP[3]){$("Recipe").insertAdjacentHTML(pst,gM(2))}if(flag_OP[4]){$("Recipe").insertAdjacentHTML(pst,gM(3))}if(flag_OP[5]){$("Recipe").insertAdjacentHTML(pst,gM(4))}if(flag_OP[6]){$("Recipe").insertAdjacentHTML(pst,gM(5))}if(flag_OP[7]){$("Recipe").insertAdjacentHTML(pst,gM(33))}if(flag_OP[8]){$("Recipe").insertAdjacentHTML(pst,gM(37))}if(K!=0){$("Recipe").insertAdjacentHTML(pst,gM(50)+K+"<br>")}if(flag_OP[12]){$("Recipe").insertAdjacentHTML(pst,gM(10))}if(flag_OP[13]){$("Recipe").insertAdjacentHTML(pst,gM(11))}if(flag_OP[14]){$("Recipe").insertAdjacentHTML(pst,gM(12))}if(flag_OP[15]){$("Recipe").insertAdjacentHTML(pst,gM(13))}if(flag_OP[16]){$("Recipe").insertAdjacentHTML(pst,gM(14))}$("Ability").innerHTML="";if(J!=0){$("Ability").insertAdjacentHTML(pst,"HP+"+J+"<br>")}if(B!=0){$("Ability").insertAdjacentHTML(pst,"MP+"+B+"<br>")}if(D!=0){$("Ability").insertAdjacentHTML(pst,"防御+"+D+"%<br>")}MakeDate(H)}function af49(C){fOBJ=document.MakeArtiFact;type="全身鎧";var H=10;var E="−";var F=90;var A="−";var I=4000;var J=0;var B=0;var D=0;var K=0;var G=1;for(i=1;i<=option[C];i++){flag_OP[i]=fOBJ["OP"+i].checked}if(flag_OP[1]){I+=100;H+=1}if(flag_OP[2]){I+=300;H+=4}if(flag_OP[3]){I+=500;H+=8}if(flag_OP[4]){I+=1000;H+=10}if(flag_OP[5]){I+=2000;H+=12}if(flag_OP[6]){I+=3000;H+=14}if(flag_OP[7]){J+=300;H+=10}if(flag_OP[8]){B+=300;H+=10}if(flag_OP[9]){D+=10;H+=2;K+=1}if(flag_OP[10]){D+=15;H+=4;K+=2}if(flag_OP[11]){D+=20;H+=6;K+=3}if(flag_OP[12]){G+=0.3;H+=1}if(flag_OP[13]){G+=0.5;H+=4}if(flag_OP[14]){G+=1;H+=8}if(flag_OP[15]){G+=2;H+=10}if(flag_OP[16]){G+=3;H+=12}$("Name").innerHTML=artifactName[C];n=F*G;if(n>0){n=Math.floor(n)}else{n=Math.ceil(n)}F=n;Bases(type,H,E,F,A,I);$("Sex").innerHTML="性別制限&nbsp;女性専用";$("Recipe").innerHTML="スーツアーマー<br>エレクトラム金属<br>プラチナ厚板金x30<br>プラチナ鎖状部品x20<br>";if(flag_OP[1]){$("Recipe").insertAdjacentHTML(pst,gM(0))}if(flag_OP[2]){$("Recipe").insertAdjacentHTML(pst,gM(1))}if(flag_OP[3]){$("Recipe").insertAdjacentHTML(pst,gM(2))}if(flag_OP[4]){$("Recipe").insertAdjacentHTML(pst,gM(3))}if(flag_OP[5]){$("Recipe").insertAdjacentHTML(pst,gM(4))}if(flag_OP[6]){$("Recipe").insertAdjacentHTML(pst,gM(5))}if(flag_OP[7]){$("Recipe").insertAdjacentHTML(pst,gM(33))}if(flag_OP[8]){$("Recipe").insertAdjacentHTML(pst,gM(37))}if(K!=0){$("Recipe").insertAdjacentHTML(pst,gM(50)+K+"<br>")}if(flag_OP[12]){$("Recipe").insertAdjacentHTML(pst,gM(10))}if(flag_OP[13]){$("Recipe").insertAdjacentHTML(pst,gM(11))}if(flag_OP[14]){$("Recipe").insertAdjacentHTML(pst,gM(12))}if(flag_OP[15]){$("Recipe").insertAdjacentHTML(pst,gM(13))}if(flag_OP[16]){$("Recipe").insertAdjacentHTML(pst,gM(14))}$("Ability").innerHTML="";if(J!=0){$("Ability").insertAdjacentHTML(pst,"HP+"+J+"<br>")}if(B!=0){$("Ability").insertAdjacentHTML(pst,"MP+"+B+"<br>")}if(D!=0){$("Ability").insertAdjacentHTML(pst,"防御+"+D+"%<br>")}MakeDate(H)}function af50(A){fOBJ=document.MakeArtiFact;type="生産";var E=5;var H="−";var D="−";var G="−";var B=378;var C=0;var F=0;for(i=1;i<=option[A];i++){flag_OP[i]=fOBJ["OP"+i].checked}if(flag_OP[1]){B+=100;E+=1}if(flag_OP[2]){B+=300;E+=4}if(flag_OP[3]){B+=500;E+=8}if(flag_OP[4]){B+=1000;E+=10}if(flag_OP[5]){B+=2000;E+=12}if(flag_OP[6]){B+=3000;E+=14}if(flag_OP[7]){C+=10;E+=2;F+=1}if(flag_OP[8]){C+=15;E+=4;F+=2}if(flag_OP[9]){C+=20;E+=6;F+=3}$("Name").innerHTML=artifactName[A];Bases(type,E,H,D,G,B);$("Recipe").innerHTML="匠の木こり斧<br>エレクトラム金属<br>ユグドラシルの木片<br>なめしたビーストハイドx5<br>";if(flag_OP[1]){$("Recipe").insertAdjacentHTML(pst,gM(0))}if(flag_OP[2]){$("Recipe").insertAdjacentHTML(pst,gM(1))}if(flag_OP[3]){$("Recipe").insertAdjacentHTML(pst,gM(2))}if(flag_OP[4]){$("Recipe").insertAdjacentHTML(pst,gM(3))}if(flag_OP[5]){$("Recipe").insertAdjacentHTML(pst,gM(4))}if(flag_OP[6]){$("Recipe").insertAdjacentHTML(pst,gM(5))}if(F!=0){$("Recipe").insertAdjacentHTML(pst,gM(69)+F+"<br>")}$("Ability").innerHTML="";if(C!=0){$("Ability").insertAdjacentHTML(pst,"伐採+"+C+"%<br>")}MakeDate(E)}function af51(B){fOBJ=document.MakeArtiFact;type="生産";var E=5;var H="−";var D="−";var G="−";var C=258;var F=0;var A=0;for(i=1;i<=option[B];i++){flag_OP[i]=fOBJ["OP"+i].checked}if(flag_OP[1]){C+=100;E+=1}if(flag_OP[2]){C+=300;E+=4}if(flag_OP[3]){C+=500;E+=8}if(flag_OP[4]){C+=1000;E+=10}if(flag_OP[5]){C+=2000;E+=12}if(flag_OP[6]){C+=3000;E+=14}if(flag_OP[7]){F+=10;E+=2;A+=1}if(flag_OP[8]){F+=15;E+=4;A+=2}if(flag_OP[9]){F+=20;E+=6;A+=3}$("Name").innerHTML=artifactName[B];Bases(type,E,H,D,G,C);$("Recipe").innerHTML="匠のツルハシ<br>エレクトラム金属<br>ユグドラシルの木片<br>なめしたビーストハイドx5<br>";if(flag_OP[1]){$("Recipe").insertAdjacentHTML(pst,gM(0))}if(flag_OP[2]){$("Recipe").insertAdjacentHTML(pst,gM(1))}if(flag_OP[3]){$("Recipe").insertAdjacentHTML(pst,gM(2))}if(flag_OP[4]){$("Recipe").insertAdjacentHTML(pst,gM(3))}if(flag_OP[5]){$("Recipe").insertAdjacentHTML(pst,gM(4))}if(flag_OP[6]){$("Recipe").insertAdjacentHTML(pst,gM(5))}if(A!=0){$("Recipe").insertAdjacentHTML(pst,gM(70)+A+"<br>")}$("Ability").innerHTML="";if(F!=0){$("Ability").insertAdjacentHTML(pst,"採掘+"+F+"%<br>")}MakeDate(E)}function af52(A){fOBJ=document.MakeArtiFact;type="生産";var F=5;var H="−";var E="−";var G="−";var B=378;var D=0;var C=0;for(i=1;i<=option[A];i++){flag_OP[i]=fOBJ["OP"+i].checked}if(flag_OP[1]){B+=100;F+=1}if(flag_OP[2]){B+=300;F+=4}if(flag_OP[3]){B+=500;F+=8}if(flag_OP[4]){B+=1000;F+=10}if(flag_OP[5]){B+=2000;F+=12}if(flag_OP[6]){B+=3000;F+=14}if(flag_OP[7]){D+=10;F+=2;C+=1}if(flag_OP[8]){D+=15;F+=4;C+=2}if(flag_OP[9]){D+=20;F+=6;C+=3}$("Name").innerHTML=artifactName[A];Bases(type,F,H,E,G,B);$("Recipe").innerHTML="匠の収穫バサミ<br>エレクトラム金属<br>なめしたビーストハイドx5<br>";if(flag_OP[1]){$("Recipe").insertAdjacentHTML(pst,gM(0))}if(flag_OP[2]){$("Recipe").insertAdjacentHTML(pst,gM(1))}if(flag_OP[3]){$("Recipe").insertAdjacentHTML(pst,gM(2))}if(flag_OP[4]){$("Recipe").insertAdjacentHTML(pst,gM(3))}if(flag_OP[5]){$("Recipe").insertAdjacentHTML(pst,gM(4))}if(flag_OP[6]){$("Recipe").insertAdjacentHTML(pst,gM(5))}if(C!=0){$("Recipe").insertAdjacentHTML(pst,gM(71)+C+"<br>")}$("Ability").innerHTML="";if(D!=0){$("Ability").insertAdjacentHTML(pst,"農作業+"+D+"%<br>")}MakeDate(F)}function af53(A){fOBJ=document.MakeArtiFact;type="生産";var D=5;var H="−";var C="−";var G="−";var B=378;var E=0;var F=0;for(i=1;i<=option[A];i++){flag_OP[i]=fOBJ["OP"+i].checked}if(flag_OP[1]){B+=100;D+=1}if(flag_OP[2]){B+=300;D+=4}if(flag_OP[3]){B+=500;D+=8}if(flag_OP[4]){B+=1000;D+=10}if(flag_OP[5]){B+=2000;D+=12}if(flag_OP[6]){B+=3000;D+=14}if(flag_OP[7]){E+=10;D+=2;F+=1}if(flag_OP[8]){E+=15;D+=4;F+=2}if(flag_OP[9]){E+=20;D+=6;F+=3}$("Name").innerHTML=artifactName[A];Bases(type,D,H,C,G,B);$("Recipe").innerHTML="匠のナタ<br>エレクトラム金属<br>ユグドラシルの木片<br>なめしたアニマルハイドx5<br>";if(flag_OP[1]){$("Recipe").insertAdjacentHTML(pst,gM(0))}if(flag_OP[2]){$("Recipe").insertAdjacentHTML(pst,gM(1))}if(flag_OP[3]){$("Recipe").insertAdjacentHTML(pst,gM(2))}if(flag_OP[4]){$("Recipe").insertAdjacentHTML(pst,gM(3))}if(flag_OP[5]){$("Recipe").insertAdjacentHTML(pst,gM(4))}if(flag_OP[6]){$("Recipe").insertAdjacentHTML(pst,gM(5))}if(F!=0){$("Recipe").insertAdjacentHTML(pst,gM(72)+F+"<br>")}$("Ability").innerHTML="";if(E!=0){$("Ability").insertAdjacentHTML(pst,"植物採取+"+E+"%<br>")}MakeDate(D)}function af54(A){fOBJ=document.MakeArtiFact;type="生産";var E=5;var H="−";var D="−";var G="−";var B=378;var C=0;var F=0;for(i=1;i<=option[A];i++){flag_OP[i]=fOBJ["OP"+i].checked}if(flag_OP[1]){B+=100;E+=1}if(flag_OP[2]){B+=300;E+=4}if(flag_OP[3]){B+=500;E+=8}if(flag_OP[4]){B+=1000;E+=10}if(flag_OP[5]){B+=2000;E+=12}if(flag_OP[6]){B+=3000;E+=14}if(flag_OP[7]){C+=10;E+=2;F+=1}if(flag_OP[8]){C+=15;E+=4;F+=2}if(flag_OP[9]){C+=20;E+=6;F+=3}$("Name").innerHTML=artifactName[A];Bases(type,E,H,D,G,B);$("Recipe").innerHTML="匠の武具用ハンマー<br>エレクトラム金属<br>ユグドラシルの木片<br>太陽の石<br>";if(flag_OP[1]){$("Recipe").insertAdjacentHTML(pst,gM(0))}if(flag_OP[2]){$("Recipe").insertAdjacentHTML(pst,gM(1))}if(flag_OP[3]){$("Recipe").insertAdjacentHTML(pst,gM(2))}if(flag_OP[4]){$("Recipe").insertAdjacentHTML(pst,gM(3))}if(flag_OP[5]){$("Recipe").insertAdjacentHTML(pst,gM(4))}if(flag_OP[6]){$("Recipe").insertAdjacentHTML(pst,gM(5))}if(F!=0){$("Recipe").insertAdjacentHTML(pst,gM(61)+F+"<br>")}$("Ability").innerHTML="";if(C!=0){$("Ability").insertAdjacentHTML(pst,"武具作製+"+C+"%<br>")}MakeDate(E)}function af55(A){fOBJ=document.MakeArtiFact;type="生産";var D=5;var H="−";var C="−";var G="−";var B=378;var F=0;var E=0;for(i=1;i<=option[A];i++){flag_OP[i]=fOBJ["OP"+i].checked}if(flag_OP[1]){B+=100;D+=1}if(flag_OP[2]){B+=300;D+=4}if(flag_OP[3]){B+=500;D+=8}if(flag_OP[4]){B+=1000;D+=10}if(flag_OP[5]){B+=2000;D+=12}if(flag_OP[6]){B+=3000;D+=14}if(flag_OP[7]){F+=10;D+=2;E+=1}if(flag_OP[8]){F+=15;D+=4;E+=2}if(flag_OP[9]){F+=20;D+=6;E+=3}$("Name").innerHTML=artifactName[A];Bases(type,D,H,C,G,B);$("Recipe").innerHTML="匠の鎧用ハンマー<br>エレクトラム金属<br>ユグドラシルの木片<br>月の石<br>";if(flag_OP[1]){$("Recipe").insertAdjacentHTML(pst,gM(0))}if(flag_OP[2]){$("Recipe").insertAdjacentHTML(pst,gM(1))}if(flag_OP[3]){$("Recipe").insertAdjacentHTML(pst,gM(2))}if(flag_OP[4]){$("Recipe").insertAdjacentHTML(pst,gM(3))}if(flag_OP[5]){$("Recipe").insertAdjacentHTML(pst,gM(4))}if(flag_OP[6]){$("Recipe").insertAdjacentHTML(pst,gM(5))}if(E!=0){$("Recipe").insertAdjacentHTML(pst,gM(62)+E+"<br>")}$("Ability").innerHTML="";if(F!=0){$("Ability").insertAdjacentHTML(pst,"鎧作製+"+F+"%<br>")}MakeDate(D)}function af56(A){fOBJ=document.MakeArtiFact;type="生産";var E=5;var H="−";var D="−";var G="−";var C=378;var B=0;var F=0;for(i=1;i<=option[A];i++){flag_OP[i]=fOBJ["OP"+i].checked}if(flag_OP[1]){C+=100;E+=1}if(flag_OP[2]){C+=300;E+=4}if(flag_OP[3]){C+=500;E+=8}if(flag_OP[4]){C+=1000;E+=10}if(flag_OP[5]){C+=2000;E+=12}if(flag_OP[6]){C+=3000;E+=14}if(flag_OP[7]){B+=10;E+=2;F+=1}if(flag_OP[8]){B+=15;E+=4;F+=2}if(flag_OP[9]){B+=20;E+=6;F+=3}$("Name").innerHTML=artifactName[A];Bases(type,E,H,D,G,C);$("Recipe").innerHTML="匠の工具箱<br>ユグドラシルの木片<br>エルダウッド丸太x10<br>";if(flag_OP[1]){$("Recipe").insertAdjacentHTML(pst,gM(0))}if(flag_OP[2]){$("Recipe").insertAdjacentHTML(pst,gM(1))}if(flag_OP[3]){$("Recipe").insertAdjacentHTML(pst,gM(2))}if(flag_OP[4]){$("Recipe").insertAdjacentHTML(pst,gM(3))}if(flag_OP[5]){$("Recipe").insertAdjacentHTML(pst,gM(4))}if(flag_OP[6]){$("Recipe").insertAdjacentHTML(pst,gM(5))}if(F!=0){$("Recipe").insertAdjacentHTML(pst,gM(63)+F+"<br>")}$("Ability").innerHTML="";if(B!=0){$("Ability").insertAdjacentHTML(pst,"雑貨作製+"+B+"%<br>")}MakeDate(E)}function af57(A){fOBJ=document.MakeArtiFact;type="生産";var D=5;var H="−";var C="−";var G="−";var B=378;var F=0;var E=0;for(i=1;i<=option[A];i++){flag_OP[i]=fOBJ["OP"+i].checked}if(flag_OP[1]){B+=100;D+=1}if(flag_OP[2]){B+=300;D+=4}if(flag_OP[3]){B+=500;D+=8}if(flag_OP[4]){B+=1000;D+=10}if(flag_OP[5]){B+=2000;D+=12}if(flag_OP[6]){B+=3000;D+=14}if(flag_OP[7]){F+=10;D+=2;E+=1}if(flag_OP[8]){F+=15;D+=4;E+=2}if(flag_OP[9]){F+=20;D+=6;E+=3}$("Name").innerHTML=artifactName[A];Bases(type,D,H,C,G,B);$("Recipe").innerHTML="匠の針<br>エレクトラム金属<br>";if(flag_OP[1]){$("Recipe").insertAdjacentHTML(pst,gM(0))}if(flag_OP[2]){$("Recipe").insertAdjacentHTML(pst,gM(1))}if(flag_OP[3]){$("Recipe").insertAdjacentHTML(pst,gM(2))}if(flag_OP[4]){$("Recipe").insertAdjacentHTML(pst,gM(3))}if(flag_OP[5]){$("Recipe").insertAdjacentHTML(pst,gM(4))}if(flag_OP[6]){$("Recipe").insertAdjacentHTML(pst,gM(5))}if(E!=0){$("Recipe").insertAdjacentHTML(pst,gM(65)+E+"<br>")}$("Ability").innerHTML="";if(F!=0){$("Ability").insertAdjacentHTML(pst,"裁縫+"+F+"%<br>")}MakeDate(D)}function af58(B){fOBJ=document.MakeArtiFact;type="生産";var F=5;var H="−";var E="−";var G="−";var C=378;var D=0;var A=0;for(i=1;i<=option[B];i++){flag_OP[i]=fOBJ["OP"+i].checked}if(flag_OP[1]){C+=100;F+=1}if(flag_OP[2]){C+=300;F+=4}if(flag_OP[3]){C+=500;F+=8}if(flag_OP[4]){C+=1000;F+=10}if(flag_OP[5]){C+=2000;F+=12}if(flag_OP[6]){C+=3000;F+=14}if(flag_OP[7]){D+=10;F+=2;A+=1}if(flag_OP[8]){D+=15;F+=4;A+=2}if(flag_OP[9]){D+=20;F+=6;A+=3}$("Name").innerHTML=artifactName[B];Bases(type,F,H,E,G,C);$("Recipe").innerHTML="匠のフライパン<br>エレクトラム金属<br>なめしたリザードハイドx5<br>";if(flag_OP[1]){$("Recipe").insertAdjacentHTML(pst,gM(0))}if(flag_OP[2]){$("Recipe").insertAdjacentHTML(pst,gM(1))}if(flag_OP[3]){$("Recipe").insertAdjacentHTML(pst,gM(2))}if(flag_OP[4]){$("Recipe").insertAdjacentHTML(pst,gM(3))}if(flag_OP[5]){$("Recipe").insertAdjacentHTML(pst,gM(4))}if(flag_OP[6]){$("Recipe").insertAdjacentHTML(pst,gM(5))}if(A!=0){$("Recipe").insertAdjacentHTML(pst,gM(66)+A+"<br>")}$("Ability").innerHTML="";if(D!=0){$("Ability").insertAdjacentHTML(pst,"調理+"+D+"%<br>")}MakeDate(F)}function af59(A){fOBJ=document.MakeArtiFact;type="生産";var E=5;var H="−";var D="−";var G="−";var C=378;var B=0;var F=0;for(i=1;i<=option[A];i++){flag_OP[i]=fOBJ["OP"+i].checked}if(flag_OP[1]){C+=100;E+=1}if(flag_OP[2]){C+=300;E+=4}if(flag_OP[3]){C+=500;E+=8}if(flag_OP[4]){C+=1000;E+=10}if(flag_OP[5]){C+=2000;E+=12}if(flag_OP[6]){C+=3000;E+=14}if(flag_OP[7]){B+=10;E+=2;F+=1}if(flag_OP[8]){B+=15;E+=4;F+=2}if(flag_OP[9]){B+=20;E+=6;F+=3}$("Name").innerHTML=artifactName[A];Bases(type,E,H,D,G,C);$("Recipe").innerHTML="匠のすり鉢<br>月の石<br>星の石<br>はんれい石の粉末x60<br>";if(flag_OP[1]){$("Recipe").insertAdjacentHTML(pst,gM(0))}if(flag_OP[2]){$("Recipe").insertAdjacentHTML(pst,gM(1))}if(flag_OP[3]){$("Recipe").insertAdjacentHTML(pst,gM(2))}if(flag_OP[4]){$("Recipe").insertAdjacentHTML(pst,gM(3))}if(flag_OP[5]){$("Recipe").insertAdjacentHTML(pst,gM(4))}if(flag_OP[6]){$("Recipe").insertAdjacentHTML(pst,gM(5))}if(F!=0){$("Recipe").insertAdjacentHTML(pst,gM(67)+F+"<br>")}$("Ability").innerHTML="";if(B!=0){$("Ability").insertAdjacentHTML(pst,"調薬+"+B+"%<br>")}MakeDate(E)}function af60(A){fOBJ=document.MakeArtiFact;type="生産";var F=5;var H="−";var D="−";var G="−";var C=378;var E=0;var B=0;for(i=1;i<=option[A];i++){flag_OP[i]=fOBJ["OP"+i].checked}if(flag_OP[1]){C+=100;F+=1}if(flag_OP[2]){C+=300;F+=4}if(flag_OP[3]){C+=500;F+=8}if(flag_OP[4]){C+=1000;F+=10}if(flag_OP[5]){C+=2000;F+=12}if(flag_OP[6]){C+=3000;F+=14}if(flag_OP[7]){E+=10;F+=2;B+=1}if(flag_OP[8]){E+=15;F+=4;B+=2}if(flag_OP[9]){E+=20;F+=6;B+=3}$("Name").innerHTML=artifactName[A];Bases(type,F,H,D,G,C);$("Recipe").innerHTML="匠の絹布<br>エターナルシルク<br>クモの糸x20<br>";if(flag_OP[1]){$("Recipe").insertAdjacentHTML(pst,gM(0))}if(flag_OP[2]){$("Recipe").insertAdjacentHTML(pst,gM(1))}if(flag_OP[3]){$("Recipe").insertAdjacentHTML(pst,gM(2))}if(flag_OP[4]){$("Recipe").insertAdjacentHTML(pst,gM(3))}if(flag_OP[5]){$("Recipe").insertAdjacentHTML(pst,gM(4))}if(flag_OP[6]){$("Recipe").insertAdjacentHTML(pst,gM(5))}if(B!=0){$("Recipe").insertAdjacentHTML(pst,gM(64)+B+"<br>")}$("Ability").innerHTML="";if(E!=0){$("Ability").insertAdjacentHTML(pst,"宝石細工+"+E+"%<br>")}MakeDate(F)}function af61(B){fOBJ=document.MakeArtiFact;type="生産";var E=5;var H="−";var D="−";var G="−";var C=378;var A=0;var F=0;for(i=1;i<=option[B];i++){flag_OP[i]=fOBJ["OP"+i].checked}if(flag_OP[1]){C+=100;E+=1}if(flag_OP[2]){C+=300;E+=4}if(flag_OP[3]){C+=500;E+=8}if(flag_OP[4]){C+=1000;E+=10}if(flag_OP[5]){C+=2000;E+=12}if(flag_OP[6]){C+=3000;E+=14}if(flag_OP[7]){A+=10;E+=2;F+=1}if(flag_OP[8]){A+=15;E+=4;F+=2}if(flag_OP[9]){A+=20;E+=6;F+=3}$("Name").innerHTML=artifactName[B];Bases(type,E,H,D,G,C);$("Recipe").innerHTML="匠の毛筆<br>黄金の獣の毛<br>エルダウッド丸太x5<br>";if(flag_OP[1]){$("Recipe").insertAdjacentHTML(pst,gM(0))}if(flag_OP[2]){$("Recipe").insertAdjacentHTML(pst,gM(1))}if(flag_OP[3]){$("Recipe").insertAdjacentHTML(pst,gM(2))}if(flag_OP[4]){$("Recipe").insertAdjacentHTML(pst,gM(3))}if(flag_OP[5]){$("Recipe").insertAdjacentHTML(pst,gM(4))}if(flag_OP[6]){$("Recipe").insertAdjacentHTML(pst,gM(5))}if(F!=0){$("Recipe").insertAdjacentHTML(pst,gM(68)+F+"<br>")}$("Ability").innerHTML="";if(A!=0){$("Ability").insertAdjacentHTML(pst,"巻物作製+"+A+"%<br>")}MakeDate(E)}function af62(D){fOBJ=document.MakeArtiFact;type="装飾";var H=6;var F="−";var G="−";var A="−";var K=1000;var E=0;var B=0;var J=0;var C=0;var I=0;for(i=1;i<=option[D];i++){flag_OP[i]=fOBJ["OP"+i].checked}if(flag_OP[1]){E+=5;H+=1}if(flag_OP[2]){E+=10;H+=4}if(flag_OP[3]){E+=15;H+=8}if(flag_OP[4]){B+=5;H+=1}if(flag_OP[5]){B+=10;H+=4}if(flag_OP[6]){B+=15;H+=8}if(flag_OP[7]){J+=5;H+=1}if(flag_OP[8]){J+=10;H+=4}if(flag_OP[9]){J+=15;H+=8}if(flag_OP[10]){C+=5;H+=1}if(flag_OP[11]){C+=10;H+=4}if(flag_OP[12]){C+=15;H+=8}if(flag_OP[13]){I+=5;H+=1}if(flag_OP[14]){I+=10;H+=4}if(flag_OP[15]){I+=15;H+=8}$("Name").innerHTML=artifactName[D];Bases(type,H,F,G,A,K);$("Recipe").innerHTML="栄光のガーネット指輪<br>エレクトラム金属<br>太陽の石<br>魔水晶<br>";if(E!=0){$("Recipe").insertAdjacentHTML(pst,gM(38)+E+"<br>")}if(B!=0){$("Recipe").insertAdjacentHTML(pst,gM(39)+B+"<br>")}if(J!=0){$("Recipe").insertAdjacentHTML(pst,gM(40)+J+"<br>")}if(C!=0){$("Recipe").insertAdjacentHTML(pst,gM(41)+C+"<br>")}if(I!=0){$("Recipe").insertAdjacentHTML(pst,gM(43)+I+"<br>")}$("Ability").innerHTML="";if(E!=0){$("Ability").insertAdjacentHTML(pst,"STR+"+E+"<br>")}if(B!=0){$("Ability").insertAdjacentHTML(pst,"DEX+"+B+"<br>")}if(J!=0){$("Ability").insertAdjacentHTML(pst,"AGI+"+J+"<br>")}if(C!=0){$("Ability").insertAdjacentHTML(pst,"VIT+"+C+"<br>")}if(I!=0){$("Ability").insertAdjacentHTML(pst,"LUC+"+I+"<br>")}MakeDate(H)}function af63(A){fOBJ=document.MakeArtiFact;type="装飾";var E=6;var H="−";var D="−";var G="−";var B=1000;var F=0;var C=0;for(i=1;i<=option[A];i++){flag_OP[i]=fOBJ["OP"+i].checked}if(flag_OP[1]){F+=10;E+=4}if(flag_OP[2]){F+=15;E+=8}if(flag_OP[3]){F+=20;E+=10}if(flag_OP[4]){C+=5;E+=1}if(flag_OP[5]){C+=10;E+=4}if(flag_OP[6]){C+=15;E+=8}$("Name").innerHTML=artifactName[A];Bases(type,E,H,D,G,B);$("Recipe").innerHTML="真銀のMストーンピアス<br>エレクトラム金属<br>月の石<br>魔水晶<br>";if(F!=0){$("Recipe").insertAdjacentHTML(pst,gM(39)+F+"<br>")}if(C!=0){$("Recipe").insertAdjacentHTML(pst,gM(42)+C+"<br>")}$("Ability").innerHTML="";if(F!=0){$("Ability").insertAdjacentHTML(pst,"DEX+"+F+"<br>")}if(C!=0){$("Ability").insertAdjacentHTML(pst,"INT+"+C+"<br>")}MakeDate(E)}function af64(A){fOBJ=document.MakeArtiFact;type="装飾";var E=6;var H="−";var C="−";var G="−";var B=1000;var F=0;var D=0;for(i=1;i<=option[A];i++){flag_OP[i]=fOBJ["OP"+i].checked}if(flag_OP[1]){F+=50;E+=1}if(flag_OP[2]){F+=100;E+=4}if(flag_OP[3]){F+=150;E+=8}if(flag_OP[4]){F+=300;E+=10}if(flag_OP[5]){D+=50;E+=1}if(flag_OP[6]){D+=100;E+=4}if(flag_OP[7]){D+=150;E+=8}if(flag_OP[8]){D+=300;E+=10}$("Name").innerHTML=artifactName[A];Bases(type,E,H,C,G,B);$("Recipe").innerHTML="星屑のペリドット首飾り<br>エレクトラム金属<br>星の石<br>魔水晶<br>";if(flag_OP[1]){$("Recipe").insertAdjacentHTML(pst,gM(30))}if(flag_OP[2]){$("Recipe").insertAdjacentHTML(pst,gM(31))}if(flag_OP[3]){$("Recipe").insertAdjacentHTML(pst,gM(32))}if(flag_OP[4]){$("Recipe").insertAdjacentHTML(pst,gM(33))}if(flag_OP[5]){$("Recipe").insertAdjacentHTML(pst,gM(34))}if(flag_OP[6]){$("Recipe").insertAdjacentHTML(pst,gM(35))}if(flag_OP[7]){$("Recipe").insertAdjacentHTML(pst,gM(36))}if(flag_OP[8]){$("Recipe").insertAdjacentHTML(pst,gM(37))}$("Ability").innerHTML="";if(F!=0){$("Ability").insertAdjacentHTML(pst,"HP+"+F+"<br>")}if(D!=0){$("Ability").insertAdjacentHTML(pst,"MP+"+D+"<br>")}MakeDate(E)}function af65(F){fOBJ=document.MakeArtiFact;type="片手剣";var L=8;var H=150;var J="−";var A="−";var O=1800;var G=0;var B=0;var N=0;var E=0;var M=0;var C=0;var D=0;var P=1;var K=0;var I=0;for(i=1;i<=option[F];i++){flag_OP[i]=fOBJ["OP"+i].checked}if(flag_OP[1]){O+=100;L+=1}if(flag_OP[2]){O+=300;L+=4}if(flag_OP[3]){O+=500;L+=8}if(flag_OP[4]){O+=1000;L+=10}if(flag_OP[5]){G+=5;L+=1}if(flag_OP[6]){G+=10;L+=4}if(flag_OP[7]){B+=10;L+=4}if(flag_OP[8]){B+=15;L+=8}if(flag_OP[9]){N+=5;L+=1}if(flag_OP[10]){N+=10;L+=4}if(flag_OP[11]){E+=5;L+=1}if(flag_OP[12]){E+=10;L+=4}if(flag_OP[13]){M+=5;L+=1}if(flag_OP[14]){M+=10;L+=4}if(flag_OP[15]){C+=10;L+=2;D+=1}if(flag_OP[16]){C+=15;L+=4;D+=2}if(flag_OP[17]){C+=20;L+=6;D+=3}if(flag_OP[18]){P+=0.3;L+=1}if(flag_OP[19]){P+=0.5;L+=4}if(flag_OP[20]){P+=1;L+=8}if(flag_OP[21]){P+=2;L+=10}if(flag_OP[22]){K+=10;L+=1}if(flag_OP[23]){K+=20;L+=4}if(flag_OP[24]){I+=10;L++}if(flag_OP[25]){I+=25;L++}if(flag_OP[26]){I+=50;L++}$("Name").innerHTML=artifactName[F];n=H*P;if(n>0){n=Math.floor(n)}else{n=Math.ceil(n)}H=n;Bases(type,L,H,J,A,O);$("Recipe").innerHTML="光輝のシミター<br>エレクトラム金属x2<br>グリフォンの鋭い爪<br>なめしたビーストハイドx10<br>";if(flag_OP[1]){$("Recipe").insertAdjacentHTML(pst,gM(0))}if(flag_OP[2]){$("Recipe").insertAdjacentHTML(pst,gM(1))}if(flag_OP[3]){$("Recipe").insertAdjacentHTML(pst,gM(2))}if(flag_OP[4]){$("Recipe").insertAdjacentHTML(pst,gM(3))}if(G!=0){$("Recipe").insertAdjacentHTML(pst,gM(38)+G+"<br>")}if(B!=0){$("Recipe").insertAdjacentHTML(pst,gM(39)+B+"<br>")}if(N!=0){$("Recipe").insertAdjacentHTML(pst,gM(40)+N+"<br>")}if(E!=0){$("Recipe").insertAdjacentHTML(pst,gM(41)+E+"<br>")}if(M!=0){$("Recipe").insertAdjacentHTML(pst,gM(43)+M+"<br>")}if(D!=0){$("Recipe").insertAdjacentHTML(pst,gM(44)+D+"<br>")}if(flag_OP[18]){$("Recipe").insertAdjacentHTML(pst,gM(6))}if(flag_OP[19]){$("Recipe").insertAdjacentHTML(pst,gM(7))}if(flag_OP[20]){$("Recipe").insertAdjacentHTML(pst,gM(8))}if(flag_OP[21]){$("Recipe").insertAdjacentHTML(pst,gM(9))}if(flag_OP[22]){$("Recipe").insertAdjacentHTML(pst,gM(17))}if(flag_OP[23]){$("Recipe").insertAdjacentHTML(pst,gM(18))}if(flag_OP[24]){$("Recipe").insertAdjacentHTML(pst,gM(19))}if(flag_OP[25]){$("Recipe").insertAdjacentHTML(pst,gM(20))}if(flag_OP[26]){$("Recipe").insertAdjacentHTML(pst,gM(21))}$("Ability").innerHTML="";if(G!=0){$("Ability").insertAdjacentHTML(pst,"STR+"+G+"<br>")}if(B!=0){$("Ability").insertAdjacentHTML(pst,"DEX+"+B+"<br>")}if(N!=0){$("Ability").insertAdjacentHTML(pst,"AGI+"+N+"<br>")}if(E!=0){$("Ability").insertAdjacentHTML(pst,"VIT+"+E+"<br>")}if(M!=0){$("Ability").insertAdjacentHTML(pst,"LUC+"+M+"<br>")}if(C!=0){$("Ability").insertAdjacentHTML(pst,"剣攻撃+"+C+"%<br>")}if(K!=0){$("Ability").insertAdjacentHTML(pst,"攻撃間隔-"+K+"%<br>")}if(I!=0){$("Ability").insertAdjacentHTML(pst,"重量-"+I+"%<br>")}MakeDate(L)}function af66(D){fOBJ=document.MakeArtiFact;type="盾";var I=7;var F="−";var G=55;var A=10;var O=1944;var E=0;var B=0;var L=0;var C=0;var M=0;var K=0;var N=0;var J=0;var H=1;for(i=1;i<=option[D];i++){flag_OP[i]=fOBJ["OP"+i].checked}if(flag_OP[1]){O+=300;I+=4}if(flag_OP[2]){O+=500;I+=8}if(flag_OP[3]){O+=1000;I+=10}if(flag_OP[4]){E+=5;I+=1}if(flag_OP[5]){B+=5;I+=1}if(flag_OP[6]){L+=5;I+=1}if(flag_OP[7]){C+=5;I+=1}if(flag_OP[8]){M+=5;I+=1}if(flag_OP[9]){K+=5;I+=1}if(flag_OP[10]){N+=10;I+=2;J+=1}if(flag_OP[11]){N+=15;I+=4;J+=2}if(flag_OP[12]){N+=20;I+=6;J+=3}if(flag_OP[13]){H+=0.3;I+=1}if(flag_OP[14]){H+=1;I+=8}$("Name").innerHTML=artifactName[D];n=G*H;if(n>0){n=Math.floor(n)}else{n=Math.ceil(n)}G=n;Bases(type,I,F,G,A,O);$("Recipe").innerHTML="鷲のバックラー<br>エレクトラム金属<br>ユグドラシルの木片x3<br>上等なグリフォンハイド<br>";if(flag_OP[1]){$("Recipe").insertAdjacentHTML(pst,gM(1))}if(flag_OP[2]){$("Recipe").insertAdjacentHTML(pst,gM(2))}if(flag_OP[3]){$("Recipe").insertAdjacentHTML(pst,gM(3))}if(E!=0){$("Recipe").insertAdjacentHTML(pst,gM(38)+E+"<br>")}if(B!=0){$("Recipe").insertAdjacentHTML(pst,gM(39)+B+"<br>")}if(L!=0){$("Recipe").insertAdjacentHTML(pst,gM(40)+L+"<br>")}if(C!=0){$("Recipe").insertAdjacentHTML(pst,gM(41)+C+"<br>")}if(M!=0){$("Recipe").insertAdjacentHTML(pst,gM(42)+M+"<br>")}if(K!=0){$("Recipe").insertAdjacentHTML(pst,gM(43)+K+"<br>")}if(J!=0){$("Recipe").insertAdjacentHTML(pst,gM(51)+J+"<br>")}if(flag_OP[13]){$("Recipe").insertAdjacentHTML(pst,gM(10))}if(flag_OP[14]){$("Recipe").insertAdjacentHTML(pst,gM(12))}$("Ability").innerHTML="";if(E!=0){$("Ability").insertAdjacentHTML(pst,"STR+"+E+"<br>")}if(B!=0){$("Ability").insertAdjacentHTML(pst,"DEX+"+B+"<br>")}if(L!=0){$("Ability").insertAdjacentHTML(pst,"AGI+"+L+"<br>")}if(C!=0){$("Ability").insertAdjacentHTML(pst,"VIT+"+C+"<br>")}if(M!=0){$("Ability").insertAdjacentHTML(pst,"INT+"+M+"<br>")}if(K!=0){$("Ability").insertAdjacentHTML(pst,"LUC+"+K+"<br>")}if(N!=0){$("Ability").insertAdjacentHTML(pst,"盾防御+"+N+"%<br>")}MakeDate(I)}function af67(M){fOBJ=document.MakeArtiFact;type="胴";var P=9;var Q="−";var B=45;var G="−";var K=800;var A=0;var O=0;var D=0;var N=0;var F=0;var C=0;var J=0;var I=0;var L=0;var E=0;var R=1;var H=0;for(i=1;i<=option[M];i++){flag_OP[i]=fOBJ["OP"+i].checked}if(flag_OP[1]){K+=100;P+=1}if(flag_OP[2]){K+=300;P+=4}if(flag_OP[3]){K+=500;P+=8}if(flag_OP[4]){K+=1000;P+=10}if(flag_OP[5]){A+=50;P+=1}if(flag_OP[6]){O+=50;P+=1}if(flag_OP[7]){D+=5;P+=1}if(flag_OP[8]){N+=5;P+=1}if(flag_OP[9]){F+=5;P+=1}if(flag_OP[10]){C+=5;P+=1}if(flag_OP[11]){J+=5;P+=1}if(flag_OP[12]){I+=5;P+=1}if(flag_OP[13]){L+=10;P+=2;E+=1}if(flag_OP[14]){L+=15;P+=4;E+=2}if(flag_OP[15]){R+=0.3;P+=1}if(flag_OP[16]){R+=0.5;P+=4}if(flag_OP[17]){R+=1;P+=8}if(flag_OP[18]){H+=10;P++}if(flag_OP[19]){H+=25;P++}if(flag_OP[20]){H+=50;P++}$("Name").innerHTML=artifactName[M];n=B*R;if(n>0){n=Math.floor(n)}else{n=Math.ceil(n)}B=n;Bases(type,P,Q,B,G,K);$("Recipe").innerHTML="光輝のジュエルメイル<br>エレクトラム金属x3<br>上等なグリフォンハイド<br>スピリットスレッドx25<br>";if(flag_OP[1]){$("Recipe").insertAdjacentHTML(pst,gM(0))}if(flag_OP[2]){$("Recipe").insertAdjacentHTML(pst,gM(1))}if(flag_OP[3]){$("Recipe").insertAdjacentHTML(pst,gM(2))}if(flag_OP[4]){$("Recipe").insertAdjacentHTML(pst,gM(3))}if(flag_OP[5]){$("Recipe").insertAdjacentHTML(pst,gM(30))}if(flag_OP[6]){$("Recipe").insertAdjacentHTML(pst,gM(34))}if(D!=0){$("Recipe").insertAdjacentHTML(pst,gM(38)+D+"<br>")}if(N!=0){$("Recipe").insertAdjacentHTML(pst,gM(39)+N+"<br>")}if(F!=0){$("Recipe").insertAdjacentHTML(pst,gM(40)+F+"<br>")}if(C!=0){$("Recipe").insertAdjacentHTML(pst,gM(41)+C+"<br>")}if(J!=0){$("Recipe").insertAdjacentHTML(pst,gM(42)+J+"<br>")}if(I!=0){$("Recipe").insertAdjacentHTML(pst,gM(43)+I+"<br>")}if(E!=0){$("Recipe").insertAdjacentHTML(pst,gM(50)+E+"<br>")}if(flag_OP[15]){$("Recipe").insertAdjacentHTML(pst,gM(10))}if(flag_OP[16]){$("Recipe").insertAdjacentHTML(pst,gM(11))}if(flag_OP[17]){$("Recipe").insertAdjacentHTML(pst,gM(12))}if(flag_OP[18]){$("Recipe").insertAdjacentHTML(pst,gM(19))}if(flag_OP[19]){$("Recipe").insertAdjacentHTML(pst,gM(20))}if(flag_OP[20]){$("Recipe").insertAdjacentHTML(pst,gM(21))}$("Ability").innerHTML="";if(A!=0){$("Ability").insertAdjacentHTML(pst,"HP+"+A+"<br>")}if(O!=0){$("Ability").insertAdjacentHTML(pst,"MP+"+O+"<br>")}if(D!=0){$("Ability").insertAdjacentHTML(pst,"STR+"+D+"<br>")}if(N!=0){$("Ability").insertAdjacentHTML(pst,"DEX+"+N+"<br>")}if(F!=0){$("Ability").insertAdjacentHTML(pst,"AGI+"+F+"<br>")}if(C!=0){$("Ability").insertAdjacentHTML(pst,"VIT+"+C+"<br>")}if(J!=0){$("Ability").insertAdjacentHTML(pst,"INT+"+J+"<br>")}if(I!=0){$("Ability").insertAdjacentHTML(pst,"LUC+"+I+"<br>")}if(L!=0){$("Ability").insertAdjacentHTML(pst,"防御+"+L+"%<br>")}if(H!=0){$("Ability").insertAdjacentHTML(pst,"重量-"+H+"%<br>")}MakeDate(P)}function af68(D){fOBJ=document.MakeArtiFact;type="両手槍";var K=8;var F=322;var I=28;var A="−";var N=1800;var E=0;var B=0;var L=0;var C=0;var M=0;var H=0;var O=1;var J=0;var G=0;for(i=1;i<=option[D];i++){flag_OP[i]=fOBJ["OP"+i].checked}if(flag_OP[1]){N+=100;K+=1}if(flag_OP[2]){N+=300;K+=4}if(flag_OP[3]){N+=500;K+=8}if(flag_OP[4]){N+=1000;K+=10}if(flag_OP[5]){E+=5;K+=1}if(flag_OP[6]){B+=5;K+=1}if(flag_OP[7]){L+=5;K+=1}if(flag_OP[8]){C+=5;K+=1}if(flag_OP[9]){M+=10;K+=2;H+=1}if(flag_OP[10]){M+=15;K+=4;H+=2}if(flag_OP[11]){M+=20;K+=6;H+=3}if(flag_OP[12]){K+=10}if(flag_OP[13]){K+=10}if(flag_OP[14]){K+=10}if(flag_OP[15]){K+=10}if(flag_OP[16]){K+=10}if(flag_OP[17]){K+=10}if(flag_OP[18]){K+=12}if(flag_OP[19]){K+=12}if(flag_OP[20]){O+=0.3;K+=1}if(flag_OP[21]){O+=0.5;K+=4}if(flag_OP[22]){O+=1;K+=8}if(flag_OP[23]){J+=10;K+=1}if(flag_OP[24]){J+=20;K+=4}if(flag_OP[25]){G+=10;K++}if(flag_OP[26]){G+=25;K++}$("Name").innerHTML=artifactName[D];n=F*O;if(n>0){n=Math.floor(n)}else{n=Math.ceil(n)}F=n;Bases(type,K,F,I,A,N);$("Recipe").innerHTML="星屑のノーブルスピア<br>エレクトラム金属x2<br>グリフォンの丈夫な骨<br>ユグドラシルの木片x3<br>";if(flag_OP[1]){$("Recipe").insertAdjacentHTML(pst,gM(0))}if(flag_OP[2]){$("Recipe").insertAdjacentHTML(pst,gM(1))}if(flag_OP[3]){$("Recipe").insertAdjacentHTML(pst,gM(2))}if(flag_OP[4]){$("Recipe").insertAdjacentHTML(pst,gM(3))}if(E!=0){$("Recipe").insertAdjacentHTML(pst,gM(38)+E+"<br>")}if(B!=0){$("Recipe").insertAdjacentHTML(pst,gM(39)+B+"<br>")}if(L!=0){$("Recipe").insertAdjacentHTML(pst,gM(40)+L+"<br>")}if(C!=0){$("Recipe").insertAdjacentHTML(pst,gM(41)+C+"<br>")}if(H!=0){$("Recipe").insertAdjacentHTML(pst,gM(46)+H+"<br>")}if(flag_OP[12]){$("Recipe").insertAdjacentHTML(pst,gM(22))}if(flag_OP[13]){$("Recipe").insertAdjacentHTML(pst,gM(23))}if(flag_OP[14]){$("Recipe").insertAdjacentHTML(pst,gM(24))}if(flag_OP[15]){$("Recipe").insertAdjacentHTML(pst,gM(25))}if(flag_OP[16]){$("Recipe").insertAdjacentHTML(pst,gM(26))}if(flag_OP[17]){$("Recipe").insertAdjacentHTML(pst,gM(27))}if(flag_OP[18]){$("Recipe").insertAdjacentHTML(pst,gM(28))}if(flag_OP[19]){$("Recipe").insertAdjacentHTML(pst,gM(29))}if(flag_OP[20]){$("Recipe").insertAdjacentHTML(pst,gM(6))}if(flag_OP[21]){$("Recipe").insertAdjacentHTML(pst,gM(7))}if(flag_OP[22]){$("Recipe").insertAdjacentHTML(pst,gM(8))}if(flag_OP[23]){$("Recipe").insertAdjacentHTML(pst,gM(17))}if(flag_OP[24]){$("Recipe").insertAdjacentHTML(pst,gM(18))}if(flag_OP[25]){$("Recipe").insertAdjacentHTML(pst,gM(19))}if(flag_OP[26]){$("Recipe").insertAdjacentHTML(pst,gM(20))}$("Ability").innerHTML="";if(flag_OP[12]){$("Ability").insertAdjacentHTML(pst,"発動呪文 落石<br>")}if(flag_OP[13]){$("Ability").insertAdjacentHTML(pst,"発動呪文 氷の矢<br>")}if(flag_OP[14]){$("Ability").insertAdjacentHTML(pst,"発動呪文 爆炎<br>")}if(flag_OP[15]){$("Ability").insertAdjacentHTML(pst,"発動呪文 雷<br>")}if(flag_OP[16]){$("Ability").insertAdjacentHTML(pst,"発動呪文 魔弾<br>")}if(flag_OP[17]){$("Ability").insertAdjacentHTML(pst,"発動呪文 漆黒の槍<br>")}if(flag_OP[18]){$("Ability").insertAdjacentHTML(pst,"発動呪文 毒<br>")}if(flag_OP[19]){$("Ability").insertAdjacentHTML(pst,"発動呪文 麻痺<br>")}if(E!=0){$("Ability").insertAdjacentHTML(pst,"STR+"+E+"<br>")}if(B!=0){$("Ability").insertAdjacentHTML(pst,"DEX+"+B+"<br>")}if(L!=0){$("Ability").insertAdjacentHTML(pst,"AGI+"+L+"<br>")}if(C!=0){$("Ability").insertAdjacentHTML(pst,"VIT+"+C+"<br>")}if(M!=0){$("Ability").insertAdjacentHTML(pst,"槍攻撃+"+M+"%<br>")}if(J!=0){$("Ability").insertAdjacentHTML(pst,"攻撃間隔-"+J+"%<br>")}if(G!=0){$("Ability").insertAdjacentHTML(pst,"重量-"+G+"%<br>")}MakeDate(K)}function af69(E){fOBJ=document.MakeArtiFact;type="頭";var K=7;var H="−";var I=41;var B="−";var O=800;var P=0;var C=0;var G=0;var A=0;var M=0;var D=0;var N=0;var L=0;var F=0;var Q=0;var J=1;for(i=1;i<=option[E];i++){flag_OP[i]=fOBJ["OP"+i].checked}if(flag_OP[1]){O+=100;K+=1}if(flag_OP[2]){O+=300;K+=4}if(flag_OP[3]){O+=500;K+=8}if(flag_OP[4]){O+=1000;K+=10}if(flag_OP[5]){P+=50;K+=1}if(flag_OP[6]){C+=50;K+=1}if(flag_OP[7]){G+=5;K+=1}if(flag_OP[8]){A+=5;K+=1}if(flag_OP[9]){M+=5;K+=1}if(flag_OP[10]){D+=5;K+=1}if(flag_OP[11]){N+=5;K+=1}if(flag_OP[12]){L+=5;K+=1}if(flag_OP[13]){F+=10;K+=2;Q+=1}if(flag_OP[14]){F+=15;K+=4;Q+=2}if(flag_OP[15]){J+=0.3;K+=1}if(flag_OP[16]){J+=0.5;K+=4}if(flag_OP[17]){J+=1;K+=8}$("Name").innerHTML=artifactName[E];n=I*J;if(n>0){n=Math.floor(n)}else{n=Math.ceil(n)}I=n;Bases(type,K,H,I,B,O);$("Recipe").innerHTML="光輝のウィングヘルム<br>エレクトラム金属x2<br>プラチナ厚板金x15<br>純白の羽毛x6<br>";if(flag_OP[1]){$("Recipe").insertAdjacentHTML(pst,gM(0))}if(flag_OP[2]){$("Recipe").insertAdjacentHTML(pst,gM(1))}if(flag_OP[3]){$("Recipe").insertAdjacentHTML(pst,gM(2))}if(flag_OP[4]){$("Recipe").insertAdjacentHTML(pst,gM(3))}if(flag_OP[5]){$("Recipe").insertAdjacentHTML(pst,gM(30))}if(flag_OP[6]){$("Recipe").insertAdjacentHTML(pst,gM(34))}if(G!=0){$("Recipe").insertAdjacentHTML(pst,gM(38)+G+"<br>")}if(A!=0){$("Recipe").insertAdjacentHTML(pst,gM(39)+A+"<br>")}if(M!=0){$("Recipe").insertAdjacentHTML(pst,gM(40)+M+"<br>")}if(D!=0){$("Recipe").insertAdjacentHTML(pst,gM(41)+D+"<br>")}if(N!=0){$("Recipe").insertAdjacentHTML(pst,gM(42)+N+"<br>")}if(L!=0){$("Recipe").insertAdjacentHTML(pst,gM(43)+L+"<br>")}if(Q!=0){$("Recipe").insertAdjacentHTML(pst,gM(50)+Q+"<br>")}if(flag_OP[15]){$("Recipe").insertAdjacentHTML(pst,gM(10))}if(flag_OP[16]){$("Recipe").insertAdjacentHTML(pst,gM(11))}if(flag_OP[17]){$("Recipe").insertAdjacentHTML(pst,gM(12))}$("Ability").innerHTML="";if(P!=0){$("Ability").insertAdjacentHTML(pst,"HP+"+P+"<br>")}if(C!=0){$("Ability").insertAdjacentHTML(pst,"MP+"+C+"<br>")}if(G!=0){$("Ability").insertAdjacentHTML(pst,"STR+"+G+"<br>")}if(A!=0){$("Ability").insertAdjacentHTML(pst,"DEX+"+A+"<br>")}if(M!=0){$("Ability").insertAdjacentHTML(pst,"AGI+"+M+"<br>")}if(D!=0){$("Ability").insertAdjacentHTML(pst,"VIT+"+D+"<br>")}if(N!=0){$("Ability").insertAdjacentHTML(pst,"INT+"+N+"<br>")}if(L!=0){$("Ability").insertAdjacentHTML(pst,"LUC+"+L+"<br>")}if(F!=0){$("Ability").insertAdjacentHTML(pst,"防御+"+F+"%<br>")}MakeDate(K)}function af70(E){fOBJ=document.MakeArtiFact;type="胴";var K=9;var H="−";var I=45;var B="−";var M=800;var N=0;var C=0;var G=0;var A=0;var L=0;var D=0;var F=0;var O=0;var J=1;for(i=1;i<=option[E];i++){flag_OP[i]=fOBJ["OP"+i].checked}if(flag_OP[1]){M+=100;K+=1}if(flag_OP[2]){M+=300;K+=4}if(flag_OP[3]){M+=500;K+=8}if(flag_OP[4]){M+=1000;K+=10}if(flag_OP[5]){N+=50;K+=1}if(flag_OP[6]){C+=50;K+=1}if(flag_OP[7]){G+=5;K+=1}if(flag_OP[8]){A+=5;K+=1}if(flag_OP[9]){L+=5;K+=1}if(flag_OP[10]){D+=5;K+=1}if(flag_OP[11]){F+=10;K+=2;O+=1}if(flag_OP[12]){F+=15;K+=4;O+=2}if(flag_OP[13]){J+=0.3;K+=1}if(flag_OP[14]){J+=0.5;K+=4}if(flag_OP[15]){J+=1;K+=8}$("Name").innerHTML=artifactName[E];n=I*J;if(n>0){n=Math.floor(n)}else{n=Math.ceil(n)}I=n;Bases(type,K,H,I,B,M);$("Recipe").innerHTML="光輝のホーリープレート<br>エレクトラム金属x5<br>プラチナ厚板金x25<br>エターナルシルク<br>";if(flag_OP[1]){$("Recipe").insertAdjacentHTML(pst,gM(0))}if(flag_OP[2]){$("Recipe").insertAdjacentHTML(pst,gM(1))}if(flag_OP[3]){$("Recipe").insertAdjacentHTML(pst,gM(2))}if(flag_OP[4]){$("Recipe").insertAdjacentHTML(pst,gM(3))}if(flag_OP[5]){$("Recipe").insertAdjacentHTML(pst,gM(30))}if(flag_OP[6]){$("Recipe").insertAdjacentHTML(pst,gM(34))}if(G!=0){$("Recipe").insertAdjacentHTML(pst,gM(38)+G+"<br>")}if(A!=0){$("Recipe").insertAdjacentHTML(pst,gM(39)+A+"<br>")}if(L!=0){$("Recipe").insertAdjacentHTML(pst,gM(40)+L+"<br>")}if(D!=0){$("Recipe").insertAdjacentHTML(pst,gM(41)+D+"<br>")}if(O!=0){$("Recipe").insertAdjacentHTML(pst,gM(50)+O+"<br>")}if(flag_OP[13]){$("Recipe").insertAdjacentHTML(pst,gM(10))}if(flag_OP[14]){$("Recipe").insertAdjacentHTML(pst,gM(11))}if(flag_OP[15]){$("Recipe").insertAdjacentHTML(pst,gM(12))}$("Ability").innerHTML="";if(N!=0){$("Ability").insertAdjacentHTML(pst,"HP+"+N+"<br>")}if(C!=0){$("Ability").insertAdjacentHTML(pst,"MP+"+C+"<br>")}if(G!=0){$("Ability").insertAdjacentHTML(pst,"STR+"+G+"<br>")}if(A!=0){$("Ability").insertAdjacentHTML(pst,"DEX+"+A+"<br>")}if(L!=0){$("Ability").insertAdjacentHTML(pst,"AGI+"+L+"<br>")}if(D!=0){$("Ability").insertAdjacentHTML(pst,"VIT+"+D+"<br>")}if(F!=0){$("Ability").insertAdjacentHTML(pst,"防御+"+F+"%<br>")}MakeDate(K)}function af71(N){fOBJ=document.MakeArtiFact;type="胴";var Q=10;var R="−";var B=95;var I=5;var L=800;var A=0;var P=0;var E=0;var O=0;var H=0;var C=0;var K=0;var J=0;var F=0;var D=0;var M=0;var G=0;var S=1;for(i=1;i<=option[N];i++){flag_OP[i]=fOBJ["OP"+i].checked}if(flag_OP[1]){L+=100;Q+=1}if(flag_OP[2]){L+=300;Q+=4}if(flag_OP[3]){L+=500;Q+=8}if(flag_OP[4]){L+=1000;Q+=10}if(flag_OP[5]){A+=50;Q+=1}if(flag_OP[6]){P+=50;Q+=1}if(flag_OP[7]){E+=5;Q+=1}if(flag_OP[8]){O+=5;Q+=1}if(flag_OP[9]){H+=5;Q+=1}if(flag_OP[10]){C+=5;Q+=1}if(flag_OP[11]){K+=5;Q+=1}if(flag_OP[12]){J+=5;Q+=1}if(flag_OP[13]){F+=10;Q+=2;D+=1}if(flag_OP[14]){F+=15;Q+=4;D+=2}if(flag_OP[15]){F+=20;Q+=6;D+=3}if(flag_OP[16]){M+=10;Q+=2;G+=1}if(flag_OP[17]){M+=15;Q+=4;G+=2}if(flag_OP[18]){S+=0.3;Q+=1}if(flag_OP[19]){S+=0.5;Q+=4}if(flag_OP[20]){S+=1;Q+=8}$("Name").innerHTML=artifactName[N];n=B*S;if(n>0){n=Math.floor(n)}else{n=Math.ceil(n)}B=n;Bases(type,Q,R,B,I,L);$("Recipe").innerHTML="光輝のエルブンガード<br>エレクトラム金属x5<br>プラチナ厚板金x30<br>";if(flag_OP[1]){$("Recipe").insertAdjacentHTML(pst,gM(0))}if(flag_OP[2]){$("Recipe").insertAdjacentHTML(pst,gM(1))}if(flag_OP[3]){$("Recipe").insertAdjacentHTML(pst,gM(2))}if(flag_OP[4]){$("Recipe").insertAdjacentHTML(pst,gM(3))}if(flag_OP[5]){$("Recipe").insertAdjacentHTML(pst,gM(30))}if(flag_OP[6]){$("Recipe").insertAdjacentHTML(pst,gM(34))}if(E!=0){$("Recipe").insertAdjacentHTML(pst,gM(38)+E+"<br>")}if(O!=0){$("Recipe").insertAdjacentHTML(pst,gM(39)+O+"<br>")}if(H!=0){$("Recipe").insertAdjacentHTML(pst,gM(40)+H+"<br>")}if(C!=0){$("Recipe").insertAdjacentHTML(pst,gM(41)+C+"<br>")}if(K!=0){$("Recipe").insertAdjacentHTML(pst,gM(42)+K+"<br>")}if(J!=0){$("Recipe").insertAdjacentHTML(pst,gM(43)+J+"<br>")}if(D!=0){$("Recipe").insertAdjacentHTML(pst,gM(48)+D+"<br>")}if(G!=0){$("Recipe").insertAdjacentHTML(pst,gM(50)+G+"<br>")}if(flag_OP[18]){$("Recipe").insertAdjacentHTML(pst,gM(10))}if(flag_OP[19]){$("Recipe").insertAdjacentHTML(pst,gM(11))}if(flag_OP[20]){$("Recipe").insertAdjacentHTML(pst,gM(12))}$("Ability").innerHTML="";if(A!=0){$("Ability").insertAdjacentHTML(pst,"HP+"+A+"<br>")}if(P!=0){$("Ability").insertAdjacentHTML(pst,"MP+"+P+"<br>")}if(E!=0){$("Ability").insertAdjacentHTML(pst,"STR+"+E+"<br>")}if(O!=0){$("Ability").insertAdjacentHTML(pst,"DEX+"+O+"<br>")}if(H!=0){$("Ability").insertAdjacentHTML(pst,"AGI+"+H+"<br>")}if(C!=0){$("Ability").insertAdjacentHTML(pst,"VIT+"+C+"<br>")}if(K!=0){$("Ability").insertAdjacentHTML(pst,"INT+"+K+"<br>")}if(J!=0){$("Ability").insertAdjacentHTML(pst,"LUC+"+J+"<br>")}if(F!=0){$("Ability").insertAdjacentHTML(pst,"弓攻撃+"+F+"%<br>")}if(M!=0){$("Ability").insertAdjacentHTML(pst,"防御+"+M+"%<br>")}MakeDate(Q)}function af72(N){fOBJ=document.MakeArtiFact;type="頭";var Q=8;var R="−";var B=32;var I=5;var L=800;var A=0;var P=0;var E=0;var O=0;var H=0;var C=0;var K=0;var J=0;var F=0;var D=0;var M=0;var G=0;var S=1;for(i=1;i<=option[N];i++){flag_OP[i]=fOBJ["OP"+i].checked}if(flag_OP[1]){L+=100;Q+=1}if(flag_OP[2]){L+=300;Q+=4}if(flag_OP[3]){L+=500;Q+=8}if(flag_OP[4]){L+=1000;Q+=10}if(flag_OP[5]){A+=50;Q+=1}if(flag_OP[6]){P+=50;Q+=1}if(flag_OP[7]){E+=5;Q+=1}if(flag_OP[8]){O+=5;Q+=1}if(flag_OP[9]){H+=5;Q+=1}if(flag_OP[10]){C+=5;Q+=1}if(flag_OP[11]){K+=5;Q+=1}if(flag_OP[12]){J+=5;Q+=1}if(flag_OP[13]){F+=10;Q+=2;D+=1}if(flag_OP[14]){F+=15;Q+=4;D+=2}if(flag_OP[15]){F+=20;Q+=6;D+=3}if(flag_OP[16]){M+=10;Q+=2;G+=1}if(flag_OP[17]){M+=15;Q+=4;G+=2}if(flag_OP[18]){S+=0.3;Q+=1}if(flag_OP[19]){S+=0.5;Q+=4}if(flag_OP[20]){S+=1;Q+=8}$("Name").innerHTML=artifactName[N];n=B*S;if(n>0){n=Math.floor(n)}else{n=Math.ceil(n)}B=n;Bases(type,Q,R,B,I,L);$("Recipe").innerHTML="光輝のエルブンヘルム<br>エレクトラム金属x4<br>プラチナ厚板金x25<br>";if(flag_OP[1]){$("Recipe").insertAdjacentHTML(pst,gM(0))}if(flag_OP[2]){$("Recipe").insertAdjacentHTML(pst,gM(1))}if(flag_OP[3]){$("Recipe").insertAdjacentHTML(pst,gM(2))}if(flag_OP[4]){$("Recipe").insertAdjacentHTML(pst,gM(3))}if(flag_OP[5]){$("Recipe").insertAdjacentHTML(pst,gM(30))}if(flag_OP[6]){$("Recipe").insertAdjacentHTML(pst,gM(34))}if(E!=0){$("Recipe").insertAdjacentHTML(pst,gM(38)+E+"<br>")}if(O!=0){$("Recipe").insertAdjacentHTML(pst,gM(39)+O+"<br>")}if(H!=0){$("Recipe").insertAdjacentHTML(pst,gM(40)+H+"<br>")}if(C!=0){$("Recipe").insertAdjacentHTML(pst,gM(41)+C+"<br>")}if(K!=0){$("Recipe").insertAdjacentHTML(pst,gM(42)+K+"<br>")}if(J!=0){$("Recipe").insertAdjacentHTML(pst,gM(43)+J+"<br>")}if(D!=0){$("Recipe").insertAdjacentHTML(pst,gM(48)+D+"<br>")}if(G!=0){$("Recipe").insertAdjacentHTML(pst,gM(50)+G+"<br>")}if(flag_OP[18]){$("Recipe").insertAdjacentHTML(pst,gM(10))}if(flag_OP[19]){$("Recipe").insertAdjacentHTML(pst,gM(11))}if(flag_OP[20]){$("Recipe").insertAdjacentHTML(pst,gM(12))}$("Ability").innerHTML="";if(A!=0){$("Ability").insertAdjacentHTML(pst,"HP+"+A+"<br>")}if(P!=0){$("Ability").insertAdjacentHTML(pst,"MP+"+P+"<br>")}if(E!=0){$("Ability").insertAdjacentHTML(pst,"STR+"+E+"<br>")}if(O!=0){$("Ability").insertAdjacentHTML(pst,"DEX+"+O+"<br>")}if(H!=0){$("Ability").insertAdjacentHTML(pst,"AGI+"+H+"<br>")}if(C!=0){$("Ability").insertAdjacentHTML(pst,"VIT+"+C+"<br>")}if(K!=0){$("Ability").insertAdjacentHTML(pst,"INT+"+K+"<br>")}if(J!=0){$("Ability").insertAdjacentHTML(pst,"LUC+"+J+"<br>")}if(F!=0){$("Ability").insertAdjacentHTML(pst,"弓攻撃+"+F+"%<br>")}if(M!=0){$("Ability").insertAdjacentHTML(pst,"防御+"+M+"%<br>")}MakeDate(Q)}function af73(L){fOBJ=document.MakeArtiFact;type="胴";var O=9;var P="−";var C=20;var G=5;var K=800;var R=0;var B=0;var H=0;var F=0;var I=0;var D=0;var E=0;var N=0;var J=0;var M=0;var Q=0;var A=0;for(i=1;i<=option[L];i++){flag_OP[i]=fOBJ["OP"+i].checked}if(flag_OP[1]){K+=100;O+=1}if(flag_OP[2]){K+=300;O+=4}if(flag_OP[3]){K+=500;O+=8}if(flag_OP[4]){K+=1000;O+=10}if(flag_OP[5]){R+=10;O+=2;E+=1}if(flag_OP[6]){R+=15;O+=4;E+=2}if(flag_OP[7]){R+=20;O+=6;E+=3}if(flag_OP[8]){B+=10;O+=2;N+=1}if(flag_OP[9]){B+=15;O+=4;N+=2}if(flag_OP[10]){B+=20;O+=6;N+=3}if(flag_OP[11]){H+=10;O+=2;J+=1}if(flag_OP[12]){H+=15;O+=4;J+=2}if(flag_OP[13]){H+=20;O+=6;J+=3}if(flag_OP[14]){F+=10;O+=2;M+=1}if(flag_OP[15]){F+=15;O+=4;M+=2}if(flag_OP[16]){F+=20;O+=6;M+=3}if(flag_OP[17]){I+=10;O+=2;Q+=1}if(flag_OP[18]){I+=15;O+=4;Q+=2}if(flag_OP[19]){I+=20;O+=6;Q+=3}if(flag_OP[20]){D+=10;O+=2;A+=1}if(flag_OP[21]){D+=15;O+=4;A+=2}if(flag_OP[22]){D+=20;O+=6;A+=3}$("Name").innerHTML=artifactName[L];Bases(type,O,P,C,G,K);$("Recipe").innerHTML="雲のグリフドチュニック<br>コンポジットハイドx5<br>エターナルシルクx3<br>上等なグリフォンハイドx2<br>";if(flag_OP[1]){$("Recipe").insertAdjacentHTML(pst,gM(0))}if(flag_OP[2]){$("Recipe").insertAdjacentHTML(pst,gM(1))}if(flag_OP[3]){$("Recipe").insertAdjacentHTML(pst,gM(2))}if(flag_OP[4]){$("Recipe").insertAdjacentHTML(pst,gM(3))}if(E!=0){$("Recipe").insertAdjacentHTML(pst,gM(72)+E+"<br>")}if(N!=0){$("Recipe").insertAdjacentHTML(pst,gM(71)+N+"<br>")}if(J!=0){$("Recipe").insertAdjacentHTML(pst,gM(65)+J+"<br>")}if(M!=0){$("Recipe").insertAdjacentHTML(pst,gM(66)+M+"<br>")}if(Q!=0){$("Recipe").insertAdjacentHTML(pst,gM(67)+Q+"<br>")}if(A!=0){$("Recipe").insertAdjacentHTML(pst,gM(68)+A+"<br>")}$("Ability").innerHTML="";if(R!=0){$("Ability").insertAdjacentHTML(pst,"植物採取+"+R+"%<br>")}if(B!=0){$("Ability").insertAdjacentHTML(pst,"農作業+"+B+"%<br>")}if(H!=0){$("Ability").insertAdjacentHTML(pst,"裁縫+"+H+"%<br>")}if(F!=0){$("Ability").insertAdjacentHTML(pst,"調理+"+F+"%<br>")}if(I!=0){$("Ability").insertAdjacentHTML(pst,"調薬+"+I+"%<br>")}if(D!=0){$("Ability").insertAdjacentHTML(pst,"巻物作製+"+D+"%<br>")}MakeDate(O)}function af74(L){fOBJ=document.MakeArtiFact;type="手";var O=8;var P="−";var C=20;var G=5;var K=800;var R=0;var B=0;var H=0;var F=0;var I=0;var D=0;var E=0;var N=0;var J=0;var M=0;var Q=0;var A=0;for(i=1;i<=option[L];i++){flag_OP[i]=fOBJ["OP"+i].checked}if(flag_OP[1]){K+=100;O+=1}if(flag_OP[2]){K+=300;O+=4}if(flag_OP[3]){K+=500;O+=8}if(flag_OP[4]){K+=1000;O+=10}if(flag_OP[5]){R+=10;O+=2;E+=1}if(flag_OP[6]){R+=15;O+=4;E+=2}if(flag_OP[7]){R+=20;O+=6;E+=3}if(flag_OP[8]){B+=10;O+=2;N+=1}if(flag_OP[9]){B+=15;O+=4;N+=2}if(flag_OP[10]){B+=20;O+=6;N+=3}if(flag_OP[11]){H+=10;O+=2;J+=1}if(flag_OP[12]){H+=15;O+=4;J+=2}if(flag_OP[13]){H+=20;O+=6;J+=3}if(flag_OP[14]){F+=10;O+=2;M+=1}if(flag_OP[15]){F+=15;O+=4;M+=2}if(flag_OP[16]){F+=20;O+=6;M+=3}if(flag_OP[17]){I+=10;O+=2;Q+=1}if(flag_OP[18]){I+=15;O+=4;Q+=2}if(flag_OP[19]){I+=20;O+=6;Q+=3}if(flag_OP[20]){D+=10;O+=2;A+=1}if(flag_OP[21]){D+=15;O+=4;A+=2}if(flag_OP[22]){D+=20;O+=6;A+=3}$("Name").innerHTML=artifactName[L];Bases(type,O,P,C,G,K);$("Recipe").innerHTML="雲のグリフドフィスト<br>コンポジットハイドx2<br>スピリットスレッドx10<br>";if(flag_OP[1]){$("Recipe").insertAdjacentHTML(pst,gM(0))}if(flag_OP[2]){$("Recipe").insertAdjacentHTML(pst,gM(1))}if(flag_OP[3]){$("Recipe").insertAdjacentHTML(pst,gM(2))}if(flag_OP[4]){$("Recipe").insertAdjacentHTML(pst,gM(3))}if(E!=0){$("Recipe").insertAdjacentHTML(pst,gM(72)+E+"<br>")}if(N!=0){$("Recipe").insertAdjacentHTML(pst,gM(71)+N+"<br>")}if(J!=0){$("Recipe").insertAdjacentHTML(pst,gM(65)+J+"<br>")}if(M!=0){$("Recipe").insertAdjacentHTML(pst,gM(66)+M+"<br>")}if(Q!=0){$("Recipe").insertAdjacentHTML(pst,gM(67)+Q+"<br>")}if(A!=0){$("Recipe").insertAdjacentHTML(pst,gM(68)+A+"<br>")}$("Ability").innerHTML="";if(R!=0){$("Ability").insertAdjacentHTML(pst,"植物採取+"+R+"%<br>")}if(B!=0){$("Ability").insertAdjacentHTML(pst,"農作業+"+B+"%<br>")}if(H!=0){$("Ability").insertAdjacentHTML(pst,"裁縫+"+H+"%<br>")}if(F!=0){$("Ability").insertAdjacentHTML(pst,"調理+"+F+"%<br>")}if(I!=0){$("Ability").insertAdjacentHTML(pst,"調薬+"+I+"%<br>")}if(D!=0){$("Ability").insertAdjacentHTML(pst,"巻物作製+"+D+"%<br>")}MakeDate(O)}function af75(N){fOBJ=document.MakeArtiFact;type="頭";var O=8;var P="−";var B=20;var G=5;var M=800;var I=0;var L=0;var Q=0;var F=0;var E=0;var C=0;var A=0;var R=0;var J=0;var D=0;var H=0;var K=0;for(i=1;i<=option[N];i++){flag_OP[i]=fOBJ["OP"+i].checked}if(flag_OP[1]){M+=100;O+=1}if(flag_OP[2]){M+=300;O+=4}if(flag_OP[3]){M+=500;O+=8}if(flag_OP[4]){M+=1000;O+=10}if(flag_OP[5]){I+=10;O+=2;A+=1}if(flag_OP[6]){I+=15;O+=4;A+=2}if(flag_OP[7]){I+=20;O+=6;A+=3}if(flag_OP[8]){L+=10;O+=2;R+=1}if(flag_OP[9]){L+=15;O+=4;R+=2}if(flag_OP[10]){L+=20;O+=6;R+=3}if(flag_OP[11]){Q+=10;O+=2;J+=1}if(flag_OP[12]){Q+=15;O+=4;J+=2}if(flag_OP[13]){Q+=20;O+=6;J+=3}if(flag_OP[14]){F+=10;O+=2;D+=1}if(flag_OP[15]){F+=15;O+=4;D+=2}if(flag_OP[16]){F+=20;O+=6;D+=3}if(flag_OP[17]){E+=10;O+=2;H+=1}if(flag_OP[18]){E+=15;O+=4;H+=2}if(flag_OP[19]){E+=20;O+=6;H+=3}if(flag_OP[20]){C+=10;O+=2;K+=1}if(flag_OP[21]){C+=15;O+=4;K+=2}if(flag_OP[22]){C+=20;O+=6;K+=3}$("Name").innerHTML=artifactName[N];Bases(type,O,P,B,G,M);$("Recipe").innerHTML="星屑のホーンヘルム<br>エレクトラム金属x3<br>プラチナ厚板金x20<br>立派な牛の角x2<br>";if(flag_OP[1]){$("Recipe").insertAdjacentHTML(pst,gM(0))}if(flag_OP[2]){$("Recipe").insertAdjacentHTML(pst,gM(1))}if(flag_OP[3]){$("Recipe").insertAdjacentHTML(pst,gM(2))}if(flag_OP[4]){$("Recipe").insertAdjacentHTML(pst,gM(3))}if(A!=0){$("Recipe").insertAdjacentHTML(pst,gM(69)+A+"<br>")}if(R!=0){$("Recipe").insertAdjacentHTML(pst,gM(70)+R+"<br>")}if(J!=0){$("Recipe").insertAdjacentHTML(pst,gM(61)+J+"<br>")}if(D!=0){$("Recipe").insertAdjacentHTML(pst,gM(62)+D+"<br>")}if(H!=0){$("Recipe").insertAdjacentHTML(pst,gM(63)+H+"<br>")}if(K!=0){$("Recipe").insertAdjacentHTML(pst,gM(64)+K+"<br>")}$("Ability").innerHTML="";if(I!=0){$("Ability").insertAdjacentHTML(pst,"伐採+"+I+"%<br>")}if(L!=0){$("Ability").insertAdjacentHTML(pst,"採掘+"+L+"%<br>")}if(Q!=0){$("Ability").insertAdjacentHTML(pst,"武具作製+"+Q+"%<br>")}if(F!=0){$("Ability").insertAdjacentHTML(pst,"鎧作製+"+F+"%<br>")}if(E!=0){$("Ability").insertAdjacentHTML(pst,"雑貨作製+"+E+"%<br>")}if(C!=0){$("Ability").insertAdjacentHTML(pst,"宝石細工+"+C+"%<br>")}MakeDate(O)}function af76(N){fOBJ=document.MakeArtiFact;type="手";var O=8;var P="−";var B=20;var G=5;var M=800;var I=0;var L=0;var Q=0;var F=0;var E=0;var C=0;var A=0;var R=0;var J=0;var D=0;var H=0;var K=0;for(i=1;i<=option[N];i++){flag_OP[i]=fOBJ["OP"+i].checked}if(flag_OP[1]){M+=100;O+=1}if(flag_OP[2]){M+=300;O+=4}if(flag_OP[3]){M+=500;O+=8}if(flag_OP[4]){M+=1000;O+=10}if(flag_OP[5]){I+=10;O+=2;A+=1}if(flag_OP[6]){I+=15;O+=4;A+=2}if(flag_OP[7]){I+=20;O+=6;A+=3}if(flag_OP[8]){L+=10;O+=2;R+=1}if(flag_OP[9]){L+=15;O+=4;R+=2}if(flag_OP[10]){L+=20;O+=6;R+=3}if(flag_OP[11]){Q+=10;O+=2;J+=1}if(flag_OP[12]){Q+=15;O+=4;J+=2}if(flag_OP[13]){Q+=20;O+=6;J+=3}if(flag_OP[14]){F+=10;O+=2;D+=1}if(flag_OP[15]){F+=15;O+=4;D+=2}if(flag_OP[16]){F+=20;O+=6;D+=3}if(flag_OP[17]){E+=10;O+=2;H+=1}if(flag_OP[18]){E+=15;O+=4;H+=2}if(flag_OP[19]){E+=20;O+=6;H+=3}if(flag_OP[20]){C+=10;O+=2;K+=1}if(flag_OP[21]){C+=15;O+=4;K+=2}if(flag_OP[22]){C+=20;O+=6;K+=3}$("Name").innerHTML=artifactName[N];Bases(type,O,P,B,G,M);$("Recipe").innerHTML="星屑のヘビーガントレット<br>エレクトラム金属x2<br>プラチナ厚板金x20<br>上等なアニマルハイドx20<br>";if(flag_OP[1]){$("Recipe").insertAdjacentHTML(pst,gM(0))}if(flag_OP[2]){$("Recipe").insertAdjacentHTML(pst,gM(1))}if(flag_OP[3]){$("Recipe").insertAdjacentHTML(pst,gM(2))}if(flag_OP[4]){$("Recipe").insertAdjacentHTML(pst,gM(3))}if(A!=0){$("Recipe").insertAdjacentHTML(pst,gM(69)+A+"<br>")}if(R!=0){$("Recipe").insertAdjacentHTML(pst,gM(70)+R+"<br>")}if(J!=0){$("Recipe").insertAdjacentHTML(pst,gM(61)+J+"<br>")}if(D!=0){$("Recipe").insertAdjacentHTML(pst,gM(62)+D+"<br>")}if(H!=0){$("Recipe").insertAdjacentHTML(pst,gM(63)+H+"<br>")}if(K!=0){$("Recipe").insertAdjacentHTML(pst,gM(64)+K+"<br>")}$("Ability").innerHTML="";if(I!=0){$("Ability").insertAdjacentHTML(pst,"伐採+"+I+"%<br>")}if(L!=0){$("Ability").insertAdjacentHTML(pst,"採掘+"+L+"%<br>")}if(Q!=0){$("Ability").insertAdjacentHTML(pst,"武具作製+"+Q+"%<br>")}if(F!=0){$("Ability").insertAdjacentHTML(pst,"鎧作製+"+F+"%<br>")}if(E!=0){$("Ability").insertAdjacentHTML(pst,"雑貨作製+"+E+"%<br>")}if(C!=0){$("Ability").insertAdjacentHTML(pst,"宝石細工+"+C+"%<br>")}MakeDate(O)}function af77(B){fOBJ=document.MakeArtiFact;type="両手槍";var H=9;var C=322;var F=59;var A="−";var K=1800;var I=0;var J=0;var E=0;var L=1;var G=0;var D=0;for(i=1;i<=option[B];i++){flag_OP[i]=fOBJ["OP"+i].checked}if(flag_OP[1]){K+=100;H+=1}if(flag_OP[2]){K+=300;H+=4}if(flag_OP[3]){K+=500;H+=8}if(flag_OP[4]){K+=1000;H+=10}if(flag_OP[5]){I+=15;H+=8}if(flag_OP[6]){J+=10;H+=2;E+=1}if(flag_OP[7]){J+=15;H+=4;E+=2}if(flag_OP[8]){J+=20;H+=6;E+=3}if(flag_OP[9]){L+=0.3;H+=1}if(flag_OP[10]){L+=0.5;H+=4}if(flag_OP[11]){L+=1;H+=8}if(flag_OP[12]){G+=10;H+=1}if(flag_OP[13]){G+=20;H+=4}if(flag_OP[14]){D+=10;H++}if(flag_OP[15]){D+=25;H++}$("Name").innerHTML=artifactName[B];n=C*L;if(n>0){n=Math.floor(n)}else{n=Math.ceil(n)}C=n;Bases(type,H,C,F,A,K);$("Recipe").innerHTML="星屑のグレイブ<br>エレクトラム金属x2<br>ユグドラシルの木片x3<br>なめしたビーストハイドx20<br>";if(flag_OP[1]){$("Recipe").insertAdjacentHTML(pst,gM(0))}if(flag_OP[2]){$("Recipe").insertAdjacentHTML(pst,gM(1))}if(flag_OP[3]){$("Recipe").insertAdjacentHTML(pst,gM(2))}if(flag_OP[4]){$("Recipe").insertAdjacentHTML(pst,gM(3))}if(I!=0){$("Recipe").insertAdjacentHTML(pst,gM(40)+I+"<br>")}if(E!=0){$("Recipe").insertAdjacentHTML(pst,gM(46)+E+"<br>")}if(flag_OP[9]){$("Recipe").insertAdjacentHTML(pst,gM(6))}if(flag_OP[10]){$("Recipe").insertAdjacentHTML(pst,gM(7))}if(flag_OP[11]){$("Recipe").insertAdjacentHTML(pst,gM(8))}if(flag_OP[12]){$("Recipe").insertAdjacentHTML(pst,gM(17))}if(flag_OP[13]){$("Recipe").insertAdjacentHTML(pst,gM(18))}if(flag_OP[14]){$("Recipe").insertAdjacentHTML(pst,gM(19))}if(flag_OP[15]){$("Recipe").insertAdjacentHTML(pst,gM(20))}$("Ability").innerHTML="";if(I!=0){$("Ability").insertAdjacentHTML(pst,"AGI+"+I+"<br>")}if(J!=0){$("Ability").insertAdjacentHTML(pst,"槍攻撃+"+J+"%<br>")}if(G!=0){$("Ability").insertAdjacentHTML(pst,"攻撃間隔-"+G+"%<br>")}if(D!=0){$("Ability").insertAdjacentHTML(pst,"重量-"+D+"%<br>")}MakeDate(H)}function af78(C){fOBJ=document.MakeArtiFact;type="両手槌";var I=8;var E=208;var G=59;var A="−";var K=1800;var J=0;var B=0;var D=0;var L=1;var H=0;var F=0;for(i=1;i<=option[C];i++){flag_OP[i]=fOBJ["OP"+i].checked}if(flag_OP[1]){K+=100;I+=1}if(flag_OP[2]){K+=300;I+=4}if(flag_OP[3]){K+=500;I+=8}if(flag_OP[4]){K+=1000;I+=10}if(flag_OP[5]){J+=15;I+=8}if(flag_OP[6]){B+=10;I+=2;D+=1}if(flag_OP[7]){B+=15;I+=4;D+=2}if(flag_OP[8]){B+=20;I+=6;D+=3}if(flag_OP[9]){L+=0.3;I+=1}if(flag_OP[10]){L+=0.5;I+=4}if(flag_OP[11]){L+=1;I+=8}if(flag_OP[12]){L+=2;I+=10}if(flag_OP[13]){H+=10;I+=1}if(flag_OP[14]){F+=10;I++}if(flag_OP[15]){F+=25;I++}if(flag_OP[16]){F+=50;I++}$("Name").innerHTML=artifactName[C];n=E*L;if(n>0){n=Math.floor(n)}else{n=Math.ceil(n)}E=n;Bases(type,I,E,G,A,K);$("Recipe").innerHTML="光輝のセプター<br>エレクトラム金属x2<br>太陽の石<br>ユグドラシルの木片x3<br>";if(flag_OP[1]){$("Recipe").insertAdjacentHTML(pst,gM(0))}if(flag_OP[2]){$("Recipe").insertAdjacentHTML(pst,gM(1))}if(flag_OP[3]){$("Recipe").insertAdjacentHTML(pst,gM(2))}if(flag_OP[4]){$("Recipe").insertAdjacentHTML(pst,gM(3))}if(J!=0){$("Recipe").insertAdjacentHTML(pst,gM(40)+J+"<br>")}if(D!=0){$("Recipe").insertAdjacentHTML(pst,gM(47)+D+"<br>")}if(flag_OP[9]){$("Recipe").insertAdjacentHTML(pst,gM(6))}if(flag_OP[10]){$("Recipe").insertAdjacentHTML(pst,gM(7))}if(flag_OP[11]){$("Recipe").insertAdjacentHTML(pst,gM(8))}if(flag_OP[12]){$("Recipe").insertAdjacentHTML(pst,gM(9))}if(flag_OP[13]){$("Recipe").insertAdjacentHTML(pst,gM(17))}if(flag_OP[14]){$("Recipe").insertAdjacentHTML(pst,gM(19))}if(flag_OP[15]){$("Recipe").insertAdjacentHTML(pst,gM(20))}if(flag_OP[16]){$("Recipe").insertAdjacentHTML(pst,gM(21))}$("Ability").innerHTML="";if(J!=0){$("Ability").insertAdjacentHTML(pst,"AGI+"+J+"<br>")}if(B!=0){$("Ability").insertAdjacentHTML(pst,"槌攻撃+"+B+"%<br>")}if(H!=0){$("Ability").insertAdjacentHTML(pst,"攻撃間隔-"+H+"%<br>")}if(F!=0){$("Ability").insertAdjacentHTML(pst,"重量-"+F+"%<br>")}MakeDate(I)}function af79(C){fOBJ=document.MakeArtiFact;type="胴";var H=9;var E="−";var F=95;var A=5;var I=800;var J=0;var B=0;var D=0;var K=0;var G=1;for(i=1;i<=option[C];i++){flag_OP[i]=fOBJ["OP"+i].checked}if(flag_OP[1]){I+=100;H+=1}if(flag_OP[2]){I+=300;H+=4}if(flag_OP[3]){I+=500;H+=8}if(flag_OP[4]){I+=1000;H+=10}if(flag_OP[5]){J+=50;H+=1}if(flag_OP[6]){B+=50;H+=1}if(flag_OP[7]){D+=10;H+=2;K+=1}if(flag_OP[8]){D+=15;H+=4;K+=2}if(flag_OP[9]){G+=0.3;H+=1}if(flag_OP[10]){G+=0.5;H+=4}if(flag_OP[11]){G+=1;H+=8}if(flag_OP[12]){A+=20;H+=4}$("Name").innerHTML=artifactName[C];n=F*G;if(n>0){n=Math.floor(n)}else{n=Math.ceil(n)}F=n;Bases(type,H,E,F,A,I);$("Recipe").innerHTML="雲のリベットチュニック<br>コンポジットハイドx5<br>エターナルシルクx3<br>上等なグリフォンハイドx3<br>";if(flag_OP[1]){$("Recipe").insertAdjacentHTML(pst,gM(0))}if(flag_OP[2]){$("Recipe").insertAdjacentHTML(pst,gM(1))}if(flag_OP[3]){$("Recipe").insertAdjacentHTML(pst,gM(2))}if(flag_OP[4]){$("Recipe").insertAdjacentHTML(pst,gM(3))}if(flag_OP[5]){$("Recipe").insertAdjacentHTML(pst,gM(30))}if(flag_OP[6]){$("Recipe").insertAdjacentHTML(pst,gM(34))}if(K!=0){$("Recipe").insertAdjacentHTML(pst,gM(50)+K+"<br>")}if(flag_OP[9]){$("Recipe").insertAdjacentHTML(pst,gM(10))}if(flag_OP[10]){$("Recipe").insertAdjacentHTML(pst,gM(11))}if(flag_OP[11]){$("Recipe").insertAdjacentHTML(pst,gM(12))}if(flag_OP[12]){$("Recipe").insertAdjacentHTML(pst,gM(16))}$("Ability").innerHTML="";if(J!=0){$("Ability").insertAdjacentHTML(pst,"HP+"+J+"<br>")}if(B!=0){$("Ability").insertAdjacentHTML(pst,"MP+"+B+"<br>")}if(D!=0){$("Ability").insertAdjacentHTML(pst,"防御+"+D+"%<br>")}MakeDate(H)}function af80(D){fOBJ=document.MakeArtiFact;type="片手槌";var J=9;var F=221;var H="−";var A="−";var L=1800;var B=0;var K=0;var C=0;var E=0;var M=1;var I=0;var G=0;for(i=1;i<=option[D];i++){flag_OP[i]=fOBJ["OP"+i].checked}if(flag_OP[1]){L+=100;J+=1}if(flag_OP[2]){L+=300;J+=4}if(flag_OP[3]){L+=500;J+=8}if(flag_OP[4]){L+=1000;J+=10}if(flag_OP[5]){B+=5;J+=1}if(flag_OP[6]){B+=10;J+=4}if(flag_OP[7]){K+=5;J+=1}if(flag_OP[8]){K+=10;J+=4}if(flag_OP[9]){C+=10;J+=2;E+=1}if(flag_OP[10]){C+=15;J+=4;E+=2}if(flag_OP[11]){C+=20;J+=6;E+=3}if(flag_OP[12]){J+=10}if(flag_OP[13]){J+=10}if(flag_OP[14]){J+=10}if(flag_OP[15]){J+=10}if(flag_OP[16]){J+=10}if(flag_OP[17]){J+=10}if(flag_OP[18]){J+=12}if(flag_OP[19]){J+=12}if(flag_OP[20]){M+=0.3;J+=1}if(flag_OP[21]){M+=0.5;J+=4}if(flag_OP[22]){M+=1;J+=8}if(flag_OP[23]){I+=10;J+=1}if(flag_OP[24]){I+=20;J+=4}if(flag_OP[25]){G+=10;J++}if(flag_OP[26]){G+=25;J++}$("Name").innerHTML=artifactName[D];n=F*M;if(n>0){n=Math.floor(n)}else{n=Math.ceil(n)}F=n;Bases(type,J,F,H,A,L);$("Recipe").innerHTML="鷲のボーンクラブ<br>エレクトラム金属x2<br>ドラゴンの丈夫な骨<br>なめしたビーストハイドx10<br>";if(flag_OP[1]){$("Recipe").insertAdjacentHTML(pst,gM(0))}if(flag_OP[2]){$("Recipe").insertAdjacentHTML(pst,gM(1))}if(flag_OP[3]){$("Recipe").insertAdjacentHTML(pst,gM(2))}if(flag_OP[4]){$("Recipe").insertAdjacentHTML(pst,gM(3))}if(B!=0){$("Recipe").insertAdjacentHTML(pst,gM(39)+B+"<br>")}if(K!=0){$("Recipe").insertAdjacentHTML(pst,gM(42)+K+"<br>")}if(E!=0){$("Recipe").insertAdjacentHTML(pst,gM(47)+E+"<br>")}if(flag_OP[12]){$("Recipe").insertAdjacentHTML(pst,gM(22))}if(flag_OP[13]){$("Recipe").insertAdjacentHTML(pst,gM(23))}if(flag_OP[14]){$("Recipe").insertAdjacentHTML(pst,gM(24))}if(flag_OP[15]){$("Recipe").insertAdjacentHTML(pst,gM(25))}if(flag_OP[16]){$("Recipe").insertAdjacentHTML(pst,gM(26))}if(flag_OP[17]){$("Recipe").insertAdjacentHTML(pst,gM(27))}if(flag_OP[18]){$("Recipe").insertAdjacentHTML(pst,gM(28))}if(flag_OP[19]){$("Recipe").insertAdjacentHTML(pst,gM(29))}if(flag_OP[20]){$("Recipe").insertAdjacentHTML(pst,gM(6))}if(flag_OP[21]){$("Recipe").insertAdjacentHTML(pst,gM(7))}if(flag_OP[22]){$("Recipe").insertAdjacentHTML(pst,gM(8))}if(flag_OP[23]){$("Recipe").insertAdjacentHTML(pst,gM(17))}if(flag_OP[24]){$("Recipe").insertAdjacentHTML(pst,gM(18))}if(flag_OP[25]){$("Recipe").insertAdjacentHTML(pst,gM(19))}if(flag_OP[26]){$("Recipe").insertAdjacentHTML(pst,gM(20))}$("Ability").innerHTML="";if(flag_OP[12]){$("Ability").insertAdjacentHTML(pst,"発動呪文 落石<br>")}if(flag_OP[13]){$("Ability").insertAdjacentHTML(pst,"発動呪文 氷の矢<br>")}if(flag_OP[14]){$("Ability").insertAdjacentHTML(pst,"発動呪文 爆炎<br>")}if(flag_OP[15]){$("Ability").insertAdjacentHTML(pst,"発動呪文 雷<br>")}if(flag_OP[16]){$("Ability").insertAdjacentHTML(pst,"発動呪文 魔弾<br>")}if(flag_OP[17]){$("Ability").insertAdjacentHTML(pst,"発動呪文 漆黒の槍<br>")}if(flag_OP[18]){$("Ability").insertAdjacentHTML(pst,"発動呪文 毒<br>")}if(flag_OP[19]){$("Ability").insertAdjacentHTML(pst,"発動呪文 麻痺<br>")}if(B!=0){$("Ability").insertAdjacentHTML(pst,"DEX+"+B+"<br>")}if(K!=0){$("Ability").insertAdjacentHTML(pst,"INT+"+K+"<br>")}if(C!=0){$("Ability").insertAdjacentHTML(pst,"槌攻撃+"+C+"%<br>")}if(I!=0){$("Ability").insertAdjacentHTML(pst,"攻撃間隔-"+I+"%<br>")}if(G!=0){$("Ability").insertAdjacentHTML(pst,"重量-"+G+"%<br>")}MakeDate(J)}function af81(Q){fOBJ=document.MakeArtiFact;type="腕";var T=8;var U="−";var E=10;var L="−";var P=1000;var R=0;var M=0;var S=0;var I=0;var H=0;var G=0;var F=0;var D=0;var C=0;var B=0;var N=0;var K=0;var V=0;var J=0;var O=0;var A=0;for(i=1;i<=option[Q];i++){flag_OP[i]=fOBJ["OP"+i].checked}if(flag_OP[1]){P+=100;T+=1}if(flag_OP[2]){P+=300;T+=4}if(flag_OP[3]){P+=500;T+=8}if(flag_OP[4]){R+=5;T+=1}if(flag_OP[5]){M+=5;T+=1}if(flag_OP[6]){S+=50;T+=1}if(flag_OP[7]){S+=100;T+=4}if(flag_OP[8]){I+=15;T+=4;N+=2}if(flag_OP[9]){I+=20;T+=6;N+=3}if(flag_OP[10]){H+=15;T+=4;K+=2}if(flag_OP[11]){H+=20;T+=6;K+=3}if(flag_OP[12]){G+=15;T+=4;V+=2}if(flag_OP[13]){G+=20;T+=6;V+=3}if(flag_OP[14]){F+=15;T+=4;J+=2}if(flag_OP[15]){F+=20;T+=6;J+=3}if(flag_OP[16]){D+=15;T+=4;O+=2}if(flag_OP[17]){D+=20;T+=6;O+=3}if(flag_OP[18]){C+=15;T+=4;A+=2}if(flag_OP[19]){C+=20;T+=6;A+=3}if(flag_OP[20]){B+=15;T+=4;K+=2}if(flag_OP[21]){B+=20;T+=6;K+=3}$("Name").innerHTML=artifactName[Q];Bases(type,T,U,E,L,P);$("Recipe").innerHTML="星屑の腕輪<br>エレクトラム金属x2<br>月の石x3<br>星の石x5<br>";if(flag_OP[1]){$("Recipe").insertAdjacentHTML(pst,gM(0))}if(flag_OP[2]){$("Recipe").insertAdjacentHTML(pst,gM(1))}if(flag_OP[3]){$("Recipe").insertAdjacentHTML(pst,gM(2))}if(flag_OP[4]){$("Recipe").insertAdjacentHTML(pst,"サファイアx5<br>")}if(flag_OP[5]){$("Recipe").insertAdjacentHTML(pst,"オパールx5<br>")}if(flag_OP[6]){$("Recipe").insertAdjacentHTML(pst,gM(34))}if(flag_OP[7]){$("Recipe").insertAdjacentHTML(pst,gM(35))}if(N!=0){$("Recipe").insertAdjacentHTML(pst,gM(53)+N+"<br>")}if(K!=0){$("Recipe").insertAdjacentHTML(pst,gM(54)+K+"<br>")}if(V!=0){$("Recipe").insertAdjacentHTML(pst,gM(55)+V+"<br>")}if(J!=0){$("Recipe").insertAdjacentHTML(pst,gM(56)+J+"<br>")}if(O!=0){$("Recipe").insertAdjacentHTML(pst,gM(57)+O+"<br>")}if(A!=0){$("Recipe").insertAdjacentHTML(pst,gM(58)+A+"<br>")}$("Ability").innerHTML="";if(R!=0){$("Ability").insertAdjacentHTML(pst,"DEX+"+R+"<br>")}if(M!=0){$("Ability").insertAdjacentHTML(pst,"INT+"+M+"<br>")}if(S!=0){$("Ability").insertAdjacentHTML(pst,"MP+"+S+"<br>")}if(I!=0){$("Ability").insertAdjacentHTML(pst,"真言魔術(地)+"+I+"%<br>")}if(H!=0){$("Ability").insertAdjacentHTML(pst,"真言魔術(氷)+"+H+"%<br>")}if(G!=0){$("Ability").insertAdjacentHTML(pst,"真言魔術(炎)+"+G+"%<br>")}if(F!=0){$("Ability").insertAdjacentHTML(pst,"真言魔術(風)+"+F+"%<br>")}if(D!=0){$("Ability").insertAdjacentHTML(pst,"真言魔術(光)+"+D+"%<br>")}if(C!=0){$("Ability").insertAdjacentHTML(pst,"真言魔術(闇)+"+C+"%<br>")}if(B!=0){$("Ability").insertAdjacentHTML(pst,"真言魔術(時)+"+B+"%<br>")}MakeDate(T)}function af82(Q){fOBJ=document.MakeArtiFact;type="頭";var T=8;var U="−";var E=20;var L="−";var P=1000;var R=0;var M=0;var S=0;var I=0;var H=0;var G=0;var F=0;var D=0;var C=0;var B=0;var N=0;var K=0;var V=0;var J=0;var O=0;var A=0;for(i=1;i<=option[Q];i++){flag_OP[i]=fOBJ["OP"+i].checked}if(flag_OP[1]){P+=100;T+=1}if(flag_OP[2]){P+=300;T+=4}if(flag_OP[3]){P+=500;T+=8}if(flag_OP[4]){R+=5;T+=1}if(flag_OP[5]){M+=5;T+=1}if(flag_OP[6]){S+=50;T+=1}if(flag_OP[7]){S+=100;T+=4}if(flag_OP[8]){I+=15;T+=4;N+=2}if(flag_OP[9]){I+=20;T+=6;N+=3}if(flag_OP[10]){H+=15;T+=4;K+=2}if(flag_OP[11]){H+=20;T+=6;K+=3}if(flag_OP[12]){G+=15;T+=4;V+=2}if(flag_OP[13]){G+=20;T+=6;V+=3}if(flag_OP[14]){F+=15;T+=4;J+=2}if(flag_OP[15]){F+=20;T+=6;J+=3}if(flag_OP[16]){D+=15;T+=4;O+=2}if(flag_OP[17]){D+=20;T+=6;O+=3}if(flag_OP[18]){C+=15;T+=4;A+=2}if(flag_OP[19]){C+=20;T+=6;A+=3}if(flag_OP[20]){B+=15;T+=4;K+=2}if(flag_OP[21]){B+=20;T+=6;K+=3}$("Name").innerHTML=artifactName[Q];Bases(type,T,U,E,L,P);$("Recipe").innerHTML="星屑のクラウン<br>エレクトラム金属x3<br>太陽の石x3<br>星の石x5<br>";if(flag_OP[1]){$("Recipe").insertAdjacentHTML(pst,gM(0))}if(flag_OP[2]){$("Recipe").insertAdjacentHTML(pst,gM(1))}if(flag_OP[3]){$("Recipe").insertAdjacentHTML(pst,gM(2))}if(flag_OP[4]){$("Recipe").insertAdjacentHTML(pst,"サファイアx5<br>")}if(flag_OP[5]){$("Recipe").insertAdjacentHTML(pst,"オパールx5<br>")}if(flag_OP[6]){$("Recipe").insertAdjacentHTML(pst,gM(34))}if(flag_OP[7]){$("Recipe").insertAdjacentHTML(pst,gM(35))}if(N!=0){$("Recipe").insertAdjacentHTML(pst,gM(53)+N+"<br>")}if(K!=0){$("Recipe").insertAdjacentHTML(pst,gM(54)+K+"<br>")}if(V!=0){$("Recipe").insertAdjacentHTML(pst,gM(55)+V+"<br>")}if(J!=0){$("Recipe").insertAdjacentHTML(pst,gM(56)+J+"<br>")}if(O!=0){$("Recipe").insertAdjacentHTML(pst,gM(57)+O+"<br>")}if(A!=0){$("Recipe").insertAdjacentHTML(pst,gM(58)+A+"<br>")}$("Ability").innerHTML="";if(R!=0){$("Ability").insertAdjacentHTML(pst,"DEX+"+R+"<br>")}if(M!=0){$("Ability").insertAdjacentHTML(pst,"INT+"+M+"<br>")}if(S!=0){$("Ability").insertAdjacentHTML(pst,"MP+"+S+"<br>")}if(I!=0){$("Ability").insertAdjacentHTML(pst,"真言魔術(地)+"+I+"%<br>")}if(H!=0){$("Ability").insertAdjacentHTML(pst,"真言魔術(氷)+"+H+"%<br>")}if(G!=0){$("Ability").insertAdjacentHTML(pst,"真言魔術(炎)+"+G+"%<br>")}if(F!=0){$("Ability").insertAdjacentHTML(pst,"真言魔術(風)+"+F+"%<br>")}if(D!=0){$("Ability").insertAdjacentHTML(pst,"真言魔術(光)+"+D+"%<br>")}if(C!=0){$("Ability").insertAdjacentHTML(pst,"真言魔術(闇)+"+C+"%<br>")}if(B!=0){$("Ability").insertAdjacentHTML(pst,"真言魔術(時)+"+B+"%<br>")}MakeDate(T)}function af83(D){fOBJ=document.MakeArtiFact;type="片手剣";var I=10;var G=230;var H="−";var A="−";var L=1800;var E=0;var B=0;var C=0;var K=0;var J=0;var F=0;var N=0;var M=1;for(i=1;i<=option[D];i++){flag_OP[i]=fOBJ["OP"+i].checked}if(flag_OP[1]){L+=100;I+=1}if(flag_OP[2]){L+=300;I+=4}if(flag_OP[3]){L+=500;I+=8}if(flag_OP[4]){L+=1000;I+=10}if(flag_OP[5]){E+=5;I+=1}if(flag_OP[6]){E+=10;I+=4}if(flag_OP[7]){B+=10;I+=2;C+=1}if(flag_OP[8]){B+=15;I+=4;C+=2}if(flag_OP[9]){B+=20;I+=6;C+=3}if(flag_OP[10]){K+=15;I+=4;J+=2}if(flag_OP[11]){K+=20;I+=6;J+=3}if(flag_OP[12]){F+=10;I+=2;N+=1}if(flag_OP[13]){F+=15;I+=4;N+=2}if(flag_OP[14]){M+=0.3;I+=1}if(flag_OP[15]){M+=0.5;I+=4}if(flag_OP[16]){M+=1;I+=8}$("Name").innerHTML=artifactName[D];n=G*M;if(n>0){n=Math.floor(n)}else{n=Math.ceil(n)}G=n;Bases(type,I,G,H,A,L);$("Recipe").innerHTML="光輝のナイトエッジ<br>エレクトラム金属x3<br>リザードマンの鋭い爪x6<br>上等なエンハンスハイドx5<br>";if(flag_OP[1]){$("Recipe").insertAdjacentHTML(pst,gM(0))}if(flag_OP[2]){$("Recipe").insertAdjacentHTML(pst,gM(1))}if(flag_OP[3]){$("Recipe").insertAdjacentHTML(pst,gM(2))}if(flag_OP[4]){$("Recipe").insertAdjacentHTML(pst,gM(3))}if(E!=0){$("Recipe").insertAdjacentHTML(pst,gM(41)+E+"<br>")}if(C!=0){$("Recipe").insertAdjacentHTML(pst,gM(44)+C+"<br>")}if(J!=0){$("Recipe").insertAdjacentHTML(pst,gM(51)+J+"<br>")}if(N!=0){$("Recipe").insertAdjacentHTML(pst,gM(50)+N+"<br>")}if(flag_OP[14]){$("Recipe").insertAdjacentHTML(pst,gM(6))}if(flag_OP[15]){$("Recipe").insertAdjacentHTML(pst,gM(7))}if(flag_OP[16]){$("Recipe").insertAdjacentHTML(pst,gM(8))}$("Ability").innerHTML="";if(E!=0){$("Ability").insertAdjacentHTML(pst,"VIT+"+E+"<br>")}if(B!=0){$("Ability").insertAdjacentHTML(pst,"剣攻撃+"+B+"%<br>")}if(K!=0){$("Ability").insertAdjacentHTML(pst,"盾防御+"+K+"%<br>")}if(F!=0){$("Ability").insertAdjacentHTML(pst,"防御+"+F+"%<br>")}MakeDate(I)}function af84(B){fOBJ=document.MakeArtiFact;type="盾";var H=10;var E="−";var F=52;var A=10;var K=1980;var C=0;var J=0;var I=0;var D=0;var L=0;var G=1;for(i=1;i<=option[B];i++){flag_OP[i]=fOBJ["OP"+i].checked}if(flag_OP[1]){K+=100;H+=1}if(flag_OP[2]){K+=300;H+=4}if(flag_OP[3]){K+=500;H+=8}if(flag_OP[4]){K+=1000;H+=10}if(flag_OP[5]){C+=5;H+=1}if(flag_OP[6]){C+=10;H+=4}if(flag_OP[7]){J+=10;H+=2;I+=1}if(flag_OP[8]){J+=15;H+=4;I+=2}if(flag_OP[9]){J+=20;H+=6;I+=3}if(flag_OP[10]){D+=10;H+=2;L+=1}if(flag_OP[11]){D+=15;H+=4;L+=2}if(flag_OP[12]){G+=0.3;H+=1}if(flag_OP[13]){G+=1;H+=8}$("Name").innerHTML=artifactName[B];n=F*G;if(n>0){n=Math.floor(n)}else{n=Math.ceil(n)}F=n;Bases(type,H,E,F,A,K);$("Recipe").innerHTML="星屑のカイトシールド<br>エレクトラム金属x5<br>上等なビーストハイドx6<br>ユグドラシル丸太x10<br>";if(flag_OP[1]){$("Recipe").insertAdjacentHTML(pst,gM(0))}if(flag_OP[2]){$("Recipe").insertAdjacentHTML(pst,gM(1))}if(flag_OP[3]){$("Recipe").insertAdjacentHTML(pst,gM(2))}if(flag_OP[4]){$("Recipe").insertAdjacentHTML(pst,gM(3))}if(C!=0){$("Recipe").insertAdjacentHTML(pst,gM(41)+C+"<br>")}if(I!=0){$("Recipe").insertAdjacentHTML(pst,gM(51)+I+"<br>")}if(L!=0){$("Recipe").insertAdjacentHTML(pst,gM(50)+L+"<br>")}if(flag_OP[12]){$("Recipe").insertAdjacentHTML(pst,gM(10))}if(flag_OP[13]){$("Recipe").insertAdjacentHTML(pst,gM(12))}$("Ability").innerHTML="";if(C!=0){$("Ability").insertAdjacentHTML(pst,"VIT+"+C+"<br>")}if(J!=0){$("Ability").insertAdjacentHTML(pst,"盾防御+"+J+"%<br>")}if(D!=0){$("Ability").insertAdjacentHTML(pst,"防御+"+D+"%<br>")}MakeDate(H)}function af85(B){fOBJ=document.MakeArtiFact;type="頭";var H=10;var E="−";var F=41;var A="−";var K=800;var C=0;var D=0;var L=0;var J=0;var I=0;var G=1;for(i=1;i<=option[B];i++){flag_OP[i]=fOBJ["OP"+i].checked}if(flag_OP[1]){K+=100;H+=1}if(flag_OP[2]){K+=300;H+=4}if(flag_OP[3]){K+=500;H+=8}if(flag_OP[4]){K+=1000;H+=10}if(flag_OP[5]){C+=5;H+=1}if(flag_OP[6]){C+=10;H+=4}if(flag_OP[7]){D+=10;H+=2;L+=1}if(flag_OP[8]){D+=15;H+=4;L+=2}if(flag_OP[9]){J+=10;H+=2;I+=1}if(flag_OP[10]){J+=15;H+=4;I+=2}if(flag_OP[11]){J+=20;H+=6;I+=3}if(flag_OP[12]){G+=0.3;H+=1}if(flag_OP[13]){G+=0.5;H+=4}if(flag_OP[14]){G+=1;H+=8}$("Name").innerHTML=artifactName[B];n=F*G;if(n>0){n=Math.floor(n)}else{n=Math.ceil(n)}F=n;Bases(type,H,E,F,A,K);$("Recipe").innerHTML="光輝のホーリーヘルム<br>エレクトラム金属x3<br>プラチナ厚板金x20<br>プラチナ板金x10<br>";if(flag_OP[1]){$("Recipe").insertAdjacentHTML(pst,gM(0))}if(flag_OP[2]){$("Recipe").insertAdjacentHTML(pst,gM(1))}if(flag_OP[3]){$("Recipe").insertAdjacentHTML(pst,gM(2))}if(flag_OP[4]){$("Recipe").insertAdjacentHTML(pst,gM(3))}if(C!=0){$("Recipe").insertAdjacentHTML(pst,gM(41)+C+"<br>")}if(L!=0){$("Recipe").insertAdjacentHTML(pst,gM(50)+L+"<br>")}if(I!=0){$("Recipe").insertAdjacentHTML(pst,gM(51)+I+"<br>")}if(flag_OP[12]){$("Recipe").insertAdjacentHTML(pst,gM(10))}if(flag_OP[13]){$("Recipe").insertAdjacentHTML(pst,gM(11))}if(flag_OP[14]){$("Recipe").insertAdjacentHTML(pst,gM(12))}$("Ability").innerHTML="";$("Ability").innerHTML="";if(C!=0){$("Ability").insertAdjacentHTML(pst,"VIT+"+C+"<br>")}if(J!=0){$("Ability").insertAdjacentHTML(pst,"盾防御+"+J+"%<br>")}if(D!=0){$("Ability").insertAdjacentHTML(pst,"防御+"+D+"%<br>")}MakeDate(H)}function af86(A){fOBJ=document.MakeArtiFact;type="片手剣";var D=14;var F=250;var C="−";var E="−";var B=24000;for(i=1;i<=option[A];i++){flag_OP[i]=fOBJ["OP"+i].checked}if(flag_OP[1]){B+=1000;D+=10}if(flag_OP[2]){B+=2000;D+=12}if(flag_OP[3]){B+=3000;D+=14}$("Name").innerHTML=artifactName[A];Bases(type,D,F,C,E,B);$("Recipe").innerHTML="星屑の小剣<br>エレクトラム金属x10<br>ユグドラシルの木片x5<br>";if(flag_OP[1]){$("Recipe").insertAdjacentHTML(pst,gM(3))}if(flag_OP[2]){$("Recipe").insertAdjacentHTML(pst,gM(4))}if(flag_OP[3]){$("Recipe").insertAdjacentHTML(pst,gM(5))}$("Ability").innerHTML="";MakeDate(D)}function af87(A){fOBJ=document.MakeArtiFact;type="胴";var D=14;var F="−";var C=120;var E=15;var B=12000;for(i=1;i<=option[A];i++){flag_OP[i]=fOBJ["OP"+i].checked}if(flag_OP[1]){B+=1000;D+=10}if(flag_OP[2]){B+=2000;D+=12}if(flag_OP[3]){B+=3000;D+=14}$("Name").innerHTML=artifactName[A];Bases(type,D,F,C,E,B);$("Recipe").innerHTML="レザーチュニックx10<br>上等なビーストハイドx10<br>上等なアニマルハイドx10<br>なめしたビーストハイドx20<br>";if(flag_OP[1]){$("Recipe").insertAdjacentHTML(pst,gM(3))}if(flag_OP[2]){$("Recipe").insertAdjacentHTML(pst,gM(4))}if(flag_OP[3]){$("Recipe").insertAdjacentHTML(pst,gM(5))}$("Ability").innerHTML="";MakeDate(D)}